Percival Denholm, Male Human [Permalink]
Personal [hide]
Description: He wears a black shirt with thin tan vertical stripes and blue pants. His skin is fair and his fingers are delicate and long. His silver hair is smooth and relatively long. His blue eyes are slightly larger than normal.
Personality: Percival wants to be seen as a stoic, levelheaded, noble Adept, so he tries to act the part. He does a good job, for the most part... He is afraid of women and trembles around them
History: Percival was raised in a hard working conservative environment. He worked as a nervous Apothecary and found it very stressful. He has set out to sabotage the competition.
Motivation: He feels that his past leaves him morally obligated to help; and seeks redemption
Ideals: Disciplined. Flaws: Shy. Bonds: Job, Criminal record. Occupation: Apothecary
Voice: Eastern European accent
Attributes [hide]
Medium (5'8") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 24 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 11 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 1 | 0 | 0 |
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Efferil Iranapha, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His white hair is well kept and his bushy mustache is tapered upwards at the ends. He has gleaming, smiling violet eyes.
Personality: He never swears and excessively uses polite adverbs when speaking. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Efferil hails from a village terrorized by illithids. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: Many illithids want him driven away; and money/treasure
Ideals: Entrepeneur, Optimist. Bonds: Rich, Enemies, Attractive. Occupation: Barber
Voice: Jamaican accent
Attributes [hide]
Medium (5'6") Half-Elf, Chaotic Good (CR 5)
Armor Class 10
Hit Points 34 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 13 (+1) | 11 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +2
Possessions: 20000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Grom Staurheim, Male Half-Orc [Permalink]
Personal [hide]
Description: He is renowned for his bright green suits and hats. His hair is long and auburn with streaks of golden, and is pulled back with small green clips. His beard is golden, braided, and well cared for. His violet eyes are slightly larger than normal.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was born into a rich family. Cursed with lycanthropy at a very young age, Grom has worked very hard to control his curse. He now mingles about in high society.
Motivation: Wants to open a new tavern; and he is wracked by social anxiety
Flaws: Shy, Disease, Fearful. Bonds: Job, Rich. Occupation: Tailor
Voice: Scandinavian accent
Attributes [hide]
Medium (6'1") Half-Orc, True Neutral (CR 17)
Armor Class 11
Hit Points 114 (17d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 16 (+3) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Dwarven
Attacks Melee +9 / 5d4+3, Ranged +7 / 5d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 3 |
Possessions: 1700 pp. Azurite (15 gp). Chrysoprase (40 gp). Alexandrite (1100 gp). Moss agate (15 gp). Chrysoberyl (60 gp). Deep blue spinel (1100 gp). Violet garnet (1100 gp). Onyx (40 gp). Bloodstone (40 gp). Black pearl (1100 gp). Deep blue spinel (1100 gp). Citrine (40 gp). Black pearl (1100 gp). Jade (60 gp). Malachite (15 gp). Carnelian (40 gp). Alexandrite (1100 gp). Violet garnet (1100 gp). Moss agate (15 gp).
Koeth Watson, Male Half-Elf [Permalink]
Personal [hide]
Description: A 5'2" northern man, he wears a tight fitting tan shirt and pants. He has done his best to style his golden hair to look like a famous performer. He has gleaming, smiling violet eyes.
Personality: Koeth speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Server father left him crippled. Due to his spouse's obsession with being a Server they were divorced and he won custody of their son. He worked as a Shepherd, and he later adopted a second son.
Motivation: Several ex partners dislike his way of doing things and want revenge; and to reunite with his absent father
Ideals: Impeccable. Flaws: Antagonistic, Disease. Bonds: Family, Enemies. Occupation: Shepherd
Voice: Spits and sputters
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 14 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 10 (+0) | 9 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp. Deep blue spinel (1100 gp). Sardonyx (80 gp).
Salasar Yarjerit, Male Dragonborn [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Cook. He carries a battered longsword and tarnished sickle as well. He keeps his bronze crest in a flapper bob. His eyes are gold and he is always smoking a pipe.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He is terrified, and will act out of fear.
Ideals: Fighting, Logical. Flaws: Fearful. Bonds: Slave. Occupation: Cook
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Good (CR 12)
Armor Class 10
Hit Points 30 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 10 (+0) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Halfling
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +2
Possessions: 100 pp. Golden pearl (90 gp). Red-brown spinel (90 gp). Amethyst (90 gp). Chalcedony (40 gp). Coral (90 gp). Lapis lazuli (15 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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