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Advanced [show]


Gardain Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: A 4'1" eastern man, he tends to wear a black poncho over his likewise colored trousers and shirt. He has a long black beard with little hanging trinkets. His face is covered beneath a completely black helmet.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To get a good night's sleep.

Ideals: Gifted. Flaws: Sensitive, Disease, Insomniac. Occupation: Miner

Voice: Eastern European accent

Attributes [hide]

Gardain Bigtoe, Male Dwarf Monk 9
Medium (4'1") Dwarf, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 57 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)14 (+2) 15 (+2)12 (+1)
Skills Athletics +6, Insight +5
Senses Passive Perception 12
Languages Common, Dwarven, Goblin, Halfling
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +5

Possessions: 1100 gp.


Social Check DCs


Dynamic Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: 5'9" and muscular, this northern man wears many layers of old clothing at all times. His red fur is matted, messy, and big. He has amber eyes and a grey hat with a brown feather.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was always very intelligent and has formed a secret society of philosophers.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Athletic. Flaws: Ugly, Secretive. Bonds: Poor, Slave, Religious. Occupation: Painter

Voice: Russian accent

Attributes [hide]

Dynamic Wind, Male Tabaxi Adept 2
Medium (5'9") Tabaxi, True Neutral (CR 2)
Armor Class 14
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 12 (+1)14 (+2) 13 (+1)11 (+0)
Skills Nature +4, Religion +4
Senses Passive Perception 11
Languages Common, Gnome, Orc
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 1700 sp. Peridot (50 gp). Red spinel (90 gp). 1 Half-Plate.


Social Check DCs


Ur-Lasu Alston, Male Half-Orc [Permalink]

Personal [hide]

Description: A plain young-adult man, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His auburn hair is still thick. He wears large thick round spectacles.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He enjoys reading and quiet.

History: The child of a Barkeep, who enjoyed hunting, Ur-Lasu was taken on many hunting expeditions. His mother took him hunting and taught him how to get in the mind of other creatures. He now travels the world, in search of power and loot.

Motivation: He's looking for his big break.

Ideals: Logical. Bonds: Adventurer, Nature. Occupation: Map Maker

Voice: Squeaky

Attributes [hide]

Ur-Lasu Alston, Male Half-Orc Paladin 4
Medium (5'7") Half-Orc, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)11 (+0) 9 (-1)10 (+0) 14 (+2)12 (+1)
Skills Insight +4, Stealth +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 1d10+5, Ranged +2 / 1d10+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 70 pp. Jasper (50 gp). Lapis lazuli (15 gp). Carnelian (50 gp). Iolite (50 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Megged Cason, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears a shirt that is too small, which lets his gut show, with a ratty red coat over it. Beneath his clothing is a huge mess of scar tissue. His hair is long and auburn with streaks of red, and is pulled back with small red clips. His beard is red, braided, and well cared for. His face is covered beneath a completely black helmet.

Personality: Megged is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born a particularly ugly child, much to the horror of his parents. He was taken as a slave by a traveling circus and forced to perform He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and he is currently in port desperately looking for someone to get him out

Ideals: Extrovert. Flaws: Ugly, Antagonistic. Bonds: Slave. Occupation: Guard

Voice: Hard of hearing, loud

Attributes [hide]

Megged Cason, Male Half-Orc Rogue 6
Medium (5'1") Half-Orc, Lawful Good (CR 6)
Armor Class 9
Hit Points 35 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 14 (+2)11 (+0) 10 (+0)13 (+1)
Skills Athletics +6, Investigation +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 2d6+3, Ranged +2 / 2d6-1, Grapple +3

Possessions: 40000 cp. Rose (60 gp). Deep green spinel (50 gp). Zircon (60 gp).


Social Check DCs


Tim O'Leary, Male Half-Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His white hair is still thick. His brown eyes dart from person to person to random spaces in the air.

Personality: Confrontational and typically high on some drug or another. He is a big fan of imagination and believes people should spend more time reading and writing.

History: The child of a Tailor, who enjoyed hunting, Tim was taken on many hunting expeditions. His druidic abilities were realized during a raid on his village. He was granted druidic powers by his dying brother.

Motivation: Wishes to resurrect an old love.

Ideals: Logical, Gifted. Flaws: Addict. Bonds: Poor, Nature. Occupation: Adventurer

Voice: Speaks with a cold

Attributes [hide]

Tim O'Leary, Male Half-Elf Paladin 5
Medium (5'10") Half-Elf, Chaotic Good (CR 5)
Armor Class 11
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 8 (-1)13 (+1) 12 (+1)9 (-1)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 11
Languages Common, Elven, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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