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NPC Generator

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Advanced [show]


Ohr Mitchell, Male Half-Orc [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he prefers to wear brown clothing when he does not wear armor. He wears a small hat to cover his moderate length black hair. His skin is flawless and his violet eyes scan people very quickly.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. A true patriot, Ohr would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born several months after his mother was called into army service. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: He feels threatened by others; and he wants nothing more than to rejoin the army

Flaws: Shy, Disease, Fearful. Bonds: Attractive, Military, Adventurer. Occupation: Barkeep

Voice: Strong lisp

Attributes [hide]

Ohr Mitchell, Male Half-Orc Commoner 11
Medium (6'5") Half-Orc, Neutral Good (CR 11)
Armor Class 13
Hit Points 28 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 10 (+0)10 (+0) 14 (+2)10 (+0)
Skills Acrobatics +7, Religion +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +4

Possessions: 1200 gp.


Social Check DCs


Don Wedgwood, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a red costume with the symbols of his god on his torso. His auburn hair is braided into rings. He has blue eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is skeptical of what others tell him and is slow to trust.

History: Born to a Merchant, his mother struggled to pay the bills. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He bought a greataxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To get a good night's sleep; and balancing his hectic life and new body guard responsibilities is difficult

Ideals: Gifted. Flaws: Shy, Insomniac. Bonds: Poor, Nature. Occupation: Body Guard

Voice: Spanish accent

Attributes [hide]

Don Wedgwood, Male Human Sorcerer 6
Medium (6'0") Human, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 23 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)13 (+1) 17 (+3)12 (+1)
Skills Insight +6, Investigation +4
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126653

Possessions: 7000 sp.


Social Check DCs


Takra Brixton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a fine chain shirt which he covers with black colored cloaks and clothing. His brown hair is cut short. He wears large thick round spectacles.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Map Maker arts, while his father instructed him in etiquette, music and courtly manner. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He now mingles about in high society.

Motivation: He wants to get laid; and he's in love

Ideals: Logical, Impeccable. Flaws: Antagonistic. Bonds: Rich, Has a crush. Occupation: Map Maker

Voice: Slurs words

Attributes [hide]

Takra Brixton, Male Half-Orc Rogue 7
Medium (5'2") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 47 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 17 (+3)11 (+0) 14 (+2)14 (+2)
Skills Nature +3, Perception +5
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2

Possessions: 80000 cp.


Social Check DCs


Hunter Watson, Male Human [Permalink]

Personal [hide]

Description: 5'11" and muscular, this western man wears baggy blue pantaloons and a brown scarf. His moppish golden hair is in a traditional bowl cut. His eyes are a pleasant green.

Personality: He has always had a great fascination with Human culture. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Hunter lived on a farm with his mother, near the main road leading to a nearby town. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Regain custody of his daughter.

Ideals: Athletic, Logical. Flaws: Racist. Bonds: Family, Adventurer. Occupation: Barrister

Voice: Spanish accent

Attributes [hide]

Hunter Watson, Male Human Wizard 1
Medium (5'11") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)15 (+2) 10 (+0)11 (+0)
Skills Athletics +1, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Sylvan, Terran
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 4000 cp. Tiger eye turquoise (6 gp). 1 Breastplate.


Social Check DCs


Melech Cryptic, Male Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears clothing that is held on in multiple layers but all of it is in poor condition. His top hat is riddled with cuts and holes. He wears an eyepatch.

Personality: He acts crazy and hedonistic. His job bores him to no end. He has decided to make it more interesting.

History: Melech was born into a poor family. Growing up, he dreamt of becoming a Wizard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Wizard in service of a powerful lord somewhere. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Melech grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Melech. He now travels the world, in search of power and loot.

Motivation: To reunite with his old friends; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Ugly, Hedonist. Bonds: Poor, Adventurer, Criminal record. Occupation: Sailor

Voice: Soft and mumbly

Attributes [hide]

Melech Cryptic, Male Tiefling Wizard 6
Medium (5'6") Tiefling, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 35 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)15 (+2) 15 (+2)16 (+3)
Skills Athletics +4, Nature +5
Senses Passive Perception 12
Languages Common, Terran, Druidic
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13433200

Possessions: 200 gp. Chrysoprase (70 gp). White pearl (110 gp). White opal (700 gp).


Social Check DCs

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