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Advanced [show]


Burgell Garrick, Male Gnome [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears light armors faded through time and improper care. He is an epitome of beauty. He keeps his golden hair in a pixie cut. He wears crescent spectacles with a black brim.

Personality: Cocky and sure of himself, he believes he is the best Marshal born in the past three hundred years. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Marshal arts, while his father instructed him in etiquette, music and courtly manner. He was an apprentice working in his mother's forge. He ran away from his former home and has been making his living as a Marshal for the past few years.

Motivation: He is greedy; and to be a layabout again

Ideals: Philantrophist. Bonds: Attractive, Job, Rich. Occupation: Marshal

Voice: Ums and uhs a lot

Attributes [hide]

Burgell Garrick, Male Gnome Expert 11
Small (3'6") Gnome, Lawful Good (CR 11)
Armor Class 13
Hit Points 56 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)13 (+1) 17 (+3)16 (+3)
Skills Medicine +7, Survival +7
Senses Passive Perception 13
Languages Common, Gnome, Terran
Attacks Melee +3 / 3d8-1, Ranged +6 / 3d8+2, Grapple +2

Possessions: 800 gp. Jeweled electrum ring (3000 gp). A small bag of saffron. (70 gp). Brass mug with jade inlays (500 gp). Embroidered silk and velvet mantle with numerous moonstones (2100 gp). Fire opal pendant on a fine gold chain (1700 gp).


Social Check DCs


Berrian Erenaeth, Male Half-Elf [Permalink]

Personal [hide]

Description: This man stands a little under 5'11" and is a bit bulky. He is very muscular particularly in the legs. He wears a worn and beaten armor. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His face is scarred and worn.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: Berrian lived on a farm with his father, near the main road leading to a nearby town. At a young age his father died while driving off some gnolls. His mother being the stubborn sort decided to stay and helped train him in longbow use. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Berrian was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: Revenge.

Ideals: Fighting. Flaws: Ugly. Bonds: Guardian, Enemies, Family. Occupation: Shepherd

Voice: Uses sign language

Attributes [hide]

Berrian Erenaeth, Male Half-Elf Fighter 10
Medium (5'11") Half-Elf, True Neutral (CR 10)
Armor Class 10
Hit Points 85 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 17 (+3)12 (+1) 10 (+0)12 (+1)
Skills Sleight of Hand +4, Survival +4
Senses Passive Perception 10
Languages Common, Elven, Gnoll
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1

Possessions: 1800 gp. Fire opal pendant on a fine gold chain (1500 gp). Brass mug with jade inlays (600 gp). A roughly beaten golden orb (110 gp).


Social Check DCs


Cimer Mystery, Male Tiefling [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears suspenders and blue workpants. His shirt is red, and he wears a heavy blue leather apron most of the time. His black hair is drawn into a tight pony tail with a rose scrunchie. His black eyes dart from person to person to random spaces in the air.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He always tries to repair and not replace. It was this mentality that drove him into the Apothecary business.

History: Born in the north to a Apothecary, Cimer learned a great deal about his father's area of expertise. Cimer liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Ideals: Passionate, Persistence. Bonds: Attractive, Job, Nature. Occupation: Apothecary

Voice: Cold and demanding tone

Attributes [hide]

Cimer Mystery, Male Tiefling Ranger 13
Medium (5'2") Tiefling, Lawful Neutral (CR 13)
Armor Class 11
Hit Points 97 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)13 (+1) 13 (+1)10 (+0)
Skills Athletics +6, Investigation +5
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130111

Possessions: 4000 gp. A necklace of small pink pearls (6000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jak Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He usually wears his brown robe and has his hand crossbow always slung over his shoulder. His brown hair has been sun bleached extensively. His amber eyes peer out from beneath his Stetson brown hat.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born to a criminal king-pin and mafia family Like his mother and his sister before him, after school he went straight into learning to become a Ploughman. Being a Ploughman kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has comitted a past crime that haunts him to this day; and he is unsatisfied with his job

Ideals: Disciplined. Flaws: Forgetful. Bonds: Criminal record, Job. Occupation: Ploughman

Voice: Speaks with lips pursed

Attributes [hide]

Jak Bigheart, Male Halfling Cleric 9
Small (2'11") Halfling, Chaotic Neutral (CR 9)
Armor Class 13
Hit Points 67 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)11 (+0) 16 (+3)13 (+1)
Skills Insight +6, Investigation +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146443210

Possessions: 1300 gp. Iolite (20 gp). Alexandrite (1600 gp). Aquamarine (1600 gp). Golden pearl (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cimer Art, Male Tiefling [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His whole body is exceptionally muscular. His silver hair, when down, is lengthy. His eyes are likewise red. His teeth are white and perfect.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is lazy, self-centered, vain, and jealous.

History: He comes from a rich northern family. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He desires power and/or immortality; and meet up once more with his childhood friend

Flaws: Antagonistic, Selfish. Bonds: Immigrant, Attractive, Rich, Adventurer. Occupation: Actor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Cimer Art, Male Tiefling Druid 6
Medium (6'10") Tiefling, Lawful Evil (CR 6)
Armor Class 11
Hit Points 33 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 12 (+1)9 (-1) 12 (+1)16 (+3)
Skills Acrobatics +4, Performance +6
Senses Passive Perception 11
Languages
Attacks Melee +7 / 2d6+4, Ranged +4 / 2d6+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 100 gp. 1 Chain shirt.


Social Check DCs

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