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Adrik Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: A moderately attractive man, he likes to wear blue tank tops with white pants. His long blonde hair is drawn into a two foot long braid. He wears large thick round spectacles.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He also has developed a complete distrust of the Ruler profession.

History: Adrik was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has worked as a Armorer like his father before him.

Motivation: Expand his business; and further expansion of business

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Job, Poor. Occupation: Armorer

Voice: Low range voice

Attributes [hide]

Adrik Battlehammer, Male Dwarf Bard 11
Medium (4'2") Dwarf, Lawful Good (CR 11)
Armor Class 11
Hit Points 62 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 14 (+2)13 (+1) 11 (+0)14 (+2)
Skills Acrobatics +5, Deception +6
Senses Passive Perception 10
Languages Common, Dwarven, Auran
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133333

Possessions: 360 pp. Solid gold idol (500 gp). A pair of silk slippers encrusted with tiny pearls. (30 gp). Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). Silver comb with moonstones (1000 gp). Jeweled gold crown (2000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hagren Breeden, Male Half-Orc [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears long strands of emerald and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, marred by teas. His hair is golden and very short. He tend to wears goggles to shield his eyes.

Personality: He loves telling others what to do and how they should feel about things. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born several months after his father was called into army service. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: He is greedy.

Ideals: Opinionated. Flaws: Ugly, Impulsive. Bonds: Rich, Military. Occupation: Merchant

Voice: Puts emphasis on the wrong words

Attributes [hide]

Hagren Breeden, Male Half-Orc Aristocrat 1
Medium (5'1") Half-Orc, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)15 (+2) 14 (+2)14 (+2)
Skills Sleight of Hand +2, Survival +4
Senses Passive Perception 12
Languages Common, Orc, Sylvan, Ignan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 80 gp.


Social Check DCs


Tûmhom Budd, Male Half-Orc [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Orc, and stands approximately 5'9". He wears many layers of old clothing at all times, and his gloved hand is found clutching a shield. He wears his silver hair down. His otherwise smooth face is marked with small tiny scars.

Personality: Stoic and calm, he prefers to meditate than take action. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He is a Deep Scion in disguise. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants revenge against goblins; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Disciplined. Flaws: Ugly. Bonds: Poor, Criminal record, Adventurer, Enemies. Occupation: Baker

Voice: Speaks through clenched teeth

Attributes [hide]

Tûmhom Budd, Male Half-Orc Commoner 1
Medium (5'9") Half-Orc, True Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)11 (+0) 14 (+2)11 (+0)
Skills Animal Handling +4, Stealth +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 110 gp.


Social Check DCs


Crampernap Shadowcloak, Male Gnome [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior, and he perpetually has his trident ready. His hair is golden and very short. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Crampernap wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born in the south to a Bookbinder, Crampernap learned a great deal about his father's area of expertise. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Crampernap took refuge in the old dungeon and found the beat up trident and armor he uses now. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He loathes his own lifestyle; and expand his business

Ideals: Fighting, Disciplined, Gifted. Flaws: Depressed. Bonds: Job, Nature. Occupation: Bookbinder

Voice: Speaks like tongue is numb

Attributes [hide]

Crampernap Shadowcloak, Male Gnome Fighter 4
Small (3'8") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 38 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 19 (+4)15 (+2) 18 (+4)16 (+3)
Skills Religion +4
Senses Passive Perception 14
Languages Common, Gnome, Sylvan, Orc
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. Coral (60 gp). White pearl (60 gp). Chalcedony (40 gp). 1 Minor magic item.


Social Check DCs


Efferil Goltorah, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Half-Elves. His skin is light but he possesses many black ritualistic tattoos. He wears a white shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. His long chestnut hair reaches down to his waist. His brown eyes are slightly larger than normal.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born to loving parents in a slum to the east. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently he has begun working with bootleggers and crooks.

Motivation: To share knowledge with the world; and he has comitted a past crime that haunts him to this day

Ideals: Logical. Flaws: Greedy, Fearful. Bonds: Poor, Criminal record. Occupation: Tailor

Voice: Mousy voice

Attributes [hide]

Efferil Goltorah, Male Half-Elf Fighter 5
Medium (5'9") Half-Elf, True Neutral (CR 5)
Armor Class 11
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)15 (+2) 14 (+2)14 (+2)
Skills Deception +5, Performance +5
Senses Passive Perception 12
Languages Common, Elven, Terran, Halfling
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 800 gp.


Social Check DCs

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