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Advanced [show]


Tomi Smoothhands, Male Halfling [Permalink]

Personal [hide]

Description: He stands about 3'2" and wears tattered old clothes. His left hand appears badly burned and disfigured. He has chestnut hair. His face is covered beneath a completely black helmet.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He plays an instrument quite well.

History: Born to a pair of adventurers, Tomi grew up listening to his father's many stories. He found a children's book about a Halfling Barbarian who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.

Motivation: He has passion for adventuring and risk; and obtaining odd cultural halfling artifacts is his passion

Ideals: Artistic. Flaws: Ugly. Bonds: Adventurer. Occupation: Miner

Voice: Forgets to breathe while speaking

Attributes [hide]

Tomi Smoothhands, Male Halfling Barbarian 1
Small (3'2") Halfling, Neutral Evil (CR 1)
Armor Class 14
Hit Points 14 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)11 (+0) 9 (-1)15 (+2)
Skills Religion +2, Survival +1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 800 sp. Malachite (12 gp).


Social Check DCs


Bertram Reid, Male Human [Permalink]

Personal [hide]

Description: A 6'5" northern man, he is wearing the road beaten gear of a warrior. He sports a long blonde beard, and similarly colored long hair. His eyes are blue.

Personality: Bertram is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Bertram was born in the north. At a young age he loved to build and create. He worked as a nervous Armorer and found it very stressful. He became a Armorer soon after.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and obtaining odd cultural human artifacts is his passion

Ideals: Fighting, Extrovert, Persistence. Bonds: Adventurer, Job, Debt. Occupation: Armorer

Voice: Stutters

Attributes [hide]

Bertram Reid, Male Human Wizard 1
Medium (6'5") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 8 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 18 (+4)11 (+0) 15 (+2)15 (+2)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 300 sp. 1 Magnifying glass.


Social Check DCs


Clerebold Floshem, Male Half-Elf [Permalink]

Personal [hide]

Description: A moderately attractive man, he usually wears his blue robe and has his flail always slung over his shoulder. He has dyed his greying black hair a little too much giving a sharp black color. His fierce hazel eyes like to dwell on things.

Personality: Clerebold hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He has a small toy that he constantly fidgets with.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Like his mother and his sister before him, after school he went straight into learning to become a Tanner. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Mercenary again; and he'd like to take his coworkers down a peg

Ideals: Artistic. Flaws: Addict. Bonds: Attractive, Slave, Job. Occupation: Tanner

Voice: Pirate accent

Attributes [hide]

Clerebold Floshem, Male Half-Elf Aristocrat 3
Medium (4'10") Half-Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)16 (+3) 12 (+1)13 (+1)
Skills Acrobatics +3, Religion +5
Senses Passive Perception 11
Languages Common, Elven, Ignan, Auran, Draconic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +5

Possessions: 300 gp. Red spinel (150 gp). Onyx (70 gp). Amethyst (150 gp).


Social Check DCs


Olunt Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: He stands about 4'0" and is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His right leg appears badly burned and disfigured. His tied-back hair is white. He is baby faced.

Personality: A skeptical and narcissistic man, Olunt's first love is himself. His second love is also himself. He does not trust anyone and sleeps with one eye open.

History: Olunt was born with his father's beautiful face. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To reunite with his old friends; and he has passion for adventuring and risk

Ideals: Impeccable. Flaws: Insomniac. Bonds: Attractive, Adventurer. Occupation: Bellfounder

Voice: Speaks like tongue is numb

Attributes [hide]

Olunt Aranore, Male Dwarf Bard 3
Medium (4'0") Dwarf, Lawful Good (CR 3)
Armor Class 12
Hit Points 18 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)12 (+1) 14 (+2)14 (+2)
Skills Deception +4, Insight +4
Senses Passive Perception 12
Languages Common, Dwarven, Infernal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 200 gp. 1 Half-Plate.


Social Check DCs


Alston Folkor, Male Gnome [Permalink]

Personal [hide]

Description: This slender man stands about 3'6". He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. With bright blonde hair and a scraggly beard. His amber unseeing eyes seem to look past you.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has since lost track of the people in his past.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable. Flaws: Disease. Bonds: Guardian, Nature, Family. Occupation: Laborer

Voice: Thin and wheezing

Attributes [hide]

Alston Folkor, Male Gnome Ranger 2
Small (3'6") Gnome, True Neutral (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 17 (+3)11 (+0) 16 (+3)13 (+1)
Skills Medicine +5, Persuasion +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 350 gp.


Social Check DCs

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