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Advanced [show]


Carrie Iranapha, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He prefers to wear green pants and tee shirts. He wears his blonde hair down. His eyes are violet and beady.

Personality: A skeptical and narcissistic man, Carrie's first love is himself. His second love is also himself. He is afraid of women and trembles around them

History: Carrie hails from a village terrorized by giants. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Days after completing his studies, news broke out that his hometown was attacked by giants. Carrie was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Impeccable. Flaws: Ugly, Shy. Bonds: Enemies, Criminal record. Occupation: Bounty Hunter

Voice: pre-pubescent

Attributes [hide]

Carrie Iranapha, Male Half-Elf Warrior 5
Medium (5'2") Half-Elf, Neutral Evil (CR 5)
Armor Class 10
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 16 (+3)14 (+2) 15 (+2)13 (+1)
Skills Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Elven, Infernal, Ignan
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Wymar Blankley, Male Human [Permalink]

Personal [hide]

Description: This man is dressed in earthy colors with a pastel and green handkerchief worn on his right side, and sports empty pouches on his belt. With bright auburn hair and a scraggly beard. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He invites people to come help in his community garden.

History: He was born to loving parents in a slum to the south. His family was turned out during the war. He and his family wandered south to less war torn lands. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants to raise his children well; and doesn't want to be a painter and was forced into it by his family

Ideals: Philantrophist. Flaws: Antagonistic, PTSD. Bonds: Poor, Family. Occupation: Painter

Voice: Deep voice with rolling R's

Attributes [hide]

Wymar Blankley, Male Human Warlock 1
Medium (5'2") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)13 (+1) 13 (+1)11 (+0)
Skills Nature +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112100

Possessions: 10 pp. 1 Masterwork Common Melee.


Social Check DCs


Fragrant Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive man, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has wavy beige fur. His eyes are yellow and catlike.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He also has developed a complete distrust of the Sellsword profession.

History: He was raised in a mountains tribe. His childhood dream was to be a Sellsword, but he was a colossal failure. He has achieved small success as a Architect.

Motivation: Wants to open a new tavern.

Flaws: Mundane. Bonds: Attractive, Job, Nature, Religious. Occupation: Architect

Voice: Middle-eastern accent

Attributes [hide]

Fragrant Of Ale, Male Tabaxi Cleric 3
Medium (5'8") Tabaxi, Chaotic Good (CR 3)
Armor Class 11
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)16 (+3) 12 (+1)13 (+1)
Skills Persuasion +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Undercommon, Druidic, Giant
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 2300 sp.


Social Check DCs


Shump Gresham, Male Half-Orc [Permalink]

Personal [hide]

Description: This malnourished man wears a fancy brown suit. He has white hair. His otherwise smooth face is marked with small tiny scars.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He always tries to repair and not replace. It was this mentality that drove him into the Mercenary business.

History: The child of eastern immigrants he idolized his mother. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He moves from town to town, unable to find a place to settle.

Motivation: Seeks redemption.

Ideals: Persistence, Gifted. Flaws: Shy. Bonds: Attractive, Poor, Immigrant. Occupation: Mercenary

Voice: Complex vocabulary, royal

Attributes [hide]

Shump Gresham, Male Half-Orc Barbarian 10
Medium (5'3") Half-Orc, Lawful Good (CR 10)
Armor Class 10
Hit Points 90 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 14 (+2)12 (+1) 16 (+3)11 (+0)
Skills Religion +5, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Orc, Elven
Attacks Melee +8 / 3d6+4, Ranged +4 / 3d6+0, Grapple +4

Possessions: 2000 sp. Amethyst (60 gp). Blue quartz (13 gp). Eye agate (13 gp). Brown-green garnet (60 gp).


Social Check DCs


Zook Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: This man stands a little under 3'5" and is a bit bulky. He is very muscular particularly in the legs. He is typically in his Priest uniform. His auburn hair is heavily combed to the right. He is baby faced.

Personality: Always inclined to offer people food he seems plenty friendly. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born several months after his mother was called into army service. He was taken from his home at a very young age. He has worked as a Priest like his mother before him.

Motivation: Expand his business.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Job, Military, Slave. Occupation: Priest

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Zook Horcusporcus, Male Gnome Wizard 10
Small (3'5") Gnome, Lawful Evil (CR 10)
Armor Class 11
Hit Points 68 (10d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 19 (+4)13 (+1) 12 (+1)14 (+2)
Skills Investigation +5, Nature +5
Senses Passive Perception 11
Languages Common, Gnome, Infernal
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134443

Possessions: Zircon (70 gp). Chalcedony (70 gp). Jasper (70 gp). Banded agate (10 gp). Golden yellow topaz (1100 gp).


Social Check DCs

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