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Halander Porridgepot, Male Halfling [Permalink]

Personal [hide]

Description: The dark-skinned man stands 3'3" and is constantly adorned with expensive silk clothing, often dyed in bright grey and tan, and wears rings and necklaces with large, colorful gems. He sports a flattop hair cut. His eyes are amber and he is always smoking a pipe.

Personality: He exudes charisma. He is a tour de force of persuasion. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Banker. He then took over the family business and is one of the better Banker for hire.

Motivation: He feels the way he acts is they only way to get by in the world; and to be a roofer again

Ideals: Gifted, Impeccable. Flaws: Antagonistic. Bonds: Rich, Attractive, Job. Occupation: Banker

Voice: Dark and ominous

Attributes [hide]

Halander Porridgepot, Male Halfling Adept 1
Small (3'3") Halfling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)14 (+2) 11 (+0)15 (+2)
Skills Insight +2, Performance +4
Senses Passive Perception 10
Languages Common, Halfling, Gnome, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 70 gp. Silver comb with moonstones (300 gp).


Social Check DCs


Senteq Welber, Male Gnome [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He wears his hair in dreadlocks. His thin eyebrows rest above his beady blue eyes.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is obsessed with his god.

History: He was born at the edge of vast desert. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Senteq took refuge in the old dungeon and found the beat up greatsword and armor he uses now. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Disciplined. Flaws: Ugly. Bonds: Poor, Religious, Nature. Occupation: Knight

Voice: pre-pubescent

Attributes [hide]

Senteq Welber, Male Gnome Commoner 12
Small (3'7") Gnome, Chaotic Good (CR 12)
Armor Class 11
Hit Points 62 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 16 (+3)13 (+1) 8 (-1)13 (+1)
Skills Animal Handling +3, Nature +5
Senses Passive Perception 9
Languages Common, Gnome, Halfling
Attacks Melee +2 / 3d10-2, Ranged +4 / 3d10+0, Grapple +0

Possessions: 4000 gp.


Social Check DCs


Dreali Sylvaranth, Male Elf [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He is portly but not overly obese. He has done his best to style his silver hair to look like a famous performer. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he is currently in port desperately looking for someone to get him out

Flaws: Ugly, Antagonistic. Bonds: Poor, Nature, Mentor, Slave. Occupation: Blacksmith

Voice: Low and grunting

Attributes [hide]

Dreali Sylvaranth, Male Elf Cleric 3
Medium (4'10") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)18 (+4) 11 (+0)15 (+2)
Skills Nature +6, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Ignan, Dwarven, Giant, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 1200 sp.


Social Check DCs


Serpent Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'0" has a big stupid grin on his face most of the time. He sports grey clothing, slightly heavier than average wear. He has brown fur. He wears crescent spectacles with a black brim.

Personality: Calm and collected, he is a well trained Sellsword. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Serpent was raised in a hard working conservative environment. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was always very intelligent and has formed a secret society of specialists.

Motivation: Many orcs want him driven away; and wants to open a new tavern

Ideals: Entrepeneur. Flaws: Secretive. Bonds: Job, Rich, Enemies. Occupation: Sellsword

Voice: Spits words with contempt

Attributes [hide]

Serpent Of Claws, Male Tabaxi Paladin 2
Medium (5'0") Tabaxi, Neutral Good (CR 2)
Armor Class 14
Hit Points 21 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 12 (+1)13 (+1) 10 (+0)14 (+2)
Skills Arcana +3, Nature +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 9000 cp.


Social Check DCs


Warryn Sympony, Male Gnome [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown stubble. He wears a well pressed and immaculate suit (or dress). He has a hunchback. He wears his hair in dreadlocks. He has a dull look in his hazel eyes.

Personality: He can speak with the recently deceased. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born at the edge of vast mountains. His parents were killed by illithids in a raid when he was still a young child. The illithids captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He bought a longbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: A deep hatred of illithids; and many illithids want him driven away

Ideals: Gifted, Justice. Flaws: Ugly. Bonds: Nature, Enemies. Occupation: Merchant

Voice: Prounounces S like Z

Attributes [hide]

Warryn Sympony, Male Gnome Barbarian 3
Small (3'2") Gnome, Neutral Evil (CR 3)
Armor Class 11
Hit Points 30 (3d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)9 (-1) 12 (+1)12 (+1)
Skills Animal Handling +3, Performance +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp.


Social Check DCs

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