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Advanced [show]


Gerard Hayhurst, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'1" and is a bit bulky. He is very muscular particularly in the legs. He wears just a grey suit. He has moderate length red hair. His ears are large.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: His mother raised him in a mountain cabin. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He left for the west, certain he would find work there.

Motivation: Money/treasure.

Ideals: Disciplined. Flaws: Ugly. Bonds: Immigrant, Nature, Rich. Occupation: Laborer

Voice: Soft and mumbly

Attributes [hide]

Gerard Hayhurst, Male Human Monk 2
Medium (6'1") Human, Neutral Good (CR 2)
Armor Class 13
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 11 (+0)11 (+0) 13 (+1)10 (+0)
Skills Athletics +1, Intimidation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 150 gp. Silver pearl (80 gp). 1 Masterwork Common Melee.


Social Check DCs


Orsik Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a black vest and prefers violet and black shirts. His boots appear to have been at one point steel toed but are quite worn down. His white hair has been sun bleached extensively. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He is happy with his job as a Herbalist. He turns his eye from what people do, preferring to live and let live. He plays an instrument quite well.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has set out to sabotage the competition.

Motivation: Sabotage a competitor; and expand his business

Ideals: Artistic. Flaws: Ugly. Bonds: Job, Military, Mentor. Occupation: Herbalist

Voice: Can't modulate volume

Attributes [hide]

Orsik Trueanvil, Male Dwarf Commoner 7
Medium (4'4") Dwarf, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 38 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)12 (+1) 10 (+0)10 (+0)
Skills History +4, Religion +4
Senses Passive Perception 10
Languages Common, Dwarven, Gnome
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Garl Pickering, Male Half-Orc [Permalink]

Personal [hide]

Description: Standing 6'10", this man wears a blue vest with golden trim over his white shirt. His yellow leather gloves and pants are well-kept, and his blue boots flare out at the collars. His silver hair is cut short with large spiked bangs in the front. He has several tiny opal earrings on each ear.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He invites people to come help in his community garden.

History: Garl hails from a village terrorized by brigands. Over the years he perfected his riding and shooting skills. He has built up a small fortune and can afford his own way.

Motivation: He wants revenge against brigands.

Ideals: Impeccable, Philantrophist. Bonds: Rich, Enemies, Nature. Occupation: Miner

Voice: Thin and wheezing

Attributes [hide]

Garl Pickering, Male Half-Orc Fighter 7
Medium (6'10") Half-Orc, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 40 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)15 (+2) 15 (+2)11 (+0)
Skills Animal Handling +5, Performance +3
Senses Passive Perception 12
Languages Common, Orc, Gnome, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 600 gp.


Social Check DCs


Megged Royston, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a fine chain shirt which he covers with red colored cloaks and clothing. His chestnut hair is braided into rings. This green eyed northerner is not easily forgotten.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: He was born to a criminal king-pin and mafia family His parents were killed by giants in a raid when he was still a young child. The giants captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's attracted to the PC; and wants his loneliness to end

Flaws: Shy, Ugly. Bonds: Enemies, Criminal record, Has a crush. Occupation: Sage

Voice: Breathy voice

Attributes [hide]

Megged Royston, Male Half-Orc Warlock 6
Medium (5'8") Half-Orc, True Neutral (CR 6)
Armor Class 10
Hit Points 28 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 9 (-1)10 (+0) 9 (-1)12 (+1)
Skills Animal Handling +2, Deception +4
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 8000 sp. Jasper (50 gp). Eye agate (13 gp). Black pearl (800 gp). Fiery yellow corundum (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Patrick Nash, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. He tend to wears goggles to shield his eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has all his life been fascinated with singing.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He moved from fad to fad and when he turned 15 he discovered singing. He has never given up on his singing dream.

Motivation: He's looking for his big break; and he wants to meet his childhood hero

Ideals: Philantrophist, Artistic. Flaws: Disease, Insomniac. Bonds: Rich, Adventurer. Occupation: Herbalist

Voice: Hollow voice

Attributes [hide]

Patrick Nash, Male Human Sorcerer 3
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 17 (+3)11 (+0) 13 (+1)15 (+2)
Skills Insight +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 3000 sp.


Social Check DCs

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