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Advanced [show]


Sun In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a missing right leg. He likes to wear green tank tops with blue pants. He has done his best to style his red fur to look like a famous performer. He wears crescent spectacles with a black brim.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is obsessed with a lost civilization.

History: He was raised by priests from a young age. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). He now travels the world, in search of power and loot.

Motivation: His religion dominates his actions; and obtaining odd cultural tabaxi artifacts is his passion

Flaws: Greedy. Bonds: Adventurer, Religious, Mentor. Occupation: Glassblower

Voice: Slurs words

Attributes [hide]

Sun In the Storm, Male Tabaxi Rogue 17
Medium (5'9") Tabaxi, Lawful Evil (CR 17)
Armor Class 14
Hit Points 124 (17d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 17 (+3)16 (+3) 18 (+4)15 (+2)
Skills Intimidation +8, Investigation +9
Senses Passive Perception 14
Languages Common, Celestial, Gnome, Terran
Attacks Melee +7 / 5d4+1, Ranged +10 / 5d4+4, Grapple +4

Possessions: 4000 gp. Blue star sapphire (400 gp). Peridot (20 gp). Hematite (10 gp). Peridot (20 gp). Deep blue spinel (1300 gp). Onyx (20 gp). Jasper (20 gp). Jade (150 gp). Chrysoprase (20 gp). Red spinel (150 gp). Zircon (20 gp). Silver pearl (150 gp). Freshwater pearl (10 gp). Golden yellow topaz (1300 gp). Alexandrite (1300 gp). Deep blue spinel (1300 gp). Azurite (10 gp). Azurite (10 gp). Iolite (20 gp). Violet garnet (1300 gp). Hematite (10 gp). Carnelian (20 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Paymon Still, Male Tiefling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a pastel collared shirt and tan pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. His Stetson hat is riddled with cuts and holes. His face is scarred and worn.

Personality: Always inclined to offer people food he seems plenty friendly. He believes the world needs to unite to get rid of illithids once and for all.

History: He was born to a criminal king-pin and mafia family Paymon was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Paymon decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He has comitted a past crime that haunts him to this day; and a rival would like him out of the picture

Ideals: Athletic, Philantrophist. Flaws: Ugly. Bonds: Enemies, Criminal record. Occupation: Shipwright

Voice: Uses lots of figures of speech

Attributes [hide]

Paymon Still, Male Tiefling Fighter 7
Medium (5'0") Tiefling, True Neutral (CR 7)
Armor Class 11
Hit Points 55 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)17 (+3) 15 (+2)17 (+3)
Skills Acrobatics +4, Arcana +6
Senses Passive Perception 12
Languages Common, Terran, Goblin, Druidic
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +6

Possessions: Just what you see.


Social Check DCs


Immeral Arnuanna, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a fancy grey suit. He is bristling with hidden weapons, mostly longswords and flails. His hair, while still mostly silver, has prominent grey streaks. His eyes are blue and he is always smoking a pipe.

Personality: Stoic and calm, he prefers to meditate than take action. He believes the world needs to unite to get rid of giants once and for all.

History: Born to a poor family in the city he treasured whatever gifts he got. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. Being a Carpenter kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: A rival would like him out of the picture; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Disciplined, Gifted. Bonds: Attractive, Criminal record, Enemies, Poor. Occupation: Carpenter

Voice: Old thin voice

Attributes [hide]

Immeral Arnuanna, Male Half-Elf Wizard 1
Medium (5'8") Half-Elf, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 14 (+2)17 (+3) 13 (+1)11 (+0)
Skills Intimidation +2, Investigation +5
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Auran, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: 1000 cp. Chrysoberyl (120 gp). 1 Masterwork Common Melee.


Social Check DCs


Conrad Conway, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He wears a robe, a symbol of the four houses of cards around his neck, and a hammer on his belt, marred by chocolates. His hair, while still mostly chestnut, has prominent grey streaks. He has gleaming, smiling brown eyes.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: From birth he was tutored by a cruel and relentless mentor. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Rich, Mentor. Occupation: Mortician

Voice: Speaks like tongue is numb

Attributes [hide]

Conrad Conway, Male Human Barbarian 1
Medium (5'4") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 15 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)12 (+1) 12 (+1)15 (+2)
Skills Animal Handling +3, History +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 30 gp. Rose (40 gp).


Social Check DCs


Olunt Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: This man is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft green waves gently in the breeze. He has a penchant for wearing a ring with an oversized amethyst on his left hand. His black hair is lengthy. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a small toy that he constantly fidgets with.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A gypsy cursed him at a young age, leading to his ugly appearance. He's since become an addict/alcoholic.

Motivation: He has money and likes to spend it.

Flaws: Ugly, Antagonistic, Addict. Bonds: Rich, Slave. Occupation: Bookbinder

Voice: Low rumbling, strings words together

Attributes [hide]

Olunt Fallack, Male Dwarf Aristocrat 8
Medium (4'0") Dwarf, Neutral Evil (CR 8)
Armor Class 12
Hit Points 48 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 14 (+2)15 (+2) 14 (+2)12 (+1)
Skills Insight +5, Religion +5
Senses Passive Perception 12
Languages Common, Dwarven, Gnome, Elven
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3

Possessions: 1500 gp. 1 Minor magic item.


Social Check DCs

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