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Advanced [show]


Mamnen Glee, Male Tiefling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears many layers of old clothing at all times. He sports a flattop hair cut. He has white eyes and a grey hat with a brown feather.

Personality: He is business-like. He takes instructions and follows them to the letter. He is obsessed with his god.

History: Mamnen was raised in a hard working conservative environment. A gifted student he started as a Seamstress, but he got bored and became a Junk Dealer. He has worked as a Junk Dealer like his mother before him.

Motivation: He has a rivalry with the Church that dominates his actions; and further expansion of business

Ideals: Professionalism. Flaws: Ugly. Bonds: Poor, Religious, Job, Family. Occupation: Junk Dealer

Voice: Old Prospector

Attributes [hide]

Mamnen Glee, Male Tiefling Sorcerer 1
Medium (5'3") Tiefling, Neutral Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)14 (+2) 9 (-1)17 (+3)
Skills Arcana +4, Persuasion +5
Senses Passive Perception 9
Languages Common, Gnoll, Orc
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 40 gp.


Social Check DCs


Trynnicus Qyxpahrgh, Male Dragonborn [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it, and he perpetually has his bow ready. He has wavy silver crest. His eyes are likewise gold.

Personality: He hates Dragonborns with a passion. As such he is filled with self loathing. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Server arts, while his mother instructed him in etiquette, music and courtly manner. His parents enrolled him in a Expert school at a young age so that he could practice his martial talents. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Entrepeneur, Gifted. Flaws: Racist. Bonds: Rich. Occupation: Server

Voice: Gruff and masculine

Attributes [hide]

Trynnicus Qyxpahrgh, Male Dragonborn Expert 3
Medium (6'1") Dragonborn, Lawful Evil (CR 3)
Armor Class 10
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 16 (+3)12 (+1) 15 (+2)14 (+2)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 300 gp. Jasper (50 gp). Rhodochrosite (15 gp). Zircon (50 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Tim Hartford, Male Human [Permalink]

Personal [hide]

Description: He wears a violet small hat and violet clothes. He is bristling with hidden weapons, mostly bows and hammers. He keeps his blonde hair in a pixie cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: From birth he was tutored by a cruel and relentless mentor. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He got away from his former life and has fallen to alcoholism.

Motivation: He has comitted a past crime that haunts him to this day.

Flaws: Insane, Addict. Bonds: Criminal record, Guardian, Has a crush, Mentor. Occupation: Miner

Voice: Australian accent

Attributes [hide]

Tim Hartford, Male Human Wizard 11
Medium (6'6") Human, True Neutral (CR 11)
Armor Class 13
Hit Points 55 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 17 (+3)10 (+0) 8 (-1)9 (-1)
Skills Sleight of Hand +7, Survival +3
Senses Passive Perception 9
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124

Possessions: 1700 gp. Smoky quartz (80 gp). Freshwater pearl (16 gp). Lapis lazuli (16 gp). 1 Minor magic item.


Social Check DCs


Dustin Ethanasath, Male Half-Elf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears an old set of leather armor, nicked and torn by the ravages of time and battle, marred by beers. His chestnut hair is still thick. His amber eyes have a joyful gleam in them most of the time.

Personality: He is calm most of the time but flees social interaction. He always tries to repair and not replace. It was this mentality that drove him into the Sculptor business.

History: Dustin was born in the north. At a young age he loved to build and create. A freak accident while working with his Marshal father left him crippled. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: To settle down with his crush; and someone believes him a fraud

Ideals: Persistence. Flaws: Ugly, Shy, Disease. Occupation: Sculptor

Voice: Dutch accent

Attributes [hide]

Dustin Ethanasath, Male Half-Elf Wizard 2
Medium (5'10") Half-Elf, True Neutral (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)12 (+1) 17 (+3)17 (+3)
Skills Insight +5, Persuasion +5
Senses Passive Perception 13
Languages Common, Elven, Halfling
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: Just what you see.


Social Check DCs


Aramil Teinithra, Male Elf [Permalink]

Personal [hide]

Description: He prefers to wear green pants and tee shirts, and he perpetually has his morningstar ready. His hair is greying and his face has many wrinkles. His half smiles and gray eyes are beguiling and draw you in.

Personality: He is witty, but his monotone delivery comes off as unnerving He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Aramil was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Shepherd hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is terrified, and will act out of fear

Ideals: Fighting, Joker. Flaws: Fearful. Bonds: Attractive, Poor. Occupation: Shepherd

Voice: Pirate accent

Attributes [hide]

Aramil Teinithra, Male Elf Rogue 1
Medium (4'9") Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)12 (+1) 13 (+1)12 (+1)
Skills Investigation +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 400 sp. Red-brown spinel (130 gp).


Social Check DCs

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