Shadow Hummingbird, Male Tabaxi [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His gray fur is lengthy and is close to two feet long. His face is covered beneath a completely black helmet.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was born in the west. Shadow was born on a far western desert where he grew up under the tutelage of his mother, an expert Bricklayer. He left for the west, certain he would find work there.
Motivation: He has money and likes to spend it.
Flaws: Shy, Antagonistic. Bonds: Rich, Immigrant. Occupation: Bricklayer
Voice: Smooth and feminine
Attributes [hide]
Medium (6'7") Tabaxi, Lawful Good (CR 7)
Armor Class 14
Hit Points 17 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 8 (-1) | 12 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +4 / 2d8+1, Ranged +7 / 2d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 3 | 2 | 1 | 0 | 0 |
Possessions: Just what you see.
Mehen Lhamboldennish, Male Dragonborn [Permalink]
Personal [hide]
Description: A 6'7" northern man, he wears long strands of amethyst and short red dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His crest is greying and his face has many wrinkles. His eyes are likewise gold.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. When he's not drinking or sleeping the drinks off, he's doing singing.
History: The child of a Bricklayer, who enjoyed hunting, Mehen was taken on many hunting expeditions. From there he went from mercenary job to mercenary job. He bought a bastard sword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He feels the way he acts is they only way to get by in the world; and meet up once more with his childhood friend
Ideals: Impeccable, Artistic. Bonds: Rich, Nature, Adventurer. Occupation: Assassin
Voice: Switch between two voices
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 40 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 18 (+4) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +7 / 2d6+4, Ranged +6 / 2d6+3, Grapple +4
Possessions: 1000 sp. Blue sapphire (600 gp). 1 Minor magic item.
Emerald Of Passion, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a husky man, who wears suspenders and violet workpants. His shirt is white, and he wears a heavy violet leather apron most of the time. His long yellow fur is drawn into a two foot long braid. His amber eyes dart from person to person to random spaces in the air.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is a bit of a xeno-phobe, disliking non-Tabaxis.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He found a children's book about a Tabaxi Wizard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scythe.
Motivation: He is currently in port desperately looking for someone to get him out; and he has passion for adventuring and risk
Flaws: Shy, Racist. Bonds: Military, Adventurer, Slave. Occupation: Bowyer
Voice: Scottish accent
Attributes [hide]
Medium (6'5") Tabaxi, True Neutral (CR 11)
Armor Class 12
Hit Points 29 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 11 (+0) | 15 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Draconic, Druidic
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 4 | 4 | 3 | 2 |
Possessions: 2400 gp. White opal (1300 gp). Carnelian (60 gp). Carnelian (60 gp).
Warryn Folkor, Male Gnome [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a worn and beaten armor. His auburn hair is heavily combed to the right. He has several tiny aquamarine earrings on each ear.
Personality: He is fixated on the number 73. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting drow, the young Warryn began to lead the lost caravan. Days after completing his studies, news broke out that his hometown was attacked by drow. Warryn was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.
Motivation: To find somewhere to settle down; and money/treasure
Ideals: Entrepeneur. Flaws: Insane, Mundane. Bonds: Rich, Enemies. Occupation: Shipwright
Voice: Whispers
Attributes [hide]
Small (3'7") Gnome, Lawful Good (CR 14)
Armor Class 13
Hit Points 60 (14d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 15 (+2) | 16 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Draconic, Gnoll, Aquan
Attacks Melee +4 / 4d6-1, Ranged +7 / 4d6+2, Grapple +4
Possessions: 4000 gp. Hematite (4 gp). Red spinel (140 gp). Aquamarine (1200 gp). Iolite (30 gp). Jet (140 gp). Obsidian (4 gp). Sard (30 gp). White opal (1400 gp). Moonstone (30 gp). Deep blue spinel (1200 gp). Black pearl (1200 gp). Obsidian (4 gp). Star rose quartz (30 gp). White pearl (140 gp). Blue quartz (4 gp). 1 Medium magic item.
Caeldrim Dalanthan, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He is wearing a perfectly clean shirt and pair of pants. He wears his white hair up. His gray eyes dart from person to person to random spaces in the air.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He got into the Servant business at a young age. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He struck the Servant job and began his own company from there.
Motivation: To be a Locksmith again; and to end his boredom
Ideals: Athletic. Flaws: Mundane, Fearful, PTSD. Bonds: Attractive, Job. Occupation: Servant
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Good (CR 4)
Armor Class 13
Hit Points 36 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 15 (+2) | 18 (+4) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Druidic, Ignan, Auran, Giant
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 600 gp. White pearl (140 gp). Rhodochrosite (8 gp). 1 Minor magic item.
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