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NPC Generator

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Advanced [show]


Galinndan Trowbridge, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a blue costume with the symbols of magic on his torso. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His chestnut hair is long and unkept. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He does not trust anyone and sleeps with one eye open.

History: He was born to loving parents in a slum to the south. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Galinndan and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Athletic. Flaws: Ugly, Insomniac, Antagonistic. Bonds: Poor. Occupation: Layabout

Voice: Prounounces S like Z

Attributes [hide]

Galinndan Trowbridge, Male Half-Elf Ranger 10
Medium (5'5") Half-Elf, Neutral Good (CR 10)
Armor Class 10
Hit Points 59 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)12 (+1) 12 (+1)14 (+2)
Skills History +5, Medicine +5
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13011

Possessions: 1 Minor magic item.


Social Check DCs


Torz Enfield, Male Half-Orc [Permalink]

Personal [hide]

Description: Standing 5'5", this man dresses like a well dressed Apothecary does. His black hair is still thick. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He loves telling others what to do and how they should feel about things. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: When he was but 6 years old his parents immigrated from the north. Torz was born on a far northern plains where he grew up under the tutelage of his father, an expert Apothecary. He left for the north, certain he would find work there.

Motivation: A rival would like him out of the picture; and he is a bit of a kleptomaniac

Ideals: Opinionated, Justice. Bonds: Job, Criminal record, Immigrant. Occupation: Apothecary

Voice: Jittery and nervous

Attributes [hide]

Torz Enfield, Male Half-Orc Monk 7
Medium (5'5") Half-Orc, True Neutral (CR 7)
Armor Class 12
Hit Points 52 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)12 (+1) 14 (+2)11 (+0)
Skills Deception +3, Medicine +5
Senses Passive Perception 12
Languages Common, Orc, Aquan
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3

Possessions: 80000 cp. Jasper (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ahrim Cheer, Male Tiefling [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. His attire stands in sharp contrast to his shield, which is beautifully polished and possesses an ornate carving of a cross on it. His silver hair is smooth and relatively long. He wears crescent spectacles with a black brim.

Personality: He loves telling others what to do and how they should feel about things. A true patriot, Ahrim would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Being a Gardener kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He'd like to take his coworkers down a peg; and seeks redemption

Ideals: Opinionated. Flaws: Antagonistic. Bonds: Military, Criminal record, Job. Occupation: Gardener

Voice: Stutters

Attributes [hide]

Ahrim Cheer, Male Tiefling Warrior 4
Medium (5'0") Tiefling, Neutral Evil (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)11 (+0) 12 (+1)13 (+1)
Skills Athletics +4, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Alvyn Murnig, Male Gnome [Permalink]

Personal [hide]

Description: A 3'6" western man, he wears green painted combat armor at almost all times. He has wavy red hair. His eyes are likewise blue. His teeth are white and perfect.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Sold as a small child to a wizard, Alvyn was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: His spouse's relatives view him with great suspicion; and regain custody of his daughter

Flaws: Terse. Bonds: Attractive, Family, Mentor. Occupation: Bricklayer

Voice: Hard of hearing, loud

Attributes [hide]

Alvyn Murnig, Male Gnome Warrior 14
Small (3'6") Gnome, Neutral Good (CR 14)
Armor Class 12
Hit Points 138 (14d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 19 (+4)13 (+1) 11 (+0)15 (+2)
Skills Athletics +6, Stealth +6
Senses Passive Perception 10
Languages Common, Gnome, Celestial
Attacks Melee +6 / 4d6+1, Ranged +6 / 4d6+1, Grapple +6

Possessions: 2000 gp. Red spinel (70 gp). Hematite (10 gp). Brown-green garnet (70 gp). Onyx (70 gp). Chrysoprase (70 gp). Tiger eye turquoise (10 gp). 1 Medium magic item.


Social Check DCs


Chay Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a weathered and beat up set of banded mail beneath an oversized blue coat. He wears his blonde hair down. He is very pretty but has cold, dead eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is a font of random trivia from the lore and stories he has discovered

History: Chay was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wants to work out more often; and revenge

Ideals: Athletic, Logical. Flaws: Cynical. Bonds: Attractive. Occupation: Healer

Voice: Uses lots of figures of speech

Attributes [hide]

Chay Goodearth, Male Halfling Barbarian 6
Small (3'4") Halfling, Chaotic Evil (CR 6)
Armor Class 15
Hit Points 58 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 13 (+1)16 (+3) 17 (+3)11 (+0)
Skills Athletics +3, Medicine +6
Senses Passive Perception 13
Languages Common, Halfling, Aquan, Gnome, Celestial
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +6

Possessions: Lapis lazuli (7 gp). Onyx (40 gp).


Social Check DCs

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