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NPC Generator

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Advanced [show]


Zook Pilwicken, Male Gnome [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with top hat. He has a moderate pudge and is not very fit. His white hair has been sun bleached extensively. This violet eyed easterner is not easily forgotten.

Personality: He loves telling others what to do and how they should feel about things. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born blind and as such lacked many opportunities for work. Cursed with lycanthropy at a very young age, Zook has worked very hard to control his curse. He got away from his former life and has fallen to alcoholism.

Motivation: He wants nothing more than to rejoin the army; and he is content

Ideals: Opinionated, Extrovert. Flaws: Disease, Addict. Bonds: Military. Occupation: Bather

Voice: Voice breaks

Attributes [hide]

Zook Pilwicken, Male Gnome Sorcerer 4
Small (3'8") Gnome, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 18 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)12 (+1) 10 (+0)10 (+0)
Skills Nature +3, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Gnome, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11663

Possessions: 400 gp.


Social Check DCs


Shedinn Akambherylliax, Male Dragonborn [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears tight fighting clothing, which leaves very little to the imagination. He sports a flattop crest cut. He tend to wears goggles to shield his eyes.

Personality: His tongue was cut out and he uses sign language. He is frequently practicing swordplay.

History: He was born in a small island village. There was a wharf not far from home where he often wandered off to fish. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Shedinn fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Military, Nature. Occupation: Soapmaker

Voice: Booming voice

Attributes [hide]

Shedinn Akambherylliax, Male Dragonborn Monk 7
Medium (6'6") Dragonborn, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 22 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)14 (+2) 11 (+0)16 (+3)
Skills Arcana +5, Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Goblin
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: Solid gold idol (400 gp). Embroidered silk and velvet mantle with numerous moonstones (1200 gp). Sapphire pendant on gold chain (1200 gp).


Social Check DCs


Gerard Hayden, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he prefers to wear pastel clothing when he does not wear armor. His white hair is braided into rings. He is very pretty but has cold, dead eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Gerard is combative with any and all who dare try his patience in the slightest.

History: He served in the navy to pay for his family's outstanding loans. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Gerard took refuge in the old dungeon and found the beat up ceremonial dagger and armor he uses now. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To reunite with his absent father.

Ideals: Justice. Flaws: Insomniac. Bonds: Attractive, Military, Nature. Occupation: Cook

Voice: Middle-eastern accent

Attributes [hide]

Gerard Hayden, Male Human Expert 8
Medium (6'0") Human, Lawful Evil (CR 8)
Armor Class 11
Hit Points 44 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)14 (+2) 15 (+2)12 (+1)
Skills Deception +4, Medicine +5
Senses Passive Perception 12
Languages Common, Sylvan, Draconic
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 300 gp. Gold and topaz bottle stopper cork (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Darrak Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears brown leather gloves, a brown jacket, and tight pants. He is an epitome of beauty. He has moderate length black hair. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born several months after his mother was called into army service. At a young age his mother died while driving off some illithids. His father being the stubborn sort decided to stay and helped train him in bastard sword use. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and several ex partners dislike his way of doing things and want revenge

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Military, Enemies. Occupation: Mason

Voice: pre-pubescent

Attributes [hide]

Darrak Lutgehr, Male Dwarf Barbarian 11
Medium (4'3") Dwarf, Chaotic Good (CR 11)
Armor Class 11
Hit Points 98 (11d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)15 (+2) 13 (+1)12 (+1)
Skills Intimidation +5, Religion +6
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Celestial
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1

Possessions: 1200 gp. Black velvet mask with numerous citrines (150 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Eyepatch with mock eye of sapphire and moonstone (1800 gp).


Social Check DCs


Cory Langston, Male Human [Permalink]

Personal [hide]

Description: Standing 6'0", this man wears brown trousers with yellow and blue striped suspenders. He wears various colorful collared shirts. His brown hair is cut jaggedly and amateurishly. His fierce brown eyes like to dwell on things.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To reunite with his absent mother; and meet up once more with his childhood friend

Ideals: Joker, Artistic. Flaws: Depressed. Bonds: Adventurer, Family. Occupation: Blacksmith

Voice: Scottish accent

Attributes [hide]

Cory Langston, Male Human Monk 11
Medium (6'0") Human, Chaotic Good (CR 11)
Armor Class 12
Hit Points 57 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)16 (+3) 11 (+0)10 (+0)
Skills Insight +4, Intimidation +4
Senses Passive Perception 10
Languages Common, Aquan, Elven, Terran
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2

Possessions: 2300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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