Ulblyn Stonebridge, Male Halfling [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate. He carries a battered sai and tarnished pickaxe as well. His hair is blonde and curly. He has a tattooed face.
Personality: He is a hateful person. He taunts others and blames them for his problems. He has a habit of throwing himself into exceedingly dangerous situations.
History: His parents moved while he was still in utero so he is the first generation to be born here. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To prove his worth to the world; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Antagonistic, Impulsive. Bonds: Immigrant. Occupation: Butcher
Voice: Low rumbling, strings words together
Attributes [hide]
Small (3'4") Halfling, Neutral Good (CR 6)
Armor Class 15
Hit Points 47 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 14 (+2) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Infernal
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4
Possessions: 100 gp.
Cairn Enigma, Male Tiefling [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior. His chestnut hair is heavily combed to the left. His red eyes dart from person to person.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Cairn abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Cairn fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He feels threatened by others; and to reunite with his old friends
Ideals: Fighting. Flaws: Depressed, Disease, Fearful. Bonds: In love, Adventurer. Occupation: Detective
Voice: Hissing voice
Attributes [hide]
Medium (5'4") Tiefling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 12 (+1) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Infernal, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 300 sp. Peridot (70 gp).
Roger Mystralath, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears skinny pants and wears a grey and green robe with the hood down. He keeps his chestnut hair in a flapper bob. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.
Motivation: He is greedy; and money/treasure
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Rich. Occupation: Farmer
Voice: Draws out vowels
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 11 (+0) | 12 (+1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Elven, Celestial
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 20 pp. Azurite (7 gp).
Solomon Garrick, Male Human [Permalink]
Personal [hide]
Description: He likes to wear brown tank tops with grey pants. His hair is auburn and curly. He has several tiny opal earrings on each ear.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Solomon hails from a village terrorized by brigands. Solomon was born on a far western desert where he grew up under the tutelage of his father, an expert Servant. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: He feels the way he acts is they only way to get by in the world; and many brigands want him driven away
Ideals: Philantrophist, Impeccable. Bonds: Rich, Enemies, Immigrant. Occupation: Servant
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 10)
Armor Class 9
Hit Points 70 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 17 (+3) | 13 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +7 / 3d6+3, Ranged +3 / 3d6-1, Grapple +3
Possessions: 2000 gp. Silver-plated steel longsword with jet jewel in hilt (700 gp). Embroidered and bejeweled glove (3000 gp). Old masterpiece painting (2200 gp). A roughly beaten golden orb (80 gp). Fire opal pendant on a fine gold chain (2200 gp). Gold and topaz bottle stopper cork (1600 gp).
Left-Handed Of Clay, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He prefers to wear grey clothing when he does not wear armor. His yellow fur is knotted and matted. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born in the east. He was taken as a slave by a traveling circus and forced to perform He got away from his former life and has fallen to alcoholism.
Motivation: He is compelled to act according to his religious beliefs; and he is currently in port desperately looking for someone to get him out
Ideals: Athletic, Disciplined. Flaws: Addict. Bonds: Religious, Immigrant, Slave. Occupation: Dyer
Voice: Squeaky
Attributes [hide]
Medium (5'11") Tabaxi, Chaotic Good (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 8 (-1) | 10 (+0) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: Black velvet mask with numerous citrines (50 gp).
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