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NPC Generator

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Advanced [show]


Fulbar Littlefoot, Male Halfling [Permalink]

Personal [hide]

Description: This man wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He is muscular with a powerful set of arms. His blonde hair is greying along the sides and has receded to reveal a widow's peak. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He served in the navy to pay for his family's outstanding loans. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants nothing more than to rejoin the army; and to get a good night's sleep

Flaws: Insomniac, Antagonistic. Bonds: Poor, In love, Military. Occupation: Map Maker

Voice: Strong lisp

Attributes [hide]

Fulbar Littlefoot, Male Halfling Warrior 8
Small (2'10") Halfling, Lawful Evil (CR 8)
Armor Class 11
Hit Points 69 (8d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)13 (+1) 14 (+2)11 (+0)
Skills Medicine +5, Stealth +3
Senses Passive Perception 12
Languages Common, Halfling, Gnoll
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2

Possessions: 50000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pâsh Hornsby, Male Half-Orc [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has dyed his greying golden hair a little too much giving a sharp golden color. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Pâsh hails from a village terrorized by brigands. Because his mother participated in the massacre of their homeland, brigands burned their ranch to the ground and forced them out. He was preparing to flee to the east, but the outbreak of war prevented him and his father from journeying east to reunite his family. He has built up a small fortune and can afford his own way.

Motivation: Meet up once more with his childhood friend.

Flaws: Ugly. Bonds: Rich, Has a crush, Adventurer, Enemies, Immigrant. Occupation: Doctor

Voice: Nasally tone

Attributes [hide]

Pâsh Hornsby, Male Half-Orc Warlock 1
Medium (5'4") Half-Orc, Lawful Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 10 (+0)8 (-1) 9 (-1)12 (+1)
Skills Insight +1, Nature +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 160 gp. Silver pearl (140 gp).


Social Check DCs


Mehen Imbixtellrhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He sports white clothing, slightly heavier than average wear. His black crest is drawn into a tight pony tail with a skull scrunchie. He has gleaming, smiling gold eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is skeptical of what others tell him and is slow to trust.

History: Mehen was born into a poor family. Growing up, he dreamt of becoming a Expert, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Expert in service of a powerful lord somewhere. Mehen abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He was granted druidic powers by his dying brother.

Motivation: He has passion for adventuring and risk; and wants to work out more often

Ideals: Athletic, Gifted. Flaws: Shy. Bonds: Poor, Adventurer. Occupation: Cartwright

Voice: Speaks fast with a slight lisp

Attributes [hide]

Mehen Imbixtellrhyst, Male Dragonborn Expert 9
Medium (6'2") Dragonborn, Lawful Evil (CR 9)
Armor Class 10
Hit Points 49 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)13 (+1) 15 (+2)16 (+3)
Skills Athletics +4, Persuasion +6
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +6

Possessions: 11000 sp. 1 Minor magic item.


Social Check DCs


Ozyman Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a small bristly mustache and wavy auburn hair. He tend to wears goggles to shield his eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Gifted from a young age, Ozyman studied abroad. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He used his abilities to trick people and travel the world for free.

Motivation: Nothing but the best is good enough for him; and he seems to be bored by most things

Ideals: Justice, Gifted, Impeccable. Flaws: Mundane. Bonds: Rich, Criminal record. Occupation: Blacksmith

Voice: Soothing and warm

Attributes [hide]

Ozyman Underfoot, Male Halfling Fighter 4
Small (3'4") Halfling, Neutral Evil (CR 4)
Armor Class 14
Hit Points 34 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)10 (+0) 16 (+3)17 (+3)
Skills Investigation +2, Medicine +5
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 42000 sp. Alexandrite (1200 gp). Aquamarine (1200 gp). Coral (80 gp). Aquamarine (1200 gp).


Social Check DCs


Naal Xistsrith, Male Elf [Permalink]

Personal [hide]

Description: This man stands a little under 5'5" and is a bit bulky. He is very muscular particularly in the legs. He wears a green costume with the symbols of luck on his torso. His white hair, when down, is lengthy. He wears round tiny glasses practically rammed into his face.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Gifted from a young age, Naal studied abroad. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with his old friends.

Ideals: Justice, Gifted. Flaws: Fearful. Bonds: Adventurer. Occupation: Priest

Voice: Rhymes sentences (sorry)

Attributes [hide]

Naal Xistsrith, Male Elf Barbarian 3
Medium (5'5") Elf, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 33 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)17 (+3) 12 (+1)17 (+3)
Skills Acrobatics +5, History +5
Senses Passive Perception 11
Languages Common, Elven, Terran, Gnome, Draconic
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +5

Possessions: 200 gp. 1 Silk rope.


Social Check DCs

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