Trynnicus Sumnarghthrysh, Male Dragonborn [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants. His blue crest is heavily combed to the left. He has a dull look in his red eyes.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He got into the Banker business at a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He then took over the family business and is one of the better Banker for hire.
Motivation: Wants to open a new tavern; and expand his business
Ideals: Philantrophist. Flaws: Antagonistic, Disease. Bonds: Attractive, Job, Religious. Occupation: Banker
Voice: Scandinavian accent
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Good (CR 2)
Armor Class 11
Hit Points 20 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 15 (+2) | 14 (+2) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Infernal, Undercommon
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +4
Possessions: Just what you see.
Astar Verity, Male Tiefling [Permalink]
Personal [hide]
Description: He usually wears his grey robe and has his shortbow always slung over his shoulder, and he perpetually has his shortbow ready. His hair is cut close to his head. His eyes are likewise red.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. Energy wise he seems alert and responsive.
History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. Recently he has begun working with bootleggers and crooks.
Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions
Ideals: Fighting, Disciplined, Professionalism. Bonds: Religious, Mentor. Occupation: Carpenter
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'2") Tiefling, Neutral Evil (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 17 (+3) | 13 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 0 | 0 |
Possessions: 230 gp.
Adrik Torunn, Male Dwarf [Permalink]
Personal [hide]
Description: A pudgy man standing about 4'4" has a big stupid grin on his face most of the time. He has the majority of his body covered in plate. He has a chestnut handlebar mustache and slicked back chestnut hair. His otherwise smooth face is marked with small tiny scars.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Flattery will make him almost putty in your hands.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Doctor arts, while his father instructed him in etiquette, music and courtly manner. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally; and he is greedy
Flaws: Sensitive, Selfish, Insane. Bonds: Rich. Occupation: Doctor
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 13 (+1) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Halfling
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 140 gp.
Roger Churchill, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a black armored body suit, with a simple yellow line shooting up and back down. His white hair is heavily combed to the left. His green eyes dart from person to person.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Sold as a small child to a slaver, Roger was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Through the years after Roger was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Roger's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Roger and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and he feels threatened by others
Flaws: Antagonistic, Fearful. Bonds: Immigrant, Mentor. Occupation: Stableman
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'2") Human, Neutral Evil (CR 9)
Armor Class 10
Hit Points 72 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 17 (+3) | 14 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnoll, Undercommon
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 600 gp. Rhodochrosite (12 gp). White opal (1500 gp). Chalcedony (20 gp).
Skak Kendall, Male Half-Orc [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a green coat over a violet low-cut shirt, and a feathered hat upon his head. He wears his brown hair down. His violet eyes dart from person to person.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is obsessed with a lost civilization.
History: He was born on a small isolated farm. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Being a Shipwright kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Obtaining odd cultural Half-Orc artifacts is his passion.
Ideals: Athletic, Philantrophist. Bonds: Adventurer, Nature, Criminal record. Occupation: Shipwright
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'1") Half-Orc, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 18 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 16 (+3) | 11 (+0) | 11 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d10+4, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 38000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
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Their contribution stands as a beacon of hope for all adventurers!