Drogo Hampton, Male Human [Permalink]
Personal [hide]
Description: He wears a black coat over a tan low-cut shirt, and a wide-brimmed hat upon his head. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He keeps his blonde hair in a flapper bob. His amber eyes have a joyful gleam in them most of the time.
Personality: Drogo wants to be seen as a stoic, levelheaded, noble Wizard, so he tries to act the part. He does a good job, for the most part... Flattery will make him almost putty in your hands.
History: The child of western immigrants he idolized his mother. From his teen years he was always beautiful and desirable, so people have always doted on him. He left for the west, certain he would find work there.
Motivation: Wants to work out more often.
Ideals: Disciplined. Flaws: Selfish. Bonds: Attractive, Immigrant. Occupation: Tailor
Voice: Sleepy voice
Attributes [hide]
Medium (6'1") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 9 (-1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 110 gp. 1 Breastplate.
Kipper Dunben, Male Gnome [Permalink]
Personal [hide]
Description: He wears a green shirt with thin brown vertical stripes and green pants. He is portly but not overly obese. He keeps his chestnut hair in a flapper bob. His eyes are a pleasant amber.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Flattery will make him almost putty in your hands.
History: He was born to a criminal king-pin and mafia family At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: A strong sense of loyalty to Gnomish people; and he is being blackmailed/forced/etc and this influences his actions
Flaws: Insomniac, Selfish, Racist. Bonds: Criminal record. Occupation: Apothecary
Voice: Can't modulate volume
Attributes [hide]
Small (3'3") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 24 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 12 (+1) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Elven, Undercommon
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 | 0 |
Possessions: 100 gp. Obsidian (16 gp). Obsidian (16 gp). Chrysoprase (80 gp). 1 Masterwork Light steel shield. 1 Half-Plate.
Orsik Orcfoe, Male Dwarf [Permalink]
Personal [hide]
Description: He prefers to wear grey clothing when he does not wear armor, and he perpetually has his warhammer ready. His hair is brown and curly. He has gray eyes.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born in the north, but his parents moved at a very young age to the east. Orsik was born on a far northern desert where he grew up under the tutelage of his father, an expert Adventurer. By chance he met his sister recently and the two have been together since.
Motivation: He is compelled to act according to his religious beliefs; and he is content
Ideals: Fighting, Joker. Flaws: Mundane. Bonds: Religious, Immigrant, Family. Occupation: Adventurer
Voice: Excited and jittery
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 13 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 16 (+3) | 16 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Sylvan, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +4
Possessions: 160 gp. Aquamarine (300 gp). 1 Average lock.
Vlorn Goodearth, Male Halfling [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is dressed in a clean tan cloak covering his clean studded leather. He wears his hair in dreadlocks. His eyes are blue and beady.
Personality: This man loves dancing and to teach people dancing more than just about anything. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He is the product a well kept family trust fund and as such has never really known need. Vlorn was born on a far southern desert where he grew up under the tutelage of his mother, an expert Seamstress. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it.
Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Rich. Occupation: Seamstress
Voice: Hard of hearing, loud
Attributes [hide]
Small (3'1") Halfling, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 15 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 14 (+2) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Gnome, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 400 gp. Rock crystal (30 gp). Amber (150 gp).
Zook Pingun, Male Gnome [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears rags and sports a simple walking cane. His red hair is greying along the sides and has receded to reveal a widow's peak. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is able to fit into much smaller and tighter spaces than normal.
History: A powerful slaver made him what he is. His parents enrolled him in a Paladin school at a young age so that he could practice his arcane talents. He ran away from his former home and has been making his living as a Bellfounder for the past few years.
Motivation: Regain custody of his daughter; and marry his sister to traveling adventurers
Ideals: Gifted. Flaws: Sensitive. Bonds: Poor, Mentor, Job, Family. Occupation: Bellfounder
Voice: Loud with bravado
Attributes [hide]
Small (3'3") Gnome, Neutral Good (CR 2)
Armor Class 13
Hit Points 20 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 15 (+2) | 10 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 230 gp. 4 Thunderstones.
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