Efferil Raethran, Male Elf [Permalink]
Personal [hide]
Description: He is lean but muscular and is wearing a long, red, dusty cloak. He has moderate length brown hair. His blue eyes have a joyful gleam in them most of the time.
Personality: Stoic and calm, he prefers to meditate than take action. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He comes from a rich eastern family. Efferil liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Sabotage a competitor; and he has a crush on the local detective
Ideals: Disciplined. Bonds: Has a crush, Adventurer, Rich, Nature, Job. Occupation: Servant
Voice: Strong lisp
Attributes [hide]
Medium (5'5") Elf, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 34 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 10 (+0) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.
Pog Turen, Male Gnome [Permalink]
Personal [hide]
Description: He is typically in his Mortician uniform, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'4" when asserting himself. He has dyed his greying white hair a little too much giving a sharp white color. He wears a mask on his face.
Personality: He is witty, but his monotone delivery comes off as unnerving He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born in the west. Brilliant and gifted he never wanted to apply himself. He became a Mortician soon after.
Motivation: Sabotage a competitor; and he's looking for his big break
Ideals: Joker, Gifted. Bonds: Job, Adventurer, Immigrant. Occupation: Mortician
Voice: Booming voice
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 14)
Armor Class 11
Hit Points 109 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 16 (+3) | 10 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 4d6+0, Ranged +5 / 4d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 4 |
Possessions: 500 pp. Solid gold idol (1100 gp). Large well-done wool tapestry (200 gp). Cloth of gold vestments (90 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp). A pair of silk slippers encrusted with tiny pearls. (90 gp). 1 Medium magic item.
Gunter Hayley, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears baggy black pantaloons and a grey scarf. He wears his red hair up. His gray eyes are passionate and lively.
Personality: Gunter is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He dropped out of school before completing his studies. He now mingles about in high society.
Motivation: To prove his worth to the world.
Ideals: Extrovert, Logical. Flaws: Impulsive. Bonds: Rich. Occupation: Spice Merchant
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'4") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 13 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +5
Possessions: 10 pp.
Drogo Barlow, Male Human [Permalink]
Personal [hide]
Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He is portly but not overly obese. His red hair is styled in orderly dreadlocks. He is baby faced.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: He was raised in a white middle class family as the only child. His mother had invested heavily in several trade routes and wanted him to inherit them. He was granted arcane powers by his dying sister.
Motivation: Many dire rats want him driven away; and several ex partners dislike his way of doing things and want revenge
Ideals: Gifted. Flaws: Mundane. Bonds: Attractive, Rich, Enemies. Occupation: Miller
Voice: Sleepy voice
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 6)
Armor Class 14
Hit Points 25 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 13 (+1) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 |
Possessions: 3000 sp.
Cockaby Cobblelob, Male Gnome [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a green costume with the symbols of strength on his torso. His golden hair is still thick. His face is scarred and worn.
Personality: He is fixated on the number 67. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Ugly, Insane, Impulsive. Bonds: Slave. Occupation: Sage
Voice: Raspy
Attributes [hide]
Small (3'8") Gnome, Neutral Good (CR 14)
Armor Class 13
Hit Points 92 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 14 (+2) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Abyssal
Attacks Melee +5 / 4d6+0, Ranged +7 / 4d6+2, Grapple +2
Possessions: Sapphire pendant on gold chain (1100 gp). Golden circlet with four aquamarines (5000 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Cloth of gold vestments (170 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
