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NPC Generator

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Advanced [show]


Kipper Sympony, Male Gnome [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He sports blue clothing, slightly heavier than average wear. He is an epitome of beauty. His blonde hair is heavily combed to the left. His green eyes are slightly larger than normal.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. A true patriot, Kipper would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: The child of a Map Maker, who enjoyed hunting, Kipper was taken on many hunting expeditions. He helped his father out around the business and became quite the natural. He has set out to sabotage the competition.

Motivation: He is unsatisfied with his job.

Ideals: Persistence. Bonds: Attractive, Military, Nature, Job. Occupation: Architect

Voice: Ums and uhs a lot

Attributes [hide]

Kipper Sympony, Male Gnome Bard 4
Small (3'5") Gnome, Neutral Good (CR 4)
Armor Class 11
Hit Points 25 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)13 (+1) 18 (+4)13 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 14
Languages Common, Gnome, Orc
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Wymar Garrick, Male Human [Permalink]

Personal [hide]

Description: He wears a black tunic with red highlights, and long green pants that bunch up around his shoes. He is portly but not overly obese. He has shaved his head bald. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is a ruthless business man, a trait he acquired from his father.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Like his father and his sister before him, after school he went straight into learning to become a Butcher. He has drifted from career to career and currently works as a Butcher.

Motivation: He's attracted to the PC; and to end his boredom

Ideals: Entrepeneur. Flaws: Insomniac, Ugly, Mundane. Bonds: Job, Has a crush. Occupation: Butcher

Voice: Speaks with back of mouth

Attributes [hide]

Wymar Garrick, Male Human Commoner 3
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 13 (+1)12 (+1) 15 (+2)10 (+0)
Skills Arcana +3, Performance +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4

Possessions: 1800 sp. Banded agate (9 gp). Peridot (30 gp). Chrysoprase (30 gp).


Social Check DCs


Nuraval Rubyeye, Male Dwarf [Permalink]

Personal [hide]

Description: This light-skinned male wears very tight pants and wife beaters, though occasionally he sports a tan coat. He is tall, broad shouldered and powerfully built. His blonde hair is kept up in a ponytail inside a wide-brimmed hat. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: Eccentric and domineering, Nuraval will drive conversation. He does not trust anyone and sleeps with one eye open.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Nuraval was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Nuraval's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Nuraval and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and to get a good night's sleep

Ideals: Extrovert. Flaws: Ugly, Insomniac, Antagonistic, Disease. Occupation: Sculptor

Voice: Stutters

Attributes [hide]

Nuraval Rubyeye, Male Dwarf Warrior 2
Medium (4'5") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 17 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)11 (+0) 17 (+3)8 (-1)
Skills Performance +1
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 1900 sp.


Social Check DCs


Roge Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: He is a husky man, who wears a weathered and beat up set of banded mail beneath an oversized white coat. His hair is black and curly. His face is scarred and worn.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He pushes his goals aggressively. He is also a coward if confronted.

History: He comes from a rich southern family. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Philantrophist. Flaws: Ugly, Fearful. Bonds: Rich. Occupation: Bowyer

Voice: Hollow voice

Attributes [hide]

Roge Wildheart, Male Halfling Ranger 16
Small (2'11") Halfling, Chaotic Neutral (CR 16)
Armor Class 14
Hit Points 140 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 19 (+4)15 (+2) 8 (-1)10 (+0)
Skills Animal Handling +4, Athletics +7
Senses Passive Perception 9
Languages Common, Halfling, Orc, Celestial
Attacks Melee +7 / 4d10+2, Ranged +8 / 4d10+3, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 1100 pp. Old masterpiece painting (2400 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (40 gp). Embroidered silk and velvet mantle with numerous moonstones (1500 gp). Gold music box (1000 gp). Silver chalice with lapis lazuli gems (100 gp). Large well-done wool tapestry (600 gp). Gold and ruby ring (4000 gp). Solid gold idol (1000 gp). Brass mug with jade inlays (600 gp). Sapphire pendant on gold chain (1500 gp). Sapphire pendant on gold chain (1500 gp). Large well-done wool tapestry (600 gp). Silver comb with moonstones (700 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (40 gp). A necklace of small pink pearls (6000 gp). 1 Medium magic item.


Social Check DCs


Seven In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He dresses in white turtlenecks beneath a brown coat with grey slacks. His fur is cinnamon and very short. He has blue eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. Flattery will make him almost putty in your hands.

History: Born in the south to a Barkeep, Seven learned a great deal about his mother's area of expertise. He was taken as a slave by a traveling circus and forced to perform Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Seven fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Athletic, Fighting. Flaws: Selfish. Bonds: Job, Slave. Occupation: Barkeep

Voice: Speaks with a cold

Attributes [hide]

Seven In the Morning, Male Tabaxi Paladin 9
Medium (6'6") Tabaxi, Chaotic Evil (CR 9)
Armor Class 10
Hit Points 86 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 16 (+3)12 (+1) 13 (+1)11 (+0)
Skills Arcana +4, Perception +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +7 / 3d4+4, Ranged +3 / 3d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 100 pp. Gold and topaz bottle stopper cork (1700 gp). A miniature golden chest with tiny emeralds lining the top (50 gp). Jeweled anklet (4000 gp).


Social Check DCs

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