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Advanced [show]


Tod Thorngage, Male Halfling [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a lot of dark rich colors, with gold accents. His hair, while still mostly golden, has prominent grey streaks. His green eyes dart from person to person.

Personality: Prone to second guessing himself, he comes off as nervous. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born in the west his family was never financially stable. A few years later when the east was not economically sound they moved to his current location. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Flaws: Shy. Bonds: Attractive, Poor, Immigrant. Occupation: Hunter

Voice: Eastern European accent

Attributes [hide]

Tod Thorngage, Male Halfling Warrior 5
Small (3'2") Halfling, Chaotic Neutral (CR 5)
Armor Class 14
Hit Points 29 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)17 (+3) 14 (+2)12 (+1)
Skills Athletics +3, Medicine +5
Senses Passive Perception 12
Languages Common, Halfling, Dwarven, Abyssal, Auran
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +5

Possessions: 1000 sp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Fire opal pendant on a fine gold chain (1100 gp). Finely wrought small gold bracelet (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Himo Dumph, Male Half-Elf [Permalink]

Personal [hide]

Description: This dark-skinned male wears a well pressed and immaculate suit (or dress). He is tall, broad shouldered and powerfully built. His brown hair is cut jaggedly and amateurishly. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born in a small plains village. While he appears to be a normal Half-Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He bought a kukri and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Opinionated. Flaws: Addict, Disease, Insane. Bonds: Nature. Occupation: Baker

Voice: Raspy

Attributes [hide]

Himo Dumph, Male Half-Elf Warlock 3
Medium (5'7") Half-Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 10 (+0)17 (+3) 14 (+2)12 (+1)
Skills Acrobatics +4, Arcana +5
Senses Passive Perception 12
Languages Common, Elven, Aquan, Gnome, Auran
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1322200000

Possessions: 300 gp. 1 Small steel mirror.


Social Check DCs


Vrondiss Vangdondalor, Male Dragonborn [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears tight fitting clothing which further accentuates his frame. His crest is white and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Vrondiss took refuge in the ruined castle and found the beat up greatsword and armor he uses now. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Optimist, Justice. Bonds: Attractive, Job, Nature. Occupation: Performer

Voice: growls and snarls, animalistic

Attributes [hide]

Vrondiss Vangdondalor, Male Dragonborn Warrior 1
Medium (6'5") Dragonborn, Lawful Good (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 15 (+2)12 (+1) 16 (+3)16 (+3)
Skills Intimidation +5
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4

Possessions: Just what you see.


Social Check DCs


Enialis Hanali, Male Half-Elf [Permalink]

Personal [hide]

Description: An older man who is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, he is not a threatening figure. His hair is short and black. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He got into the Shoemaker business at a young age. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Expand his business; and he is unsatisfied with his job

Ideals: Impeccable, Philantrophist. Bonds: Attractive, Job, Adventurer. Occupation: Shoemaker

Voice: Tuts and clicks tongue

Attributes [hide]

Enialis Hanali, Male Half-Elf Sorcerer 3
Medium (5'3") Half-Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)13 (+1) 11 (+0)10 (+0)
Skills Survival +2
Senses Passive Perception 10
Languages Common, Elven, Draconic
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 200 gp. Ceremonial electrum dagger with a star ruby in the pommel (400 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (60 gp).


Social Check DCs


Boddynock Boondiggles, Male Gnome [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears a blue tunic with violet highlights, and long brown pants that bunch up around his shoes. His hair is silver and curly. His face is covered beneath a completely black helmet.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is obsessed with finding treasure.

History: Born in a small village he learned the ways of the warrior from his father. He moved from fad to fad and when he turned 15 he discovered painting. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sai.

Motivation: To reunite with his old friends; and to clean up the streets

Ideals: Fighting, Artistic. Bonds: Guardian, Adventurer. Occupation: Painter

Voice: Can't modulate volume

Attributes [hide]

Boddynock Boondiggles, Male Gnome Monk 8
Small (3'3") Gnome, Lawful Evil (CR 8)
Armor Class 12
Hit Points 43 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)13 (+1) 9 (-1)14 (+2)
Skills Animal Handling +2, Stealth +4
Senses Passive Perception 9
Languages Common, Gnome, Dwarven
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 7000 sp.


Social Check DCs

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