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NPC Generator

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Advanced [show]


Dadalan Ebynichtomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a yellow vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his yellow boots flare out at the collars. His silver crest, when down, is lengthy. His gold eyes peer out from beneath his wide-brimmed yellow hat.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is afraid of women and trembles around them

History: He comes from a rich eastern family. After coming to the age of reason, Dadalan took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Wants to open a new tavern; and expand his business

Ideals: Gifted. Flaws: Secretive, Shy. Bonds: Rich, Job. Occupation: Fortune-teller

Voice: Low and grunting

Attributes [hide]

Dadalan Ebynichtomonis, Male Dragonborn Monk 5
Medium (6'2") Dragonborn, Neutral Evil (CR 5)
Armor Class 10
Hit Points 41 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 15 (+2)13 (+1) 11 (+0)18 (+4)
Skills Arcana +4, Nature +4
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: 10000 cp.


Social Check DCs


Vonbin Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: He has a missing right leg. He tends to wear a large violet jacket. He has no hair. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He can speak with the recently deceased. He also has developed a complete distrust of the Healer profession.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Masseuse arts, while his mother instructed him in etiquette, music and courtly manner. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He now mingles about in high society.

Motivation: He has money and likes to spend it; and find a way to reverse the transformation of his brother

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Rich, Family. Occupation: Masseuse

Voice: Boston accent

Attributes [hide]

Vonbin Fireforge, Male Dwarf Commoner 2
Medium (4'4") Dwarf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 16 (+3)12 (+1) 8 (-1)11 (+0)
Skills Athletics +1
Senses Passive Perception 9
Languages Common, Dwarven, Gnome
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 1000 cp.


Social Check DCs


Leaf Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: This man usually wears his green robe and has his greataxe always slung over his shoulder, and sports empty pouches on his belt. He has no fur. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was raised in a plains tribe. He was taken from his home at a very young age. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is currently in port desperately looking for someone to get him out; and nothing but the best is good enough for him

Ideals: Disciplined, Extrovert. Flaws: Ugly. Bonds: Nature, Slave. Occupation: Mayor

Voice: Squeaky

Attributes [hide]

Leaf Thunder, Male Tabaxi Sorcerer 16
Medium (5'4") Tabaxi, True Neutral (CR 16)
Armor Class 13
Hit Points 71 (16d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)11 (+0) 12 (+1)17 (+3)
Skills Animal Handling +6, Performance +8
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366

Possessions: 3000 gp. Sard (50 gp). Red spinel (60 gp). Blue star sapphire (1100 gp). Peridot (50 gp). Pink diamond (8000 gp). Blue quartz (8 gp). Tiger eye turquoise (8 gp). Red garnet (60 gp). Jade (60 gp). Freshwater pearl (8 gp). Black pearl (1100 gp). Aquamarine (1100 gp). Red-brown spinel (60 gp). Golden pearl (60 gp). Hematite (8 gp). Smoky quartz (50 gp). Zircon (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Whurbin Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears baggy grey pantaloons and a brown scarf. His auburn hair is drawn into a tight pony tail with a dagger scrunchie. He wears a mask on his face.

Personality: Overbrimming with self-confidence, Whurbin isn't afraid of most anything. He has a strong dislike to people who do not believe in Dwarven unity. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: He was born the only child of a wealthy merchant. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the west.

Ideals: Athletic, Impeccable, Entrepeneur. Bonds: Immigrant, Mentor. Occupation: Ploughman

Voice: Rhymes sentences (sorry)

Attributes [hide]

Whurbin Torunn, Male Dwarf Druid 2
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 23 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 18 (+4)14 (+2) 15 (+2)7 (-2)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Auran, Sylvan
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 320 gp.


Social Check DCs


Mehen Fharngnarthnost, Male Dragonborn [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His rusty crest is kept up in a ponytail inside a small hat. His gold eyes dart around the room hyper actively observing anyone and anything.

Personality: He is almost excessively polite to everyone, even when angry. He works hard and plays hard.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Wants to work out more often; and a need for knowledge about a nearby landmark

Ideals: Athletic. Flaws: Shy, Hedonist. Bonds: Rich, Adventurer. Occupation: Courier

Voice: French accent

Attributes [hide]

Mehen Fharngnarthnost, Male Dragonborn Barbarian 9
Medium (6'4") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 10
Hit Points 85 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 14 (+2)13 (+1) 12 (+1)17 (+3)
Skills Animal Handling +4, History +4
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3

Possessions: 1500 gp. Black star sapphire (700 gp). Alexandrite (700 gp). Violet garnet (700 gp). Hematite (14 gp). Tiger eye turquoise (14 gp). Aquamarine (700 gp). Jasper (40 gp). Tourmaline (70 gp).


Social Check DCs

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