Thamuz Kindness, Male Tiefling [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears a white collared shirt and grey pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. His purple hair is kept up in a ponytail inside a wide-brimmed hat. His thin eyebrows rest above his beady white eyes.
Personality: He is irascible and easily irritated. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. Thamuz was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. Days after completing his studies, news broke out that his hometown was attacked by goblins. Thamuz was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants revenge against goblins
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Religious, Enemies. Occupation: Body Guard
Voice: Loud with bravado
Attributes [hide]
Medium (5'3") Tiefling, Neutral Good (CR 5)
Armor Class 10
Hit Points 39 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 14 (+2) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Ignan
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
Possessions: Malachite (11 gp). Tiger eye turquoise (11 gp). Red garnet (120 gp).
Mordai Horror, Male Tiefling [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He wears long strands of aquamarine and short red dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Beneath his clothing is a huge mess of scar tissue. His Stetson hat is riddled with cuts and holes. He has several tiny aquamarine earrings on each ear.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now travels the world, in search of power and loot.
Motivation: He desires power and/or immortality; and meet up once more with his childhood friend
Ideals: Justice. Flaws: Ugly. Bonds: Rich, Slave, Adventurer. Occupation: Assassin
Voice: High pitched and raspy
Attributes [hide]
Medium (5'0") Tiefling, True Neutral (CR 6)
Armor Class 14
Hit Points 42 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 13 (+1) | 13 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 3 | 2 | 0 |
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Tricking Of Wine, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is typically in his Knight uniform. He has a penchant for wearing a ring with an oversized topaz on his left hand. His broad hat is riddled with cuts and holes. He has a tattooed face.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He found a children's book about a Tabaxi Rogue who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To reunite with his old friends; and obtaining odd cultural tabaxi artifacts is his passion
Flaws: Ugly, Antagonistic. Bonds: Job, Rich, Adventurer. Occupation: Knight
Voice: Farmer accent
Attributes [hide]
Medium (6'1") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 13
Hit Points 54 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 12 (+1) | 14 (+2) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Draconic, Elven
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
Possessions: 190 pp. Violet garnet (1500 gp). Violet garnet (1500 gp). Aquamarine (1500 gp). Amethyst (100 gp). 1 Minor magic item.
Gorfel Bing, Male Half-Orc [Permalink]
Personal [hide]
Description: An older man who wears a simple brown robe with green stripes complete with hood, he is not a threatening figure. He wears his black hair up in a very large beehive style do. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Stoic and calm, he prefers to meditate than take action. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was an adventurer many years ago and he formed a blood bond with his Half-Orc companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend
Ideals: Disciplined. Flaws: Addict, Antagonistic. Bonds: Immigrant, Adventurer. Occupation: Stableman
Voice: Excited and jittery
Attributes [hide]
Medium (5'9") Half-Orc, Neutral Evil (CR 7)
Armor Class 12
Hit Points 66 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 17 (+3) | 15 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Halfling, Draconic
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
Possessions: 30 pp. Lapis lazuli (6 gp).
Jabbie Miggledy, Male Gnome [Permalink]
Personal [hide]
Description: He wears blue leather gloves, a blue jacket, and tight pants. He is portly but not overly obese. His red hair is slicked back into a classic pompadour. His fair skin shows little sign of his aristocratic breeding.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Born to a Sailor, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Cartwright hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Wants to have a good time and be beloved.
Ideals: Passionate, Optimist. Bonds: Attractive, In love, Poor. Occupation: Cartwright
Voice: Smooth and feminine
Attributes [hide]
Small (3'8") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 24 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 18 (+4) | 13 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Giant
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 | 2 | 0 |
Possessions: 500 gp. Azurite (8 gp).
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