Shadow In the Morning, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a lot of dark rich colors, with gold accents. He sports a flattop fur cut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is mildly Tabaxi supremacist, though he does not identify as such. A true patriot, Shadow would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: His mother raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. He now travels the world, in search of power and loot.
Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk
Flaws: Racist. Bonds: Attractive, Military, Nature, Adventurer. Occupation: Fortune-teller
Voice: Scratchy, weak
Attributes [hide]
Medium (6'7") Tabaxi, Chaotic Good (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 10 (+0) | 15 (+2) | 9 (-1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Sylvan, Orc
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 100 gp.
Heward Iranapha, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose violet pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He keeps his long white hair kept up in a rat tail. His violet eyes lackadaisically let the world flow into them.
Personality: He exudes charisma. He is a tour de force of persuasion. He feeds upon the attention of others.
History: Born to a poor family in the city he treasured whatever gifts he got. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Wants to work out more often; and to share knowledge with the world
Ideals: Logical, Athletic. Flaws: Antagonistic. Bonds: Poor, Attractive. Occupation: Laborer
Voice: High pitched, excited
Attributes [hide]
Medium (4'11") Half-Elf, True Neutral (CR 5)
Armor Class 13
Hit Points 17 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 12 (+1) | 17 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Aquan, Celestial, Terran
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +4
Possessions: 500 gp. Silver pearl (140 gp). Jade (140 gp). Amber (140 gp). Aquamarine (300 gp).
Everard Carlyle, Male Human [Permalink]
Personal [hide]
Description: This malnourished man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His chestnut hair is braided into rings. He wears large thick round spectacles.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born a particularly ugly child, much to the horror of his parents. In his 10th year, his parents were killed by a orcs raid, leaving Everard alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by orcs. Everard was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.
Motivation: He's attracted to the PC; and wants a kiss
Ideals: Logical. Flaws: Antagonistic, Ugly. Bonds: Poor, Enemies, Has a crush. Occupation: Locksmith
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 12 (+1) | 15 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnome, Druidic
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 80 gp. 1 Banded mail.
Salasar Ophinshtalajiir, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears green painted combat armor at almost all times. His crest is cut close to his head. His gold eyes lackadaisically let the world flow into them.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Salasar was born on a far eastern mountains where he grew up under the tutelage of his mother, an expert Scribe. He left for the east, certain he would find work there.
Motivation: Retire the richest man in the east; and to end his boredom
Ideals: Entrepeneur. Flaws: Mundane. Bonds: Immigrant, Military. Occupation: Scribe
Voice: Mousy voice
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Good (CR 8)
Armor Class 13
Hit Points 44 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 10 (+0) | 13 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 3 | 3 | 2 | 0 | 0 |
Possessions: 5000 sp. 1 Minor magic item.
Quarion Mellerelel, Male Elf [Permalink]
Personal [hide]
Description: This man stands a little under 5'1" and is a bit bulky. He is very muscular particularly in the legs. He is wearing a perfectly clean shirt and pair of pants. He has chestnut hair. His otherwise smooth face is marked with small tiny scars.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. Around other people he will do his best to conceal his emotions and appear jolly.
History: Sold as a small child to a wizard, Quarion was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He worked as a nervous Architect and found it very stressful. He has drifted from career to career and currently works as a Architect.
Motivation: He wants nothing more than to rejoin the army; and to end his boredom
Flaws: Mundane, Shy. Bonds: Attractive, Mentor, Job, Military. Occupation: Architect
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'1") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 14 (+2) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 100 gp.
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Their contribution stands as a beacon of hope for all adventurers!