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Advanced [show]


Nicor Sarcasm, Male Tiefling [Permalink]

Personal [hide]

Description: He is a husky man, who wears dark leathers with embroidery. His chestnut hair, when down, is lengthy. His eyes are red and he is always smoking a pipe.

Personality: He will rave to anyone who will listen. Further he is a bit of a stoner and is frequently out of it.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Tiefling compassion; and he has passion for adventuring and risk

Flaws: Insane, Addict, Racist. Bonds: Military, Adventurer. Occupation: Mason

Voice: Switch between two voices

Attributes [hide]

Nicor Sarcasm, Male Tiefling Rogue 6
Medium (5'4") Tiefling, Lawful Evil (CR 6)
Armor Class 12
Hit Points 36 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 15 (+2)18 (+4) 13 (+1)18 (+4)
Skills Acrobatics +5, Medicine +4
Senses Passive Perception 11
Languages Common, Giant, Infernal, Orc, Terran
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +4

Possessions: 8000 sp. 1 Minor magic item.


Social Check DCs


Erias Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is well dressed, but even with his fine clothing he looks run-down. His white hair and beard is wavy and long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. Animals are drawn to him, and he is able to talk to them.

History: He was born in the west, but his parents moved at a very young age to the east. His father had invested heavily in several trade routes and wanted him to inherit them. He moves from town to town, unable to find a place to settle.

Motivation: He has money and likes to spend it; and someone believes him a fraud

Ideals: Gifted. Flaws: Insane. Bonds: Enemies, Immigrant, Rich. Occupation: Sage

Voice: Soothing and warm

Attributes [hide]

Erias Helcral, Male Dwarf Rogue 2
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 8 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)14 (+2) 17 (+3)14 (+2)
Skills Animal Handling +5, History +4
Senses Passive Perception 13
Languages Common, Dwarven, Ignan, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1000 sp. 2 Antitoxin.


Social Check DCs


Hubert Wordsworth, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears loose pants and a collared shirt complete with sweater beneath his coat. He sports a flattop hair cut. His eyes are likewise hazel.

Personality: Always inclined to offer people food he seems plenty friendly. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: When he was but 5 years old his parents immigrated from the east. A gypsy cursed him at a young age, leading to his ugly appearance. He moves from town to town, unable to find a place to settle.

Motivation: To prove his worth to the world; and he uses money and sex appeal to get what he needs

Ideals: Philantrophist. Flaws: Impulsive, Ugly. Bonds: Immigrant. Occupation: Shepherd

Voice: Excited and jittery

Attributes [hide]

Hubert Wordsworth, Male Human Rogue 2
Medium (5'11") Human, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)12 (+1) 17 (+3)11 (+0)
Skills Intimidation +2, Religion +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 400 sp. 1 Masterwork Artisan’s tools.


Social Check DCs


Namfoodle Welber, Male Gnome [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a violet cloak and cross-gartered yellow stockings. He has no hair. His eyes, though not visible through his cowl, are violet.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He always tries to repair and not replace. It was this mentality that drove him into the Spice Merchant business.

History: Sold as a small child to a brothel owner, Namfoodle was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father was a soldier and died while he was still young. Namfoodle was left his father's suit of armor and trained in its use and care. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants to work out more often; and he wants nothing more than to rejoin the army

Ideals: Athletic, Persistence. Flaws: Ugly. Bonds: Mentor, Military. Occupation: Spice Merchant

Voice: Speaks through clenched teeth

Attributes [hide]

Namfoodle Welber, Male Gnome Cleric 10
Small (3'4") Gnome, Chaotic Good (CR 10)
Armor Class 12
Hit Points 63 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 13 (+1)16 (+3) 14 (+2)9 (-1)
Skills Insight +6
Senses Passive Perception 12
Languages Common, Gnome, Terran, Elven, Dwarven
Attacks Melee +3 / 3d6-1, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464433

Possessions: A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (100 gp). Black velvet mask with numerous citrines (100 gp). Jeweled gold crown (4000 gp).


Social Check DCs


Lewis Durkin, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears bulky tan painted plate armor. His black hair is long and unkept. He wears crescent spectacles with a black brim.

Personality: Eccentric and domineering, Lewis will drive conversation. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: A powerful wizard made him what he is. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature kukri.

Motivation: He wants to meet his childhood hero; and he's looking for his big break

Ideals: Extrovert. Flaws: Ugly, Shy. Bonds: Adventurer, Mentor. Occupation: Fortune-teller

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Lewis Durkin, Male Half-Elf Sorcerer 3
Medium (4'10") Half-Elf, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)15 (+2) 8 (-1)15 (+2)
Skills Medicine +1, Stealth +2
Senses Passive Perception 9
Languages Common, Elven, Infernal, Giant
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 400 gp.


Social Check DCs

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