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Advanced [show]


Jabbie Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He is bristling with hidden weapons, mostly kukris and shortspears. He has shaved his head bald. His otherwise smooth face is marked with small tiny scars.

Personality: He is irascible and easily irritated. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born in the south to a Hunter, Jabbie learned a great deal about his mother's area of expertise. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He became a Hunter soon after.

Motivation: Further expansion of business; and balancing his hectic life and new hunter responsibilities is difficult

Ideals: Extrovert. Flaws: Antagonistic. Bonds: Attractive, Criminal record, Job. Occupation: Hunter

Voice: Pirate accent

Attributes [hide]

Jabbie Nucklestamp, Male Gnome Wizard 1
Small (3'4") Gnome, Lawful Evil (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 14 (+2)15 (+2) 15 (+2)12 (+1)
Skills Arcana +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Gnome, Giant, Sylvan
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: Amethyst (150 gp).


Social Check DCs


Balimaar Dukakis, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears professional attire. His attire stands in sharp contrast to his rapier, which is beautifully polished and possesses an ornate carving of a cross on it. He sports a long brown beard, and similarly colored long hair. He wears a mask on his face.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is a ruthless business man, a trait he acquired from his mother.

History: Balimaar hails from a village terrorized by illithids. Balimaar was born on a far northern island where he grew up under the tutelage of his mother, an expert Architect. Days after completing his studies, news broke out that his hometown was attacked by illithids. Balimaar was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Enemies, Immigrant. Occupation: Architect

Voice: Hard of hearing, loud

Attributes [hide]

Balimaar Dukakis, Male Half-Elf Paladin 5
Medium (5'0") Half-Elf, Lawful Evil (CR 5)
Armor Class 10
Hit Points 54 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 18 (+4)12 (+1) 9 (-1)14 (+2)
Skills Performance +5, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Elven, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp.


Social Check DCs


Drogo Darby, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing brown shirts, loose pants, and blazers most of the time. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His golden hair has been sun bleached extensively. He wears crescent spectacles with a black brim.

Personality: He acts crazy and hedonistic. He is a great chef.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Drogo reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has taken up work as a Beggar and fed both sides of the war false information with the goal of increasing casualties.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Gifted. Flaws: Hedonist. Bonds: Attractive, Military. Occupation: Beggar

Voice: Voice breaks

Attributes [hide]

Drogo Darby, Male Human Commoner 10
Medium (5'3") Human, True Neutral (CR 10)
Armor Class 11
Hit Points 44 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)12 (+1) 11 (+0)12 (+1)
Skills Deception +5, Investigation +5
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1

Possessions: 900 gp.


Social Check DCs


Aldous Casilltenirra, Male Half-Elf [Permalink]

Personal [hide]

Description: 5'10" and lanky with angular features, he is an attractive figure. He wears a fine chain shirt which he covers with black colored cloaks and clothing. His silver hair is drawn into a tight pony tail with a cross scrunchie. He is baby faced.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Carpenter arts, while his father instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He left for the north, certain he would find work there.

Motivation: He's attracted to the PC; and wants to have a good time and be beloved

Ideals: Optimist. Bonds: Attractive, Has a crush, Rich, Immigrant. Occupation: Carpenter

Voice: High pitched, excited

Attributes [hide]

Aldous Casilltenirra, Male Half-Elf Fighter 7
Medium (5'10") Half-Elf, Neutral Evil (CR 7)
Armor Class 11
Hit Points 50 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)15 (+2) 12 (+1)10 (+0)
Skills Athletics +5, Nature +5
Senses Passive Perception 11
Languages Common, Elven, Celestial, Terran
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +5

Possessions: Silver comb with moonstones (900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Solid gold idol (500 gp).


Social Check DCs


Hogar Emsworth, Male Half-Orc [Permalink]

Personal [hide]

Description: This malnourished man is renowned for his bright blue suits and hats. He wears his hair in dreadlocks. His eyes are violet and beady.

Personality: He is witty, but his monotone delivery comes off as unnerving He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Cursed with a spirit at a very young age, Hogar has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Ideals: Joker. Flaws: Ugly, Fearful, Disease. Bonds: Poor, Religious. Occupation: Weaver

Voice: Pirate accent

Attributes [hide]

Hogar Emsworth, Male Half-Orc Monk 3
Medium (5'3") Half-Orc, Chaotic Good (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)8 (-1) 10 (+0)9 (-1)
Skills Insight +2, Intimidation +1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Masterwork Artisan’s tools. 1 Masterwork Musical instrument. 1 Masterwork Musical instrument.


Social Check DCs

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