Halander Deephollow, Male Halfling [Permalink]
Personal [hide]
Description: This man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a penchant for wearing a ring with an oversized jet on his right hand. He has styled his golden hair well, parting it to the right. His gray eyes dart from person to person.
Personality: He is business-like. He takes instructions and follows them to the letter. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Halander hails from a village terrorized by dire rats. In his 15th year, his parents were killed by a dire rats raid, leaving Halander alone in the world. After a stint in an orphanage, he was adopted. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Halander fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he has money and likes to spend it
Ideals: Professionalism, Fighting. Bonds: Rich, Nature, Enemies. Occupation: Animal Trainer
Voice: Hard of hearing, loud
Attributes [hide]
Small (3'0") Halfling, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 15 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 15 (+2) | 12 (+1) | 18 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Halfling, Orc
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +6
Possessions: Just what you see.
Koth Abram, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He prefers to wear grey pants and tee shirts. With a patchy brown beard and wild brown hair. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Energy wise he seems alert and responsive.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with unlife at a very young age, Koth has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Ideals: Joker, Professionalism. Flaws: Disease, Insomniac. Bonds: Poor. Occupation: Spice Merchant
Voice: Dutch accent
Attributes [hide]
Medium (5'6") Half-Orc, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 16 (+3) | 14 (+2) | 7 (-2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 15
Languages Orc
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 30 pp. Smoky quartz (80 gp).
Korfel Erenaeth, Male Elf [Permalink]
Personal [hide]
Description: This man wears a lot of dark rich colors, with gold accents. He is muscular with a powerful set of arms. He has moderate length silver hair. His eyes are likewise hazel. His teeth are white and perfect.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: He served in the navy to pay for his family's outstanding loans. From his teen years he was always beautiful and desirable, so people have always doted on him. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Wants to have a good time and be beloved; and wishes to resurrect an old love
Ideals: Optimist. Flaws: Secretive. Bonds: Attractive, In love, Military. Occupation: Weaver
Voice: Gruff and masculine
Attributes [hide]
Medium (5'5") Elf, Lawful Evil (CR 3)
Armor Class 14
Hit Points 20 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 16 (+3) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Orc, Goblin
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 4000 cp. 1 Masterwork Common Melee.
Immeral Mitchell, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a tan and brown robe with the hood down. He carries with him a set of nunchakus, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His chestnut hair is singed and shortened. His thin eyebrows rest above his beady blue eyes.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Immeral lived on a farm with his father, near the main road leading to a nearby town. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Wants to have a good time and be beloved; and an old rival family wants him found
Ideals: Fighting, Optimist, Philantrophist. Flaws: Ugly. Bonds: Family. Occupation: Armorer
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 17 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Druidic, Draconic, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 300 gp.
Roge Honeypot, Male Halfling [Permalink]
Personal [hide]
Description: He is scrawny and has patchy brown stubble. He very much looks the part of a Locksmith. He has a hunchback. He keeps his brown hair in a pixie cut. His eyes are gray and catlike.
Personality: Roge speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is obsessed with his god.
History: Gifted from a young age, Roge studied abroad. His parents enrolled him in a Sorcerer school at a young age so that he could practice his necromantic talents. He now owns his own business.
Motivation: Balancing his hectic life and new Locksmith responsibilities is difficult; and further expansion of business
Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Job, Religious. Occupation: Locksmith
Voice: Shortens vowels
Attributes [hide]
Small (3'4") Halfling, Neutral Good (CR 6)
Armor Class 12
Hit Points 16 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 10 (+0) | 11 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.
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