Nordak Goldfinder, Male Dwarf [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants. He carries with him a set of warhammers on his belt, each one with a amethyst on the hilt. His tied-back hair is silver. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Gifted from a young age, Nordak studied abroad. At some point he was captured by brigands and was tortured. After several years of this he finally managed to escape. Days after completing his studies, news broke out that his hometown was attacked by brigands. Nordak was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.
Motivation: He wants revenge against brigands.
Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Attractive, Enemies, Slave. Occupation: Servant
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'3") Dwarf, Neutral Good (CR 12)
Armor Class 10
Hit Points 55 (12d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 15 (+2) | 10 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 16
Languages Common, Dwarven
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 |
Possessions: 1000 gp. Golden yellow topaz (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Adrik Graybeard, Male Dwarf [Permalink]
Personal [hide]
Description: He is a mite stocky and wears professional attire. He keeps his black hair in a flapper bob. This amber eyed easterner is not easily forgotten.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. Energy wise he seems alert and responsive.
History: His parents moved while he was still in utero so he is the first generation to be born here. Cursed with a spirit at a very young age, Adrik has worked very hard to control his curse. He left for the east, certain he would find work there.
Motivation: He feels kind of lost in life; and he feels threatened by others
Ideals: Professionalism. Flaws: Depressed, Disease. Bonds: Attractive, Immigrant. Occupation: Ploughman
Voice: Stutters
Attributes [hide]
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 24 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 18 (+4) | 16 (+3) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Elven, Ignan, Halfling
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1000 sp.
Elegant Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: This man wears a custom-built plate barding that's adorned with green lining and desert motifs. He is muscular with a powerful set of arms. He wears his white fur up. He wears a mask on his face.
Personality: Stoic and calm, he prefers to meditate than take action. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He is the product a well kept family trust fund and as such has never really known need. He helped his father out around the business and became quite the natural. He's also a talented Mayor, but doesn't like to broadcast it.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he wants nothing more than to rejoin the army
Ideals: Disciplined. Flaws: Greedy. Bonds: Military, Rich, Job. Occupation: Server
Voice: Posh accent
Attributes [hide]
Medium (6'10") Tabaxi, True Neutral (CR 10)
Armor Class 12
Hit Points 70 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 15 (+2) | 14 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Aquan, Elven
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 180 pp. Tourmaline (70 gp). Amethyst (70 gp). Tiger eye turquoise (7 gp). Chalcedony (70 gp). Azurite (7 gp). Red-brown spinel (70 gp). Golden yellow topaz (1000 gp).
Fivin Netyoive, Male Elf [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a robe, a symbol of the sun god around his neck, and a longsword on his belt. His chestnut hair is cut jaggedly and amateurishly. His skin is flawless and his violet eyes scan people very quickly.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is afraid of women and trembles around them
History: Born in a small village he learned the ways of the warrior from his father. A freak accident while working with his Merchant father left him crippled. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Fivin fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him
Ideals: Fighting, Impeccable. Flaws: Shy, Disease. Bonds: Attractive. Occupation: Seamstress
Voice: Smooth and feminine
Attributes [hide]
Medium (4'7") Elf, Lawful Good (CR 7)
Armor Class 12
Hit Points 47 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 11 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 300 gp. Deep blue spinel (500 gp).
Chay Warmwater, Male Halfling [Permalink]
Personal [hide]
Description: Standing 3'2", this man wears a fine chain shirt which he covers with blue colored cloaks and clothing. He has a auburn handlebar mustache and slicked back auburn hair. He tend to wears goggles to shield his eyes.
Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He pushes his goals aggressively. He is also a coward if confronted.
History: He comes from a rich southern family. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Now he works as a dancing tutor during his time off.
Motivation: Money/treasure; and regain custody of his son
Ideals: Artistic, Logical. Flaws: Fearful. Bonds: Rich, Family. Occupation: Sage
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (3'2") Halfling, Neutral Good (CR 6)
Armor Class 12
Hit Points 48 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 15 (+2) | 14 (+2) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Halfling, Gnome, Undercommon
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 5 | 3 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1 Minor magic item.
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