Shamash Ebynichtomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: 6'4" and lanky with angular features, he is an attractive figure. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His crest, while still mostly gold, has prominent grey streaks. His skin is flawless and his red eyes scan people very quickly.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born at the edge of vast desert. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a rapier and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Retire the richest man in the east; and balancing his hectic life and new tailor responsibilities is difficult
Ideals: Entrepeneur, Disciplined. Flaws: Impulsive. Bonds: Attractive, Nature. Occupation: Tailor
Voice: Old thin voice
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Good (CR 9)
Armor Class 12
Hit Points 36 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 8 (-1) | 17 (+3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Giant, Gnome, Infernal
Attacks Melee +7 / 3d4+4, Ranged +5 / 3d4+2, Grapple +4
Possessions: 1800 gp.
Darrak Daerdahk, Male Dwarf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears dark leathers with embroidery. He wears a wide-brimmed hat to hide his balding. His gray eyes are slightly larger than normal.
Personality: He loves telling others what to do and how they should feel about things. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: When he was but 8 years old his parents immigrated from the south. He has chosen to use the inheritance that was left to him frivolously. He left for the south, certain he would find work there.
Motivation: He's attracted to the PC; and his spouse's relatives view him with great suspicion
Ideals: Opinionated. Bonds: Family, Immigrant, Rich, Has a crush. Occupation: Navigator
Voice: Draws out vowels
Attributes [hide]
Medium (4'0") Dwarf, Lawful Neutral (CR 7)
Armor Class 13
Hit Points 43 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 12 (+1) | 10 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 50 pp. Old masterpiece painting (1900 gp). Embroidered silk and velvet mantle with numerous moonstones (1200 gp). Large well-done wool tapestry (200 gp). Gold dragon comb with red garnet eye (300 gp).
Nim Mellerelel, Male Elf [Permalink]
Personal [hide]
Description: He is a mite stocky and is well dressed, constantly wearing a brown suit, black shirt, and tan tie. He sports a flattop hair cut. His gray eyes have a joyful gleam in them most of the time.
Personality: Always inclined to offer people food he seems plenty friendly. He also is a firm believer in the manly ideal.
History: Born to a poor family in the city he treasured whatever gifts he got. He found a children's book about a Elf Aristocrat who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better village for his children.
Motivation: His spouse's relatives view him with great suspicion; and to reunite with his old friends
Ideals: Philantrophist. Flaws: Impulsive. Bonds: Poor, Adventurer, Family. Occupation: Fisher
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'5") Elf, Lawful Good (CR 10)
Armor Class 13
Hit Points 39 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 6 (-2) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Orc, Halfling
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
Possessions: 1500 gp. 1 Minor magic item.
Baradad Pyraxtallinost, Male Dragonborn [Permalink]
Personal [hide]
Description: A 6'2" eastern man, he typically wears a sleeveless long coat of deep red leather and dull green iron scale mail. His red crest is thinning but still full. His eyes are red and beady.
Personality: He snorts whenever he laughs or is feeling confident. The war was a terrible time for him, and Baradad does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Born in a small village he learned the ways of the warrior from his father. His first spouse was a Stableman, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his brother recently and the two have been together since.
Motivation: An old rival family wants him found; and to unite with his brother
Ideals: Fighting. Flaws: Ugly, Depressed. Bonds: Military, Family. Occupation: Miller
Voice: Raspy
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 43 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 17 (+3) | 12 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 800 gp. Brown-green garnet (110 gp). Deep green spinel (110 gp). Star ruby (500 gp).
Odo Royal, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 6'5" and wears a tight fitting brown shirt and pants. His chestnut hair is knotted and matted. His half smiles and gray eyes are beguiling and draw you in.
Personality: Calm and collected, he is a well trained Cartwright. Odo is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: He was raised in a white middle class family as the only child. His first spouse was a Tanner, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He became a Cartwright soon after.
Motivation: Wants to open a new tavern; and to find somewhere to settle down
Flaws: Mundane. Bonds: Attractive, Job, Family, Immigrant. Occupation: Cartwright
Voice: Switch between two voices
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 8)
Armor Class 10
Hit Points 54 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 15 (+2) | 11 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +3 / 2d10+0, Grapple +0
Possessions: 1000 gp. Rhodochrosite (13 gp). Eye agate (13 gp). Deep blue spinel (1600 gp). Alexandrite (1600 gp). Freshwater pearl (13 gp).
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Their contribution stands as a beacon of hope for all adventurers!
