Henry Wesley, Male Human [Permalink]
Personal [hide]
Description: A 5'2" western man, he is dressed in earthy colors with a green and blue handkerchief worn on his right side. His hair is blonde, silky, and of moderate length. His fair skin shows little sign of his aristocratic breeding.
Personality: His tongue was cut out and he uses sign language. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Born in the west his family was never financially stable. Cursed with vampirism at a very young age, Henry has worked very hard to control his curse. He moves from town to town, unable to find a place to settle.
Motivation: Further expansion of business; and he loathes his own lifestyle
Flaws: Disease, Depressed. Bonds: Attractive, Job, Poor, Immigrant. Occupation: Fortune-teller
Voice: Nasally tone
Attributes [hide]
Medium (5'2") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 10 (+0) | 9 (-1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +4
Possessions: 40 pp. Tiger eye turquoise (15 gp).
Therai Victory, Male Tiefling [Permalink]
Personal [hide]
Description: This man wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. He has a penchant for wearing a ring with an oversized jet on his right hand. His brown hair is braided into rings. He wears crescent spectacles with a black brim.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Energy wise he seems alert and responsive.
History: Therai lived on a farm with his father, near the main road leading to a nearby town. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: His spouse's relatives view him with great suspicion.
Ideals: Philantrophist, Professionalism. Flaws: Ugly. Bonds: Rich, Family. Occupation: Priest
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'7") Tiefling, Lawful Evil (CR 7)
Armor Class 11
Hit Points 50 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 10 (+0) | 13 (+1) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Goblin
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Rimmon Creed, Male Tiefling [Permalink]
Personal [hide]
Description: This southern man is dressed in a clean blue cloak covering his clean studded leather. His clothes are grease stained in places. He wears his chestnut hair up. He has gleaming, smiling white eyes.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He receives visions of the future at random moments
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Rimmon was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Rimmon's father didn't care for him much, and the feeling was mutual. He left for the south, certain he would find work there.
Motivation: He's repulsed by the PC; and he is a bit of a kleptomaniac
Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Poor, Immigrant. Occupation: Laborer
Voice: Slow speaker
Attributes [hide]
Medium (6'7") Tiefling, Lawful Good (CR 8)
Armor Class 13
Hit Points 59 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 12 (+1) | 15 (+2) | 9 (-1) | 20 (+5) |
Senses Passive Perception 9
Languages Common, Terran, Orc
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 10000 cp. Coral (140 gp). Chalcedony (50 gp). Jet (140 gp). Aquamarine (1200 gp). Blue quartz (13 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Drifting In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a shirt that is too small, which lets his gut show, with a ratty pastel coat over it. His fur is short and cinnamon. His thin eyebrows rest above his beady hazel eyes.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He cannot resist a sob story and will often dote over anyone who has one.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A gypsy cursed him at a young age, leading to his ugly appearance. He used his abilities to travel the world and help people.
Motivation: Wants to work out more often; and he's in love
Ideals: Athletic, Passionate, Philantrophist, Gifted. Flaws: Ugly. Occupation: Actor
Voice: Hollow voice
Attributes [hide]
Medium (5'6") Tabaxi, Chaotic Good (CR 10)
Armor Class 15
Hit Points 95 (10d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 20 (+5) | 14 (+2) | 14 (+2) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Halfling, Giant
Attacks Melee +7 / 3d6+3, Ranged +9 / 3d6+5, Grapple +5
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Thorin Hammerstone, Male Dwarf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears dark leathers with embroidery. He has wavy golden hair. He wears a mask on his face.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was raised in a white middle class family as the only child. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Recently he has begun working with bootleggers and crooks.
Motivation: An old rival family wants him found.
Flaws: Shy, Mundane. Bonds: Family, Criminal record. Occupation: Courier
Voice: Gruff and masculine
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 15 (+2) | 17 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Infernal, Goblin
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 240 gp.
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