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NPC Generator

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Advanced [show]


Joser Kettlewhistle, Male Halfling [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with top hat. He is portly but not overly obese. He has auburn hair. His blue eyes are passionate and lively.

Personality: Joser hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born into a rich family. He has had some formal music training, and achieved minor success. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and revenge

Ideals: Artistic, Impeccable. Bonds: Rich, Enemies. Occupation: Sailor

Voice: Laughs frequently while speaking

Attributes [hide]

Joser Kettlewhistle, Male Halfling Commoner 6
Small (3'1") Halfling, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 22 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 12 (+1)13 (+1) 16 (+3)14 (+2)
Skills Perception +6, Sleight of Hand +5
Senses Passive Perception 15
Languages Common, Halfling, Draconic
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Reirak Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with white lining and desert motifs. His hair is red and curly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born several months after his mother was called into army service. From his teen years he was always beautiful and desirable, so people have always doted on him. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He wants revenge against goblins.

Ideals: Logical. Flaws: Insomniac. Bonds: Attractive, Military, Enemies. Occupation: Mason

Voice: Complex vocabulary, royal

Attributes [hide]

Reirak Gorunn, Male Dwarf Fighter 12
Medium (4'0") Dwarf, Neutral Good (CR 12)
Armor Class 12
Hit Points 105 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)16 (+3) 12 (+1)12 (+1)
Skills Intimidation +5, Survival +5
Senses Passive Perception 11
Languages Common, Dwarven, Terran, Goblin, Ignan
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2

Possessions: 2000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Seebo Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: This man is renowned for his bright white suits and hats. He has a penchant for wearing a ring with an oversized jet on his right hand. His moppish golden hair is in a traditional bowl cut. His eyes are violet and catlike.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He never wears the same outfit twice, unless he absolutely has to.

History: He served in the navy to pay for his family's outstanding loans. His father had invested heavily in several trade routes and wanted him to inherit them. After a long history of fighting, Seebo and his spouse have recently divorced.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and someone believes him a fraud

Ideals: Persistence, Artistic. Flaws: Antagonistic. Bonds: Rich, Military, Enemies. Occupation: Ruler

Voice: Cold and demanding tone

Attributes [hide]

Seebo Miggledy, Male Gnome Cleric 13
Small (3'3") Gnome, Chaotic Good (CR 13)
Armor Class 10
Hit Points 70 (13d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 13 (+1)15 (+2) 14 (+2)13 (+1)
Skills Animal Handling +6, Medicine +6
Senses Passive Perception 12
Languages Common, Gnome, Gnoll, Infernal
Attacks Melee +3 / 4d4-1, Ranged +3 / 4d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1465544

Possessions: Deep green spinel (110 gp). Jasper (20 gp). Hematite (4 gp). Deep blue spinel (500 gp). Carnelian (20 gp). Violet garnet (500 gp). Zircon (20 gp). 1 Medium magic item.


Social Check DCs


Travok Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: This man is wearing the road beaten gear of a warrior, and sports empty pouches on his belt. His auburn hair, when down, is lengthy. His ears are large.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He served in the navy to pay for his family's outstanding loans. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Recently he has begun working with bootleggers and crooks.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is greedy

Ideals: Fighting, Entrepeneur. Flaws: Ugly. Bonds: Criminal record, Rich, Military. Occupation: Dilettante

Voice: Booming voice

Attributes [hide]

Travok Eversharp, Male Dwarf Aristocrat 2
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)13 (+1) 15 (+2)9 (-1)
Skills Deception +1, Stealth +4
Senses Passive Perception 12
Languages Common, Dwarven, Infernal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 6000 cp.


Social Check DCs


Krimp Emsworth, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is portly but not overly obese. His blonde hair is braided into rings. His hazel eyes peer out from beneath his wide-brimmed grey hat.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He always tries to repair and not replace. It was this mentality that drove him into the Sculptor business.

History: Born to a pair of adventurers, Krimp grew up listening to his father's many stories. His father was a mechanic, and taught him how to fix just about anything. After a long history of fighting, Krimp and his spouse have recently divorced.

Motivation: Balancing his hectic life and new Sculptor responsibilities is difficult; and he wants to meet his childhood hero

Ideals: Joker, Persistence. Flaws: Antagonistic. Bonds: Adventurer, Job. Occupation: Sculptor

Voice: Low rumbling, strings words together

Attributes [hide]

Krimp Emsworth, Male Half-Orc Sorcerer 1
Medium (5'7") Half-Orc, True Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 15 (+2)11 (+0) 10 (+0)16 (+3)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 6000 cp.


Social Check DCs

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