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NPC Generator

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Advanced [show]


Kite Wing, Male Tabaxi [Permalink]

Personal [hide]

Description: 5'0" and lanky with angular features, he is an attractive figure. He is wearing a long, violet cloak. His lavender fur is lengthy and is close to two feet long. His eyes are likewise green. His teeth are white and perfect.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He uses divination through singing.

History: He comes from a rich eastern family. His mother had invested heavily in several trade routes and wanted him to inherit them. Recently the stress of being a Engraver has made it difficult for him to sleep.

Motivation: Wants to work out more often; and to be a masseuse again

Ideals: Gifted, Athletic. Flaws: Insomniac. Bonds: Attractive, Job, Rich. Occupation: Engraver

Voice: Nasally tone

Attributes [hide]

Kite Wing, Male Tabaxi Adept 10
Medium (5'0") Tabaxi, True Neutral (CR 10)
Armor Class 12
Hit Points 50 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)9 (-1) 15 (+2)11 (+0)
Skills Animal Handling +6, History +3
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332100

Possessions: 2300 gp. Fire opal pendant on a fine gold chain (1300 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp).


Social Check DCs


Pushkrimp Livingstone, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a tan coat over a grey low-cut shirt, and a wide-brimmed hat upon his head. His golden hair is greasy and uncared for. He has amber eyes.

Personality: He is fixated on the number 35. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is frequently practicing swordplay.

History: He was born in the south. A few years later when the east was not economically sound they moved to his current location. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally; and he wants nothing more than to rejoin the army

Flaws: Ugly, Insane. Bonds: Immigrant, Military. Occupation: Butcher

Voice: Thin and wheezing

Attributes [hide]

Pushkrimp Livingstone, Male Half-Orc Adept 3
Medium (5'8") Half-Orc, Neutral Good (CR 3)
Armor Class 11
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)7 (-2) 14 (+2)10 (+0)
Skills Acrobatics +3, Survival +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 100 gp.


Social Check DCs


Thrak Colton, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is very fat, and wears baggy black pantaloons and a blue scarf. His silver hair is cut short. His otherwise smooth face is marked with small tiny scars.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born in a small forest village. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove his worth to the world.

Ideals: Joker. Flaws: Ugly, Impulsive, Fearful. Bonds: Nature. Occupation: Butcher

Voice: Italian accent

Attributes [hide]

Thrak Colton, Male Half-Orc Rogue 7
Medium (6'0") Half-Orc, Lawful Evil (CR 7)
Armor Class 11
Hit Points 44 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 16 (+3)14 (+2) 11 (+0)16 (+3)
Skills Nature +5, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Orc, Ignan, Abyssal
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3

Possessions: 50000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Orsik Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He prefers to wear black clothing when he does not wear armor. He wears a top hat to cover his moderate length brown hair. His green eyes peer out from beneath his top black hat.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father took him hunting and taught him how to get in the mind of other creatures. He then took over the family business and is one of the better Miller for hire.

Motivation: Balancing his hectic life and new Miller responsibilities is difficult; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Shy. Bonds: Job, Military, Nature, Criminal record. Occupation: Miller

Voice: Smooth and feminine

Attributes [hide]

Orsik Deepdelver, Male Dwarf Expert 2
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 22 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 20 (+5)13 (+1) 11 (+0)11 (+0)
Skills Persuasion +2, Stealth +2
Senses Passive Perception 10
Languages Common, Dwarven, Goblin
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Krimmon Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears professional attire. He keeps his long chestnut hair kept up in a rat tail. He has amber eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is a big fan of imagination and believes people should spend more time reading and writing.

History: The child of northern immigrants he idolized his mother. He was an apprentice working in his mother's forge. He left for the north, certain he would find work there.

Motivation: Further expansion of business; and balancing his hectic life and new animal trainer responsibilities is difficult

Ideals: Logical. Bonds: Attractive, Job, Immigrant. Occupation: Animal Trainer

Voice: Soft and melodious

Attributes [hide]

Krimmon Jamjar, Male Halfling Barbarian 6
Small (3'4") Halfling, True Neutral (CR 6)
Armor Class 13
Hit Points 61 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)12 (+1) 11 (+0)16 (+3)
Skills Perception +3, Religion +4
Senses Passive Perception 14
Languages Common, Halfling, Druidic
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 900 gp. 1 Minor magic item.


Social Check DCs

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