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Advanced [show]


Efferil Arnuanna, Male Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Elf, and stands approximately 4'11". He wears rags and sports a simple walking cane, and his gloved hand is found clutching a morningstar. His hair is cut close to his head. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born to loving parents in a slum to the east. He was taken as a slave by a traveling circus and forced to perform He then took over the family business and is one of the better Fletcher for hire.

Motivation: To reunite with his absent mother; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Antagonistic. Bonds: Poor, Family, Slave, Job. Occupation: Fletcher

Voice: Speaks fast with a slight lisp

Attributes [hide]

Efferil Arnuanna, Male Elf Commoner 2
Medium (4'11") Elf, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 14 (+2)14 (+2) 11 (+0)14 (+2)
Skills Investigation +4, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Elven, Draconic, Druidic
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4

Possessions: 100 gp. 1 Masterwork Common Melee.


Social Check DCs


Nim Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: He wears brown leather gloves, a brown jacket, and tight pants. He carries with him a set of sais on his belt, each one with a topaz on the hilt. His blonde hair is still thick. His thin eyebrows rest above his beady gray eyes.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is lazy, self-centered, vain, and jealous.

History: He was born on a small isolated farm. Nim liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nim fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's looking for his big break

Ideals: Fighting. Flaws: Ugly, Emotional, Selfish. Bonds: Nature. Occupation: Navigator

Voice: Hard of hearing, loud

Attributes [hide]

Nim Qualanthri, Male Elf Rogue 3
Medium (5'1") Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 24 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)16 (+3) 13 (+1)11 (+0)
Skills Religion +5, Stealth +3
Senses Passive Perception 11
Languages Common, Elven, Auran, Goblin, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. 1 Hourglass. 1 Hourglass.


Social Check DCs


Gardain Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears light armors faded through time and improper care. His silver hair is cut jaggedly and amateurishly. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has a small toy that he constantly fidgets with.

History: Gardain was born with his mother's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Wants to work out more often.

Ideals: Athletic, Joker. Flaws: Addict. Bonds: Attractive. Occupation: Bowyer

Voice: Boston accent

Attributes [hide]

Gardain Burrowfound, Male Dwarf Fighter 12
Medium (4'2") Dwarf, Neutral Evil (CR 12)
Armor Class 12
Hit Points 127 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)12 (+1) 11 (+0)16 (+3)
Skills Nature +5
Senses Passive Perception 10
Languages Common, Dwarven, Terran
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2

Possessions: 1000 gp. Black pearl (1400 gp). Aquamarine (1400 gp). Alexandrite (1400 gp). Eye agate (7 gp). Deep green spinel (120 gp). Deep blue spinel (1400 gp). Red spinel (120 gp). Black pearl (1400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Art Blossom, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a brown vest and prefers tan and pastel shirts. His boots appear to have been at one point steel toed but are quite worn down. He wears a feathered hat to cover his moderate length black fur. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is a ruthless business man, a trait he acquired from his father.

History: Born in the east to a Herbalist, Art learned a great deal about his father's area of expertise. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He's repulsed by the PC; and sabotage a competitor

Ideals: Justice, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Herbalist

Voice: Can't modulate volume

Attributes [hide]

Art Blossom, Male Tabaxi Wizard 10
Medium (6'8") Tabaxi, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 14 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 9 (-1)19 (+4) 13 (+1)9 (-1)
Skills Deception +3, Nature +8
Senses Passive Perception 11
Languages Common, Undercommon, Goblin, Infernal, Aquan
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day164443320000

Possessions: 700 gp. Citrine (60 gp). Rose (60 gp). Moss agate (9 gp). Eye agate (9 gp).


Social Check DCs


Cairn Swift, Male Tiefling [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears professional attire. His hair is black and curly. He has a tattooed face.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Flaws: Fearful, Shy. Bonds: Attractive, Job, Slave. Occupation: Apothecary

Voice: Forgets to breathe while speaking

Attributes [hide]

Cairn Swift, Male Tiefling Aristocrat 3
Medium (5'0") Tiefling, Neutral Good (CR 3)
Armor Class 11
Hit Points 29 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 18 (+4)16 (+3) 10 (+0)17 (+3)
Skills Insight +2, Persuasion +5
Senses Passive Perception 10
Languages Common, Auran, Undercommon, Celestial
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 900 sp. 4 Alchemist’s fire. 3 Acid flasks. 4 Alchemist’s fire.


Social Check DCs

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