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Advanced [show]


Diggory Garrick, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears rags and sports a simple walking cane. He wears his hair in dreadlocks. His ears are large.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born to a poor family in the city he treasured whatever gifts he got. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He's looking for his big break; and he has passion for adventuring and risk

Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer, In love. Occupation: Jeweler

Voice: pre-pubescent

Attributes [hide]

Diggory Garrick, Male Human Rogue 1
Medium (5'0") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 17 (+3)11 (+0) 17 (+3)12 (+1)
Skills Acrobatics +2, Investigation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2

Possessions: 160 gp.


Social Check DCs


Traki Arnuanna, Male Elf [Permalink]

Personal [hide]

Description: This malnourished man wears a weathered and beat up set of banded mail beneath an oversized pastel coat. He sports a flattop hair cut. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is witty, but his monotone delivery comes off as unnerving He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born to a Seamstress, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Stableman hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is terrified, and will act out of fear; and further expansion of business

Ideals: Joker, Logical. Flaws: Addict. Bonds: Poor. Occupation: Stableman

Voice: Boston accent

Attributes [hide]

Traki Arnuanna, Male Elf Expert 13
Medium (4'7") Elf, True Neutral (CR 13)
Armor Class 12
Hit Points 60 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)10 (+0) 14 (+2)16 (+3)
Skills Intimidation +7, Performance +7
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +2

Possessions: 4000 gp. White pearl (60 gp). Eye agate (16 gp). Alexandrite (500 gp). Bloodstone (80 gp). Sardonyx (80 gp). Aquamarine (500 gp). Clear bright green emerald (2000 gp). Onyx (80 gp). Rich purple corundum (1200 gp). Azurite (16 gp). Star ruby (1200 gp).


Social Check DCs


Richard Blankley, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He wears a green armored body suit, with a simple blue line shooting up and back down, marred by chocolates. His hair is short and blonde. His eyes are a pleasant gray.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is obsessed with his god.

History: He was born in the north, but his parents moved at a very young age to the east. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He left for the north, certain he would find work there.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Disciplined. Flaws: Ugly. Bonds: Religious, Immigrant. Occupation: Healer

Voice: Hollow voice

Attributes [hide]

Richard Blankley, Male Human Druid 1
Medium (6'2") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)16 (+3) 17 (+3)15 (+2)
Skills Acrobatics +2, Arcana +5
Senses Passive Perception 13
Languages Common, Infernal, Celestial, Draconic
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: 110 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Fallond Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears tan painted combat armor at almost all times. He wears his auburn hair down. He wears round tiny glasses practically rammed into his face.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is a ruthless business man, a trait he acquired from his father.

History: Born in the south to a Blacksmith, Fallond learned a great deal about his father's area of expertise. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has worked as a Blacksmith like his father before him.

Motivation: Balancing his hectic life and new Blacksmith responsibilities is difficult; and further expansion of business

Ideals: Entrepeneur. Bonds: Attractive, Job, Rich. Occupation: Blacksmith

Voice: Hard of hearing, loud

Attributes [hide]

Fallond Dankil, Male Dwarf Druid 3
Medium (4'5") Dwarf, Neutral Evil (CR 3)
Armor Class 10
Hit Points 29 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 17 (+3)13 (+1) 8 (-1)14 (+2)
Skills Athletics +5, History +3
Senses Passive Perception 9
Languages Common, Dwarven, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 70 pp. White pearl (120 gp).


Social Check DCs


Barendd Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: He prefers to wear flannel. His attire stands in sharp contrast to his shortspear, which is beautifully polished and possesses an ornate carving of a dagger on it. His auburn hair is knotted and matted. His green eyes lackadaisically let the world flow into them.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: His mother raised him in a mountain cabin. His father had invested heavily in several trade routes and wanted him to inherit them. He bought a shortspear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He loathes his own lifestyle; and nothing but the best is good enough for him

Ideals: Impeccable, Extrovert. Flaws: Depressed. Bonds: Nature, Rich. Occupation: Cook

Voice: Speaks with squeezed throat

Attributes [hide]

Barendd Lutgehr, Male Dwarf Cleric 3
Medium (4'2") Dwarf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 29 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)16 (+3) 13 (+1)13 (+1)
Skills Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Aquan, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: Onyx (20 gp). Rock crystal (20 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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