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Advanced [show]


Flame Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears baggy green pantaloons and a black scarf. His fur is lavender and very short. His amber eyes are slightly larger than normal.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He bought a warhammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To end his boredom; and he seems to be bored by most things

Ideals: Fighting. Flaws: Ugly, Antagonistic, Mundane. Bonds: Nature. Occupation: Bricklayer

Voice: Speaks with a cold

Attributes [hide]

Flame Fang, Male Tabaxi Ranger 10
Medium (5'7") Tabaxi, Chaotic Good (CR 10)
Armor Class 14
Hit Points 67 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)19 (+4) 15 (+2)12 (+1) 13 (+1)12 (+1)
Skills Athletics +3, Deception +5
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +3 / 3d6-1, Ranged +8 / 3d6+4, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130110

Possessions: 2100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Richard Shupe, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He tends to wear a large green jacket. His auburn hair is styled in orderly dreadlocks. This blue eyed easterner is not easily forgotten.

Personality: He hates giants. He views them as having robbed his home of its proper glory. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born a particularly ugly child, much to the horror of his parents. He helped his mother out around the business and became quite the natural. He has worked as a Body Guard like his mother before him.

Motivation: He loathes his own lifestyle; and someone believes him a fraud

Ideals: Philantrophist. Flaws: Ugly, Depressed. Bonds: Enemies, Job. Occupation: Body Guard

Voice: Australian accent

Attributes [hide]

Richard Shupe, Male Half-Elf Warrior 5
Medium (5'4") Half-Elf, Neutral Good (CR 5)
Armor Class 12
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)16 (+3) 12 (+1)13 (+1)
Skills Insight +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Elven, Gnome, Gnoll, Celestial
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 3000 sp. Freshwater pearl (7 gp). Malachite (7 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fonkin Pingun, Male Gnome [Permalink]

Personal [hide]

Description: He has a missing left leg. He has the majority of his body covered in plate. He wears his brown hair up. His blue unseeing eyes seem to look past you.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His necromantic abilities were realized during a raid on his village. He was granted necromantic powers by his dying brother.

Motivation: Wants to work out more often; and he feels that his past leaves him morally obligated to help

Ideals: Athletic, Gifted. Flaws: Disease. Occupation: Banker

Voice: Switch between two voices

Attributes [hide]

Fonkin Pingun, Male Gnome Expert 4
Small (3'7") Gnome, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 35 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 18 (+4)11 (+0) 13 (+1)11 (+0)
Skills Athletics +2, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Baern Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: He stands about 4'1" and is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His right hand appears badly burned and disfigured. He is bald on top and has large white tufts of hair around his ears. His gray eyes peer out from beneath his Stetson black hat.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: He has money and likes to spend it; and he is currently in port desperately looking for someone to get him out

Ideals: Opinionated. Flaws: Ugly. Bonds: Rich, Slave. Occupation: Tailor

Voice: Dark and ominous

Attributes [hide]

Baern Ironfist, Male Dwarf Ranger 8
Medium (4'1") Dwarf, Neutral Evil (CR 8)
Armor Class 12
Hit Points 59 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)13 (+1) 13 (+1)8 (-1)
Skills Deception +2, History +4
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 1200 gp.


Social Check DCs


Nuraval Broodfist, Male Dwarf [Permalink]

Personal [hide]

Description: This younger middle-aged man is wearing a perfectly clean shirt and pair of pants, and a wedding ring on his right hand. His black hair is kept up in a ponytail inside a feathered hat. He has green eyes and a brown hat with a white feather.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Nuraval was born into a poor family. Growing up, he dreamt of becoming a Aristocrat, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Sculptor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Being a Sculptor kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Philantrophist. Bonds: Attractive, In love, Criminal record, Poor, Adventurer. Occupation: Sculptor

Voice: Slurs words

Attributes [hide]

Nuraval Broodfist, Male Dwarf Aristocrat 2
Medium (4'4") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 19 (+4)14 (+2) 11 (+0)8 (-1)
Skills Acrobatics +1, Performance +1
Senses Passive Perception 10
Languages Common, Dwarven, Gnome, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: Just what you see.


Social Check DCs

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