Dustin Emsworth, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His brown hair is lengthy and is close to two feet long. His otherwise smooth face is marked with small tiny scars.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was born to loving parents in a slum to the north. When money was particularly tight he was walking through alleys when he overheard a Barrister hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has been a successful dealer in antiques buying low and selling high.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Entrepeneur, Persistence. Flaws: Antagonistic. Bonds: Poor, Immigrant. Occupation: Barrister
Voice: Voice breaks
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 11 (+0) | 13 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 160 gp.
Sapply Lingenhall, Male Gnome [Permalink]
Personal [hide]
Description: He is a mite stocky and wears rags and sports a simple walking cane. His hair is always cut to a buzz. He has a dull look in his amber eyes.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is afraid of women and trembles around them
History: His parents moved while he was still in utero so he is the first generation to be born here. He was an apprentice working in his father's forge. He has achieved small success as a Brewer.
Motivation: To reunite with his old friends; and he is unsatisfied with his job
Ideals: Philantrophist. Flaws: Shy. Bonds: Poor, Immigrant, Job, Adventurer. Occupation: Brewer
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (3'7") Gnome, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 12 (+1) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Auran
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: Rhodochrosite (4 gp). 2 Antitoxin.
Barendd Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: This slender man stands about 4'3". He wears tight fitting clothing which further accentuates his frame. His golden hair is lengthy. He is very pretty but has cold, dead eyes.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. While studying, he fell in love. They married and had a daughter. He has achieved small success as a Tailor.
Motivation: He feels threatened by others; and he is unsatisfied with his job
Ideals: Gifted. Flaws: Fearful. Bonds: Attractive, Job, Adventurer, In love. Occupation: Tailor
Voice: pre-pubescent
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 9
Hit Points 21 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 10 (+0) | 13 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Giant
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +3
Possessions: 200 gp. 1 Holy water.
Bhevek Bigheart, Male Halfling [Permalink]
Personal [hide]
Description: He is dressed in an above average manner, and carries spears. He wears his blonde hair up. His amber eyes have a joyful gleam in them most of the time.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Bhevek was raised in a hard working conservative environment. His mother took him hunting and taught him how to get in the mind of other creatures. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Fighting. Bonds: Attractive, Nature, Rich, Job. Occupation: Bowyer
Voice: Slurs words
Attributes [hide]
Small (2'11") Halfling, True Neutral (CR 1)
Armor Class 14
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 16 (+3) | 10 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 sp.
Three Of Winter, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears bulky brown painted plate armor. His cinnamon fur is long and unkept. His blue eyes dart from person to person.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He uses divination through singing.
History: His parents moved while he was still in utero so he is the first generation to be born here. Three was born on a far southern forest where he grew up under the tutelage of his father, an expert Knight. He tends to his Knight job now, and dutifully fulfills any obligations he has.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Job. Occupation: Knight
Voice: Aggressive tone
Attributes [hide]
Medium (5'11") Tabaxi, Lawful Good (CR 11)
Armor Class 13
Hit Points 42 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 13 (+1) | 10 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 3d8-1, Ranged +7 / 3d8+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 |
Possessions: 2700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
