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NPC Generator

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Advanced [show]


Naill Eathalena, Male Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he likes to wear darkened spectacles and heavy clothing, no matter the weather. He has dyed his greying silver hair a little too much giving a sharp silver color. He has hazel eyes.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is frequently practicing swordplay.

History: He was born a particularly ugly child, much to the horror of his parents. His mother was a soldier and died while he was still young. Naill was left his mother's suit of armor and trained in its use and care. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Wants to work out more often; and to settle down with his crush

Ideals: Athletic. Flaws: Shy, Ugly. Bonds: Military, Has a crush. Occupation: Apothecary

Voice: Jittery and nervous

Attributes [hide]

Naill Eathalena, Male Elf Cleric 2
Medium (5'0") Elf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 9 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 9 (-1)12 (+1) 16 (+3)13 (+1)
Skills Insight +5, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Elven, Infernal
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 1900 sp.


Social Check DCs


Oloric Rubyeye, Male Dwarf [Permalink]

Personal [hide]

Description: 3'11" and muscular, this southern man wears a well pressed and immaculate suit (or dress). His black hair is braided into rings. His blue eyes lackadaisically let the world flow into them.

Personality: He hates drow. He views them as having robbed his home of its proper glory. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Oloric was born into a poor family. Growing up, he dreamt of becoming a Cleric, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Cleric in service of a powerful lord somewhere. Through the years after Oloric was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Oloric's mother didn't care for him much, and the feeling was mutual. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Someone believes him a fraud; and he desires power and/or immortality

Ideals: Athletic. Flaws: Antagonistic. Bonds: Enemies, Adventurer, Poor. Occupation: Brewer

Voice: pre-pubescent

Attributes [hide]

Oloric Rubyeye, Male Dwarf Cleric 2
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)11 (+0) 14 (+2)9 (-1)
Skills Athletics +2, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 350 gp.


Social Check DCs


Himo Zheng, Male Half-Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has shaved his head bald. He has a tattooed face.

Personality: A skeptical and narcissistic man, Himo's first love is himself. His second love is also himself. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Bounty Hunter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now owns his own business.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Impeccable. Flaws: Forgetful. Bonds: Poor, Job, Religious. Occupation: Bounty Hunter

Voice: Breathy voice

Attributes [hide]

Himo Zheng, Male Half-Elf Warlock 12
Medium (5'2") Half-Elf, Chaotic Good (CR 12)
Armor Class 13
Hit Points 78 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 14 (+2)13 (+1) 13 (+1)17 (+3)
Skills Investigation +5, Medicine +5
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +8 / 3d10+4, Ranged +7 / 3d10+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134333

Possessions: 3000 gp.


Social Check DCs


Quick Blossom, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is portly but not overly obese. His fur, while still mostly yellow, has prominent grey streaks. His eyes are blue and beady.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He does not believe in violence as a means to an end. He is a dedicated Herbalist but believes his peers are too gung-ho.

History: Quick was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Retire the richest man in the south.

Ideals: Entrepeneur, Pacifist. Flaws: Ugly, Cynical. Bonds: Poor. Occupation: Herbalist

Voice: Raspy

Attributes [hide]

Quick Blossom, Male Tabaxi Adept 10
Medium (5'11") Tabaxi, True Neutral (CR 10)
Armor Class 12
Hit Points 24 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 9 (-1)14 (+2) 18 (+4)16 (+3)
Skills Persuasion +7, Survival +8
Senses Passive Perception 14
Languages Common, Celestial, Draconic
Attacks Melee +8 / 3d6+4, Ranged +6 / 3d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16332100

Possessions: 1500 gp. Solid gold idol (900 gp). An abacus with copper, silver and gold markers (140 gp). Carved bone or ivory statuette (90 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Uraim Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His skin is also unnaturally pale. His hair is cut close to his head. His blue eyes dart from person to person.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. A gypsy cursed him at a young age, leading to his ugly appearance. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants to meet his childhood hero; and he's looking for his big break

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Rich, Adventurer. Occupation: Slave Trader

Voice: French accent

Attributes [hide]

Uraim Hammerstone, Male Dwarf Wizard 9
Medium (4'2") Dwarf, Lawful Good (CR 9)
Armor Class 12
Hit Points 42 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)15 (+2) 12 (+1)7 (-2)
Skills Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Gnome, Goblin
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13444321

Possessions: 1700 gp. 1 Minor magic item.


Social Check DCs

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