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Advanced [show]


Aramil Rothenel, Male Half-Elf [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he prefers to wear white pants and tee shirts. His black hair has been sun bleached extensively. This gray eyed easterner is not easily forgotten.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is able to make almost anything out of random pieces of junk.

History: His father raised him in a mountain cabin. From his teen years he was always beautiful and desirable, so people have always doted on him. He bought a hammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Regain custody of his son; and an old rival family wants him found

Ideals: Persistence, Gifted. Bonds: Nature, Attractive, Family. Occupation: Barkeep

Voice: Strong lisp

Attributes [hide]

Aramil Rothenel, Male Half-Elf Paladin 5
Medium (5'6") Half-Elf, True Neutral (CR 5)
Armor Class 10
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)18 (+4) 18 (+4)15 (+2)
Skills History +7, Stealth +3
Senses Passive Perception 14
Languages Common, Elven, Halfling, Auran, Aquan, Infernal
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 5000 sp.


Social Check DCs


Shump Fawcett, Male Half-Orc [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is wearing a perfectly clean shirt and pair of pants. With bright brown hair and a scraggly beard. He wears large thick round spectacles.

Personality: He is happy with his job as a Body Guard. He turns his eye from what people do, preferring to live and let live. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: From birth he was tutored by a cruel and relentless mentor. He was an adventurer many years ago and he formed a blood bond with his Half-Orc companion (his 'brother'). He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to have a good time and be beloved; and balancing his hectic life and new body guard responsibilities is difficult

Ideals: Optimist. Bonds: Attractive, Job, Military, Mentor, Adventurer. Occupation: Body Guard

Voice: Posh accent

Attributes [hide]

Shump Fawcett, Male Half-Orc Paladin 7
Medium (6'4") Half-Orc, Chaotic Good (CR 7)
Armor Class 9
Hit Points 57 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 13 (+1)6 (-2) 13 (+1)11 (+0)
Skills Nature +1, Survival +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 1200 gp. Blue quartz (14 gp).


Social Check DCs


Manfred Smith, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he likes to wear white tank tops with black pants. His hair is chestnut and very short. He wears a mask on his face.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is lazy and tries to find solutions quickly.

History: Born in the west to a Bather, Manfred learned a great deal about his mother's area of expertise. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Manfred grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Manfred. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Many illithids want him driven away; and he is a bit of a kleptomaniac

Flaws: Lazy. Bonds: Adventurer, Job, Criminal record, Enemies. Occupation: Bather

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Manfred Smith, Male Half-Elf Sorcerer 5
Medium (4'10") Half-Elf, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 21 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 15 (+2)13 (+1) 9 (-1)12 (+1)
Skills Intimidation +4, Nature +4
Senses Passive Perception 9
Languages Common, Elven, Druidic
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126640

Possessions: 20000 cp.


Social Check DCs


Wrenn Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: He is a mite stocky and wears very tight pants and wife beaters, though occasionally he sports a green coat. His auburn hair has been sun bleached extensively. He wears round tiny glasses practically rammed into his face.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He would rather hide behind his crafts than deal with other people.

History: Born in a small village he learned the ways of the warrior from his mother. While studying, he fell in love. They married and had a son. He tends to his Herbalist job now, and dutifully fulfills any obligations he has.

Motivation: Wishes to resurrect an old love; and he'd like to take his coworkers down a peg

Ideals: Artistic, Fighting. Flaws: Shy. Bonds: Job, In love. Occupation: Herbalist

Voice: Voice breaks

Attributes [hide]

Wrenn Scheppen, Male Gnome Sorcerer 4
Small (3'3") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 22 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 17 (+3)15 (+2) 13 (+1)15 (+2)
Skills History +4, Performance +4
Senses Passive Perception 11
Languages Common, Gnome, Halfling, Druidic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12663000

Possessions: 14000 sp.


Social Check DCs


Alberich Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. His attire stands in sharp contrast to his bastard sword, which is beautifully polished and possesses an ornate carving of a dagger on it. His golden hair is cut short with large spiked bangs in the front. His thin eyebrows rest above his beady amber eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born into a rich family. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). He then took over the family business and is one of the better Layabout for hire.

Motivation: Sabotage a competitor; and he wants to meet his childhood hero

Flaws: Ugly, Forgetful. Bonds: Job, Rich, Adventurer. Occupation: Layabout

Voice: Speaks with a cold

Attributes [hide]

Alberich Bigtoe, Male Dwarf Fighter 2
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 27 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 19 (+4)12 (+1) 13 (+1)11 (+0)
Skills Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Orc
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 40 gp.


Social Check DCs

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