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Aelar Ofandrus, Male Elf [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He carries with him a set of pickaxes on his belt, each one with a sapphire on the hilt. His golden hair is thinning but still full. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Aelar speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is lazy and tries to find solutions quickly.

History: He was born in the east. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: Money/treasure; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Impeccable. Flaws: Addict, Lazy. Bonds: Rich, Immigrant. Occupation: Map Maker

Voice: Posh accent

Attributes [hide]

Aelar Ofandrus, Male Elf Adept 2
Medium (5'4") Elf, Neutral Good (CR 2)
Armor Class 14
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 10 (+0)14 (+2) 12 (+1)12 (+1)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Halfling, Infernal
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 320 gp.


Social Check DCs


Olunt Silverstone, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is dressed in a clean black cloak covering his clean studded leather. His hair is chestnut and very short. His face is scarred and worn.

Personality: He speaks before he thinks and is too direct. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born in the south to a Spy, Olunt learned a great deal about his father's area of expertise. He helped his father out around the business and became quite the natural. He ran away from his former home and has been making his living as a Spy for the past few years.

Motivation: To be a Roofer again; and he is currently in port desperately looking for someone to get him out

Flaws: Ugly, Impulsive. Bonds: Job, Slave. Occupation: Spy

Voice: Sensual and smooth

Attributes [hide]

Olunt Silverstone, Male Dwarf Commoner 2
Medium (4'4") Dwarf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)12 (+1) 13 (+1)9 (-1)
Skills Performance +1, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 350 gp. Peridot (40 gp).


Social Check DCs


Tethren Heal, Male Tiefling [Permalink]

Personal [hide]

Description: This man stands a little under 6'7" and is a bit bulky. He is very muscular particularly in the legs. He tends to wear a large tan jacket. He has wavy black hair. He wears round tiny glasses practically rammed into his face.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He invites people to come help in his community garden.

History: He is a Doppelganger in disguise. He helped his father out around the business and became quite the natural. He struck the Fletcher job and began his own company from there.

Motivation: A deep hatred of illithids; and he wants to meet his childhood hero

Ideals: Impeccable, Philantrophist. Bonds: Adventurer, Job, Enemies. Occupation: Fletcher

Voice: Soothing and warm

Attributes [hide]

Tethren Heal, Male Tiefling Warrior 4
Medium (6'7") Tiefling, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 17 (+3)13 (+1) 16 (+3)12 (+1)
Skills Athletics +4, Insight +5
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +5

Possessions: 200 gp.


Social Check DCs


Ulfgar Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he tends to wear a large blue jacket. His brown hair is knotted and matted. He wears a mask on his face.

Personality: Stoic and calm, he prefers to meditate than take action. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Ulfgar was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature morningstar.

Motivation: He's looking for his big break; and he is a bit of a kleptomaniac

Ideals: Disciplined, Philantrophist. Bonds: Poor, Adventurer, Criminal record. Occupation: Dyer

Voice: Laughs frequently while speaking

Attributes [hide]

Ulfgar Fireforge, Male Dwarf Sorcerer 2
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 14
Hit Points 17 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 20 (+5)10 (+0) 13 (+1)10 (+0)
Skills Investigation +2, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 170 gp.


Social Check DCs


Zook Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He wears an entirely green suit with brown socks and a vest with buckled shoes, marred by chocolates. With bright brown hair and a scraggly beard. He wears an eyepatch.

Personality: He snorts whenever he laughs or is feeling confident. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born in a small desert village. He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). Recently he has begun working with bootleggers and crooks.

Motivation: He wants to meet his childhood hero; and he is not mentally stable, and does not behave rationally

Flaws: Ugly, Insane. Bonds: Adventurer, Nature, Criminal record. Occupation: Blacksmith

Voice: Soothing and warm

Attributes [hide]

Zook Fiddlefen, Male Gnome Rogue 4
Small (3'6") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 15 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)14 (+2) 16 (+3)16 (+3)
Skills Nature +4, Stealth +4
Senses Passive Perception 13
Languages Common, Gnome, Terran, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp.


Social Check DCs

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