Dain Battlehammer, Male Dwarf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy brown stubble. He wears suspenders and grey workpants. His shirt is blue, and he wears a heavy grey leather apron most of the time. He has a hunchback. With a patchy brown beard and wild brown hair. His fierce amber eyes like to dwell on things.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: He was born to loving parents in a slum to the north. His necromantic abilities were realized during a raid on his village. He has since lost track of the people in his past.
Motivation: His relatives are trying to arrange a marriage.
Ideals: Passionate, Gifted. Flaws: Ugly. Bonds: Family, Poor. Occupation: Tanner
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (3'11") Dwarf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 18 (+4) | 12 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Gnome
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 140 gp. 1 Smokesticks.
Five Of Ebony, Male Tabaxi [Permalink]
Personal [hide]
Description: This late middle aged man dresses well, typically a more casual-formal manner and is in decent physical shape. His cinnamon fur is heavily combed to the right. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep yellow.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is harsh and unforgiving.
History: Born to a Glassblower, his father struggled to pay the bills. His father was a soldier and died while he was still young. Five was left his father's suit of armor and trained in its use and care. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc
Flaws: Shy, Antagonistic. Bonds: Attractive, Poor, Military. Occupation: Scribe
Voice: Spanish accent
Attributes [hide]
Medium (5'1") Tabaxi, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 64 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 17 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Goblin, Terran, Auran
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 | 0 |
Possessions: Gold and topaz bottle stopper cork (1100 gp). A silver and pearl hairclip (60 gp). Large well-done wool tapestry (400 gp).
Qualen Nucklestamp, Male Gnome [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is wearing a tight white one piece outfit complete with pants, hood, and a cape. He wears his white hair down. His ears are large.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Further he is a bit of a stoner and is frequently out of it.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Dyer work with an outfit from a few towns over. Dyer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Balancing his hectic life and new Dyer responsibilities is difficult.
Flaws: Ugly, Disease, Addict. Bonds: Rich, Job. Occupation: Dyer
Voice: pre-pubescent
Attributes [hide]
Small (3'4") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 33 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 18 (+4) | 15 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Druidic, Undercommon
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 0 | 0 | 0 |
Possessions: 27000 sp. Brass mug with jade inlays (300 gp).
Shane Quinten, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a mite stocky and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His moppish auburn hair is in a traditional bowl cut. He tend to wears goggles to shield his eyes.
Personality: Calm and collected, he is a well trained Body Guard. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: He got into the Body Guard business at a young age. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: To reunite with his old friends; and nothing but the best is good enough for him
Ideals: Impeccable. Bonds: Job, Criminal record, Adventurer. Occupation: Body Guard
Voice: Hissing voice
Attributes [hide]
Medium (5'4") Half-Elf, True Neutral (CR 5)
Armor Class 12
Hit Points 24 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 13 (+1) | 16 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Halfling, Infernal, Ignan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 2 | 0 | 0 | 0 |
Possessions: 800 gp. Golden yellow topaz (500 gp). Rhodochrosite (13 gp). Deep green spinel (80 gp). Rose (80 gp). 1 Minor magic item. 1 Minor magic item.
Heward Badger, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he prefers to wear brown clothing when he does not wear armor. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. He has gray eyes and a brown hat with a white feather.
Personality: His tongue was cut out and he uses sign language. He has all his life been fascinated with music.
History: His parents moved while he was still in utero so he is the first generation to be born here. He has had some formal music training, and achieved minor success. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Marry his sister to traveling adventurers.
Ideals: Artistic. Flaws: Disease. Bonds: Immigrant, Family. Occupation: Barber
Voice: pre-pubescent
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 9 (-1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: Red garnet (140 gp).
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