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NPC Generator

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Advanced [show]


Erevan Amastacia, Male Elf [Permalink]

Personal [hide]

Description: He is wearing a tight tan one piece outfit complete with pants, hood, and a cape. He carries with him a set of longswords, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His silver hair is lengthy. His gray eyes dart from person to person to random spaces in the air.

Personality: This man loves painting and to teach people painting more than just about anything. Energy wise he seems alert and responsive.

History: Born in the west his family was never financially stable. He moved from fad to fad and when he turned 15 he discovered painting. He has since lost track of the people in his past.

Motivation: His relatives are trying to arrange a marriage; and marry his brother to traveling adventurers

Ideals: Fighting, Artistic, Professionalism. Bonds: Poor, Family. Occupation: Doctor

Voice: Spits words with contempt

Attributes [hide]

Erevan Amastacia, Male Elf Paladin 3
Medium (4'10") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)13 (+1) 10 (+0)18 (+4)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Halfling
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 100 gp.


Social Check DCs


Dain Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a grey costume with the symbols of the four houses of cards on his torso, and is pretty ugly. He keeps his long auburn hair kept up in a rat tail. He is baby faced.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His homeland was ravaged by war and he spent much of his life rebuilding it. His addictions have taken their toll on his wallet, and he has found himself with a great deal of debt owed.

Motivation: He is terrified, and will act out of fear; and he is currently in port desperately looking for someone to get him out

Flaws: Ugly, Fearful, PTSD. Bonds: Guardian, Slave. Occupation: Bricklayer

Voice: Irish accent

Attributes [hide]

Dain Burrowfound, Male Dwarf Expert 2
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 17 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 19 (+4)11 (+0) 16 (+3)6 (-2)
Skills Arcana +2, Nature +2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 300 gp.


Social Check DCs


Alston Timbers, Male Gnome [Permalink]

Personal [hide]

Description: This man is very fat, and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His green eyes have a joyful gleam in them most of the time.

Personality: While he acts the brute, he is far gentler than he would appear. He is a great chef.

History: Born to a pair of adventurers, Alston grew up listening to his father's many stories. A gifted student he started as a Sellsword, but he got bored and became a Architect. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Obtaining odd cultural Gnomish artifacts is his passion; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Adventurer, Job. Occupation: Architect

Voice: Slurs words

Attributes [hide]

Alston Timbers, Male Gnome Expert 12
Small (3'6") Gnome, Chaotic Good (CR 12)
Armor Class 13
Hit Points 90 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 17 (+3)12 (+1) 11 (+0)15 (+2)
Skills Acrobatics +6, Athletics +3
Senses Passive Perception 10
Languages Common, Gnome, Infernal
Attacks Melee +3 / 3d10-1, Ranged +6 / 3d10+2, Grapple +3

Possessions: 4000 gp.


Social Check DCs


Roland Dumph, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. His blonde hair is kept up in a ponytail inside a wide-brimmed hat. His fierce amber eyes like to dwell on things.

Personality: He snorts whenever he laughs or is feeling confident. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He ran away from his former home and has been making his living as a Courier for the past few years.

Motivation: He desires power and/or immortality; and wants to open a new tavern

Bonds: Attractive, Job, Slave, Rich, Adventurer. Occupation: Courier

Voice: Deep voice with rolling R's

Attributes [hide]

Roland Dumph, Male Human Rogue 11
Medium (6'5") Human, Chaotic Good (CR 11)
Armor Class 11
Hit Points 71 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)9 (-1) 15 (+2)15 (+2)
Skills Animal Handling +6, Investigation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1

Possessions: 3200 gp. Deep blue spinel (1300 gp). Black pearl (1300 gp). Deep blue spinel (1300 gp). Deep blue spinel (1300 gp). Aquamarine (1300 gp). Golden pearl (110 gp). Amethyst (110 gp). Deep blue spinel (1300 gp). Golden pearl (110 gp).


Social Check DCs


Spring In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a black shirt with thin grey vertical stripes and red pants. He wears his white fur up. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. The war was a terrible time for him, and Spring does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born in the south. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He moves from town to town, unable to find a place to settle.

Motivation: He wants nothing more than to rejoin the army; and he loathes his own lifestyle

Flaws: Shy, Depressed. Bonds: Military, Immigrant, Debt. Occupation: Barkeep

Voice: Draws out vowels

Attributes [hide]

Spring In Woods, Male Tabaxi Commoner 7
Medium (6'1") Tabaxi, Lawful Good (CR 7)
Armor Class 13
Hit Points 25 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)13 (+1) 10 (+0)12 (+1)
Skills Nature +4, Perception +3
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs

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