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NPC Generator

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Advanced [show]


Nykkan Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: A 6'5" northern man, he wears a fine chain shirt which he covers with brown colored cloaks and clothing. He wears his rusty crest up. His eyes are gold.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is a ruthless business man, a trait he acquired from his father.

History: Born to a Adventurer, his father struggled to pay the bills. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To prove his worth to the world; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Entrepeneur. Flaws: Impulsive. Bonds: Poor, Adventurer. Occupation: Bellfounder

Voice: Speaks like tongue is numb

Attributes [hide]

Nykkan Orexijandilin, Male Dragonborn Monk 10
Medium (6'5") Dragonborn, True Neutral (CR 10)
Armor Class 13
Hit Points 73 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)11 (+0) 10 (+0)18 (+4)
Skills Animal Handling +4, Investigation +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Bucklal Silvereyes, Male Halfling [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears skinny pants and wears a yellow and blue robe with the hood down. His hair is short and blonde. His eyes, though not visible through his cowl, are blue.

Personality: He is business-like. He takes instructions and follows them to the letter. Bucklal enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Bucklal was born into a poor family. Growing up, he dreamt of becoming a Aristocrat, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Mayor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends; and he's looking for his big break

Ideals: Professionalism. Flaws: Hedonist. Bonds: Attractive, Poor, Adventurer. Occupation: Mayor

Voice: Slow speaker

Attributes [hide]

Bucklal Silvereyes, Male Halfling Aristocrat 5
Small (3'0") Halfling, Lawful Evil (CR 5)
Armor Class 13
Hit Points 34 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)12 (+1) 14 (+2)14 (+2)
Skills Investigation +4, Persuasion +5
Senses Passive Perception 12
Languages Common, Halfling, Celestial
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 100 gp. Lapis lazuli (13 gp). Zircon (80 gp). Hematite (13 gp). Deep green spinel (160 gp).


Social Check DCs


Alex Wheatley, Male Human [Permalink]

Personal [hide]

Description: He likes to wear white tank tops with red pants, and carries quarterstaffs. His hair is chestnut and curly. He has several tiny opal earrings on each ear.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Alex fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is greedy

Ideals: Fighting, Philantrophist, Opinionated. Flaws: Antagonistic. Bonds: Rich. Occupation: Miller

Voice: Speaks like tongue is numb

Attributes [hide]

Alex Wheatley, Male Human Bard 11
Medium (5'8") Human, Neutral Good (CR 11)
Armor Class 10
Hit Points 67 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)8 (-1) 14 (+2)13 (+1)
Skills Intimidation +5, Performance +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 700 gp. Jasper (40 gp). Onyx (40 gp). Alexandrite (1600 gp). Violet garnet (1600 gp). Amethyst (150 gp). Violet garnet (1600 gp). Deep blue spinel (1600 gp). Fiery yellow corundum (1600 gp). Azurite (12 gp). Bloodstone (40 gp).


Social Check DCs


Ar-Baruk Shelby, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears tattered old clothes. His hair is golden and very short. He tend to wears goggles to shield his eyes.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born the only child of a wealthy merchant. His father had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Athletic, Impeccable, Entrepeneur. Flaws: Ugly. Bonds: Rich. Occupation: Unemployed

Voice: High pitched and raspy

Attributes [hide]

Ar-Baruk Shelby, Male Half-Orc Wizard 10
Medium (6'5") Half-Orc, Lawful Good (CR 10)
Armor Class 12
Hit Points 55 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)12 (+1) 12 (+1)9 (-1)
Skills Arcana +5, Investigation +5
Senses Passive Perception 11
Languages Common, Orc, Sylvan
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13444

Possessions: 2400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerald Whitby, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is wearing the road beaten gear of a warrior. His golden hair has been sun bleached extensively. His eyes are a pleasant gray.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Gerald was born in the west. At a young age he loved to build and create. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gerald fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to pay off his debts

Ideals: Fighting, Persistence. Flaws: Secretive. Bonds: Poor, Nature, Debt. Occupation: Architect

Voice: Old thin voice

Attributes [hide]

Gerald Whitby, Male Human Ranger 7
Medium (6'3") Human, Neutral Evil (CR 7)
Armor Class 10
Hit Points 32 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)14 (+2) 14 (+2)15 (+2)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 12
Languages Common, Elven, Halfling
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: Eye agate (9 gp). Deep green spinel (150 gp).


Social Check DCs

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