Shadow Treat, Male Tabaxi [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he usually wears his pastel robe and has his pickaxe always slung over his shoulder. His lavender fur is thinning but still full. This blue eyed westerner is not easily forgotten.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. A friendly and beautiful Tabaxi, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: When he was but 7 years old his parents immigrated from the west. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He's looking for his big break; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Bonds: Attractive, Immigrant, Adventurer. Occupation: Carpenter
Voice: Jamaican accent
Attributes [hide]
Medium (6'10") Tabaxi, Chaotic Neutral (CR 6)
Armor Class 10
Hit Points 20 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 12 (+1) | 13 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +3
Possessions: 300 gp. Tiger eye turquoise (9 gp). Tourmaline (90 gp). Bloodstone (50 gp).
Cressel Pain, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a tight fitting tan shirt and pants. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His white hair is heavily combed to the right. His eyes are a pleasant red.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He worked as a nervous Sellsword and found it very stressful. He has set out to sabotage the competition.
Motivation: Wants to open a new tavern; and he has a rivalry with the church that dominates his actions
Bonds: Attractive, Job, Religious, Slave. Occupation: Sellsword
Voice: Timid voice
Attributes [hide]
Medium (5'5") Tiefling, True Neutral (CR 4)
Armor Class 13
Hit Points 27 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 15 (+2) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Druidic, Halfling
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 200 gp. 1 Half-Plate. 1 Breastplate.
Bhevek Littlefoot, Male Halfling [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a faded coat and loose pants complete with top hat. His red hair is kept up in a ponytail inside a top hat. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Bhevek wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Born to a pair of adventurers, Bhevek grew up listening to his father's many stories. He struck it rich when he found rare goods in large quantities. He has never given up on his singing dream.
Motivation: His spouse's relatives view him with great suspicion; and his relatives are trying to arrange a marriage
Ideals: Disciplined, Artistic. Bonds: Rich, Adventurer, Family. Occupation: Fisher
Voice: Jittery and nervous
Attributes [hide]
Small (3'3") Halfling, Neutral Good (CR 6)
Armor Class 15
Hit Points 38 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 16 (+3) | 9 (-1) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 8000 sp.
Vondal Holderhek, Male Dwarf [Permalink]
Personal [hide]
Description: A 4'5" eastern man, he wears silk and lounges about seductively. His chestnut hair is slicked back into a classic pompadour. He has brown eyes and a green hat with a grey feather.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Born in the east to a Detective, Vondal learned a great deal about his mother's area of expertise. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He was granted necromantic powers by his dying brother.
Motivation: Balancing his hectic life and new Detective responsibilities is difficult.
Ideals: Impeccable, Gifted. Flaws: Impulsive. Bonds: Attractive, Job. Occupation: Detective
Voice: Spanish accent
Attributes [hide]
Medium (4'5") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 15 (+2) | 17 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Infernal, Goblin, Draconic
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1000 cp. 1 Banded mail.
Zaffrab Fapplestamp, Male Gnome [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is light but he possesses many grey ritualistic tattoos. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His silver hair is lengthy and is close to two feet long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He speaks before he thinks and is too direct. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Born to a pair of adventurers, Zaffrab grew up listening to his mother's many stories. Zaffrab abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.
Motivation: He desires power and/or immortality; and he would like to get married and retire
Ideals: Entrepeneur. Flaws: Insane, Impulsive. Bonds: Has a crush, Adventurer. Occupation: Miner
Voice: Jittery and nervous
Attributes [hide]
Small (3'6") Gnome, Lawful Neutral (CR 1)
Armor Class 15
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 18 (+4) | 11 (+0) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Undercommon
Attacks Melee +0 / 1d4-2, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 30 pp. Tiger eye turquoise (13 gp).
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