Qemuel Lithe, Male Tiefling [Permalink]
Personal [hide]
Description: He stands about 5'11" and usually wears his green robe and has his monstrous two handed axe always slung over his shoulder. His right hand appears badly burned and disfigured. His hair, while still mostly white, has prominent grey streaks. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: His tongue was cut out and he uses sign language. He is an amazing painter.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was granted arcane powers by his dying sister.
Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Religious. Occupation: Unemployed
Voice: Shortens vowels
Attributes [hide]
Medium (5'11") Tiefling, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 42 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 13 (+1) | 10 (+0) | 10 (+0) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 2d10+4, Ranged +4 / 2d10+1, Grapple +4
Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.
Guy Bohm, Male Half-Elf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His skin is flawless and his amber eyes scan people very quickly.
Personality: He exudes charisma. He is a tour de force of persuasion. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Guy was born the youngest of three triplets. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Due to his spouse's obsession with being a Layabout they were divorced and he won custody of their son. He worked as a Bounty Hunter, and he later adopted a second son.
Motivation: Find a way to reverse the transformation of his brother; and he is wracked by social anxiety
Ideals: Philantrophist. Flaws: Fearful. Bonds: Attractive, Immigrant, Family. Occupation: Bounty Hunter
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'10") Half-Elf, True Neutral (CR 14)
Armor Class 11
Hit Points 44 (14d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 11 (+0) | 17 (+3) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Terran, Dwarven, Ignan
Attacks Melee +5 / 4d6+0, Ranged +6 / 4d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 3 | 3 | 3 | 2 | 1 | 0 |
Possessions: 3000 gp. Peridot (80 gp). Star ruby (1000 gp). Moss agate (9 gp). Deep blue spinel (800 gp). Jacinth (6000 gp). Azurite (9 gp). Brown-green garnet (130 gp). Red garnet (130 gp). Violet garnet (800 gp). Red-brown spinel (130 gp). Malachite (9 gp). Violet garnet (800 gp).
Orsik Silverstone, Male Dwarf [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He wears his golden hair up in a very large beehive style do. He has a dull look in his brown eyes.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: His father raised him in a mountain cabin. His first spouse was a Beggar, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been a successful dealer in antiques buying low and selling high.
Motivation: Find a way to reverse the transformation of his sister; and he wants revenge against illithids
Ideals: Entrepeneur. Flaws: Selfish. Bonds: Family, Nature, Enemies. Occupation: Bowyer
Voice: Mousy voice
Attributes [hide]
Medium (4'5") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 10 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 11 (+0) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Auran
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: Just what you see.
Kite In the Morning, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He likes to wear tan tank tops with brown pants. His fur, while still mostly yellow, has prominent grey streaks. His skin is flawless and his amber eyes scan people very quickly.
Personality: Cocky and sure of himself, he believes he is the best Bather born in the past three hundred years. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Kite lived on a farm with his mother, near the main road leading to a nearby town. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He inherited the family business which he has now maintained for 2 years.
Motivation: Balancing his hectic life and new Bather responsibilities is difficult.
Ideals: Fighting. Flaws: Fearful. Bonds: Attractive, Job, Family. Occupation: Bather
Voice: Soft and mumbly
Attributes [hide]
Medium (5'3") Tabaxi, True Neutral (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 12 (+1) | 16 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Goblin, Druidic, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 700 sp.
Ratbag Enfield, Male Half-Orc [Permalink]
Personal [hide]
Description: The dark-skinned man stands 6'3" and is generally well dressed albeit a few years behind the times. His long black hair is drawn into a two foot long braid. He has amber eyes.
Personality: He speaks before he thinks and is too direct. When he's not drinking or sleeping the drinks off, he's doing painting.
History: His parents moved while he was still in utero so he is the first generation to be born here. A gifted student he started as a Farmer, but he got bored and became a Layabout. He struck the Layabout job and began his own company from there.
Motivation: Sabotage a competitor.
Ideals: Artistic. Flaws: Impulsive. Bonds: Attractive, Immigrant, Job. Occupation: Layabout
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'3") Half-Orc, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 58 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 17 (+3) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc, Halfling
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: A necklace of small pink pearls (1000 gp). Gold and topaz bottle stopper cork (700 gp). Sapphire pendant on gold chain (1300 gp). An abacus with copper, silver and gold markers (40 gp).
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Their contribution stands as a beacon of hope for all adventurers!