Odo Xiloscient, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears an entirely white suit with brown socks and a vest with buckled shoes. His golden hair, when down, is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: The child of a Ploughman, who enjoyed hunting, Odo was taken on many hunting expeditions. When Odo reached his early adolescence his Half-Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now spends his time doing works of charity.
Motivation: Doesn't want to be a Navigator and was forced into it by his family; and to reunite with his absent father
Ideals: Philantrophist. Flaws: Ugly. Bonds: Military, Nature, Family. Occupation: Navigator
Voice: Russian accent
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Evil (CR 14)
Armor Class 11
Hit Points 117 (14d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 9 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 4d6+1, Ranged +6 / 4d6+1, Grapple +6
Possessions: 2000 gp. Citrine (20 gp). Freshwater pearl (15 gp). Rose (20 gp). Rich purple corundum (1500 gp). Lapis lazuli (15 gp). Alexandrite (300 gp). Obsidian (15 gp). Zircon (20 gp). Rhodochrosite (15 gp). Moss agate (15 gp). Lapis lazuli (15 gp). Tiger eye turquoise (15 gp). Deep blue spinel (300 gp). Fire opal (1500 gp). Chalcedony (20 gp).
Dain Strakeln, Male Dwarf [Permalink]
Personal [hide]
Description: He is renowned for his bright blue suits and hats. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His chestnut hair is matted, messy, and big. His eyes are likewise gray.
Personality: He can speak with the recently deceased. He is skeptical of what others tell him and is slow to trust.
History: Born to a Assassin, his mother struggled to pay the bills. Dain was born on a far northern island where he grew up under the tutelage of his mother, an expert Mayor. He left for the north, certain he would find work there.
Motivation: Marry his brother to traveling adventurers; and an old rival family wants him found
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Poor, Immigrant, Family. Occupation: Mayor
Voice: Voice breaks
Attributes [hide]
Medium (3'11") Dwarf, True Neutral (CR 12)
Armor Class 12
Hit Points 90 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 16 (+3) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Ignan
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +3
Possessions: 2000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dayereth Koehlanna, Male Half-Elf [Permalink]
Personal [hide]
Description: This man stands a little under 5'1" and is a bit bulky. He is very muscular particularly in the legs. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His silver hair is heavily combed to the left. His blue eyes are slightly larger than normal.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He tends to his Ruler job now, and dutifully fulfills any obligations he has.
Motivation: To find somewhere to settle down; and he is terrified, and will act out of fear
Flaws: Shy, Fearful, Mundane. Bonds: Rich, Job. Occupation: Ruler
Voice: Whispers
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Good (CR 11)
Armor Class 10
Hit Points 94 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 12 (+1) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Terran, Draconic
Attacks Melee +3 / 3d8-1, Ranged +4 / 3d8+0, Grapple +6
Possessions: Deep green spinel (80 gp). Jet (80 gp). Alexandrite (1000 gp). Malachite (13 gp). 1 Minor magic item.
Nim Floshem, Male Elf [Permalink]
Personal [hide]
Description: He is lean but muscular and is renowned for his bright brown suits and hats. He has wavy black hair. He wears round tiny glasses practically rammed into his face.
Personality: He can speak with the recently deceased. He is afraid of women and trembles around them
History: He got into the Map Maker business at a young age. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He's looking for his big break.
Ideals: Gifted. Flaws: Shy. Bonds: Job, Adventurer. Occupation: Map Maker
Voice: Spits words with contempt
Attributes [hide]
Medium (5'0") Elf, Chaotic Good (CR 11)
Armor Class 12
Hit Points 51 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 10 (+0) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 16
Languages Common, Elven, Orc
Attacks Melee +8 / 3d8+4, Ranged +6 / 3d8+2, Grapple +4
Possessions: 1100 gp.
Altho Warmwater, Male Halfling [Permalink]
Personal [hide]
Description: This man stands a little under 3'1" and is a bit bulky. He is very muscular particularly in the legs. He is wearing colorful clothing, dressed as a Weaver. His blonde hair has been sun bleached extensively. He has amber eyes.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Altho lived on a farm with his mother, near the main road leading to a nearby town. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.
Motivation: Wants to raise his children well; and revenge
Flaws: Antagonistic, Hedonist. Bonds: Family, Rich, Enemies. Occupation: Weaver
Voice: Hard of hearing, loud
Attributes [hide]
Small (3'1") Halfling, Neutral Evil (CR 6)
Armor Class 12
Hit Points 47 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 16 (+3) | 11 (+0) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 700 gp. Brass mug with jade inlays (500 gp). Sapphire pendant on gold chain (1900 gp). Gold dragon comb with red garnet eye (1600 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
