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NPC Generator

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Advanced [show]


Bertram Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: A middle-aged man, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and is pretty ugly. His chestnut hair, when down, is lengthy. His brown eyes are passionate and lively.

Personality: Bertram hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He is a bit of a xeno-phobe, disliking non-Halflings.

History: When he was but 8 years old his parents immigrated from the south. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He left for the south, certain he would find work there.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Artistic. Flaws: Ugly, Racist. Bonds: Rich, Immigrant, Military. Occupation: Junk Dealer

Voice: Laughs frequently while speaking

Attributes [hide]

Bertram Nimblefingers, Male Halfling Barbarian 6
Small (2'10") Halfling, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 62 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 16 (+3)10 (+0) 10 (+0)10 (+0)
Skills Athletics +3, Stealth +6
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +6

Possessions: 100 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sapply Munggen, Male Gnome [Permalink]

Personal [hide]

Description: He wears long strands of sapphire and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'3" when asserting himself. He has moderate length white hair. His blue eyes are passionate and lively.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: He comes from a rich western family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Rich, Enemies. Occupation: Bricklayer

Voice: Slurs words

Attributes [hide]

Sapply Munggen, Male Gnome Wizard 1
Small (3'3") Gnome, Lawful Evil (CR 1)
Armor Class 14
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 18 (+4)11 (+0) 9 (-1)12 (+1)
Skills Medicine +1, Nature +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Zepar Caution, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a brown costume with the symbols of the sun god on his torso. He carries with him a set of shields, each one with a opal on the hilt. He only wears one on his belt and the other on his back. He has wavy black hair. He wears a mask on his face.

Personality: He is witty, but his monotone delivery comes off as unnerving He has a minor phobia of water and hates getting wet.

History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Zepar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Fighting, Joker. Flaws: Fearful. Bonds: Religious, Mentor. Occupation: Layabout

Voice: Pronounces O like U

Attributes [hide]

Zepar Caution, Male Tiefling Wizard 4
Medium (5'8") Tiefling, Chaotic Good (CR 4)
Armor Class 11
Hit Points 11 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)15 (+2) 12 (+1)11 (+0)
Skills Intimidation +2, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Abyssal, Infernal
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432000

Possessions: 400 gp. Malachite (11 gp). Amethyst (160 gp). Sardonyx (30 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Mormo Anguish, Male Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His brown hair is braided into rings. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Interpreter father left him crippled. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: To get a good night's sleep.

Ideals: Impeccable, Optimist. Flaws: Disease, Insomniac. Bonds: Attractive, In love. Occupation: Stylist

Voice: Mousy voice

Attributes [hide]

Mormo Anguish, Male Tiefling Bard 1
Medium (6'0") Tiefling, Lawful Good (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)12 (+1) 12 (+1)18 (+4)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: Lapis lazuli (15 gp).


Social Check DCs


Radomir Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is well dressed, constantly wearing a white suit, blue shirt, and black tie. His hair is always cut to a buzz. His eyes are brown.

Personality: He is a hateful person. He taunts others and blames them for his problems. He does not believe in violence as a means to an end. He is a dedicated Bounty Hunter but believes his peers are too gung-ho.

History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Radomir took refuge in the large cave and found the beat up shortspear and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He doesn't get along with people that don't share his tastes; and he is a bit of a kleptomaniac

Ideals: Pacifist, Impeccable. Flaws: Antagonistic, Ugly. Bonds: Nature. Occupation: Bounty Hunter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Radomir Copperkettle, Male Halfling Bard 15
Small (2'11") Halfling, Lawful Good (CR 15)
Armor Class 14
Hit Points 110 (15d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 18 (+4)11 (+0) 14 (+2)16 (+3)
Skills Athletics +7, Investigation +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344

Possessions: 800 pp. Silver-plated steel longsword with jet jewel in hilt (900 gp). Golden circlet with four aquamarines (1000 gp). Gold and ruby ring (3000 gp). Old masterpiece painting (2300 gp). A roughly beaten golden orb (70 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Jeweled gold crown (6000 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (20 gp). Jeweled gold crown (6000 gp). 1 Medium magic item.


Social Check DCs

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