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NPC Generator

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Advanced [show]


Chem Rapture, Male Tiefling [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears a robe, a symbol of the four houses of cards around his neck, and a falchion on his belt. His whole body is exceptionally muscular. He has done his best to style his black hair to look like a famous performer. He is missing an eye and his face is severely sunburned. His one remaining eye shines red.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is obsessed with finding treasure.

History: He was born in the east, but his parents moved at a very young age to the south. A few years later when the south was not economically sound they moved to his current location. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature falchion.

Motivation: He's repulsed by the PC.

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Adventurer. Occupation: Bounty Hunter

Voice: Excited and jittery

Attributes [hide]

Chem Rapture, Male Tiefling Druid 1
Medium (6'9") Tiefling, True Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 15 (+2)15 (+2) 10 (+0)10 (+0)
Skills History +4, Perception +2
Senses Passive Perception 12
Languages Common, Giant, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: Just what you see.


Social Check DCs


Nimble Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He tends to wear a large violet jacket. His black fur is smooth and relatively long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born several months after his father was called into army service. His father was a soldier and died while he was still young. Nimble was left his father's suit of armor and trained in its use and care. He bought a bow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is currently in port desperately looking for someone to get him out; and he is compelled to act according to his religious beliefs

Ideals: Athletic. Flaws: Emotional. Bonds: Attractive, Slave, Military, Religious. Occupation: Laborer

Voice: Speaks with back of mouth

Attributes [hide]

Nimble Of Clay, Male Tabaxi Warlock 8
Medium (6'10") Tabaxi, Neutral Good (CR 8)
Armor Class 12
Hit Points 65 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)13 (+1) 8 (-1)15 (+2)
Skills Religion +4, Survival +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 70000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Patrick Martell, Male Half-Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears dull white sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed rapier, just in case. His golden hair is cut short with large spiked bangs in the front. His brown eyes are slightly larger than normal.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He can't help but pocket interesting objects he comes across

History: When he was but 7 years old his parents immigrated from the north. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Patrick took refuge in the ruined castle and found the beat up rapier and armor he uses now. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To share knowledge with the world; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Logical. Flaws: Mundane. Bonds: Criminal record, Immigrant, Nature. Occupation: Tanner

Voice: Puts emphasis on the wrong words

Attributes [hide]

Patrick Martell, Male Half-Elf Bard 5
Medium (5'5") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 34 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)12 (+1) 13 (+1)16 (+3)
Skills Persuasion +6
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: Aquamarine (900 gp). Eye agate (13 gp). Golden pearl (40 gp). Hematite (13 gp).


Social Check DCs


Purban Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a green collared shirt and grey pants. He accessorizes with a violet scarf around the waist and a strap diagonally across his shirt. His long blonde hair reaches down to his waist. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Further he is a bit of a stoner and is frequently out of it.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He was taken from his home at a very young age. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and wants to work out more often

Ideals: Athletic. Flaws: Insomniac, Addict. Bonds: Religious, Slave. Occupation: Bounty Hunter

Voice: Old Prospector

Attributes [hide]

Purban Hogcollar, Male Halfling Barbarian 6
Small (3'3") Halfling, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 52 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)14 (+2) 11 (+0)15 (+2)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 10
Languages Common, Halfling, Aquan, Auran
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 6000 sp. Tourmaline (60 gp). Eye agate (8 gp). Chalcedony (30 gp). Blue star sapphire (900 gp).


Social Check DCs


Senteq Murnig, Male Gnome [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is wearing the road beaten gear of a warrior. His tied-back hair is blonde. His eyes are brown and catlike.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born in the east to a Roofer, Senteq learned a great deal about his father's area of expertise. He has had some formal singing training, and achieved minor success. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and wants to open a new tavern

Ideals: Fighting, Artistic. Flaws: Antagonistic. Bonds: Attractive, Job, Enemies. Occupation: Roofer

Voice: Switch between two voices

Attributes [hide]

Senteq Murnig, Male Gnome Bard 4
Small (3'7") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 33 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 19 (+4)13 (+1) 13 (+1)13 (+1)
Skills Medicine +3, Stealth +4
Senses Passive Perception 11
Languages Common, Gnome, Ignan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 500 gp.


Social Check DCs

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