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NPC Generator

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Advanced [show]


Roge Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: This younger middle-aged man is wearing a long, brown cloak, and a wedding ring on his right hand. He wears a feathered hat to hide his balding. His blue eyes have a joyful gleam in them most of the time.

Personality: This man loves poetry and to teach people poetry more than just about anything. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: His parents moved while he was still in utero so he is the first generation to be born here. Roge was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Roge decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He now travels the world, in search of power and loot.

Motivation: Many dire rats want him driven away; and someone believes him a fraud

Ideals: Artistic. Bonds: In love, Criminal record, Immigrant, Adventurer, Enemies. Occupation: Banker

Voice: Excited and jittery

Attributes [hide]

Roge Warmwater, Male Halfling Ranger 11
Small (2'10") Halfling, Neutral Evil (CR 11)
Armor Class 13
Hit Points 93 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)14 (+2) 14 (+2)11 (+0)
Skills Athletics +5, Nature +6
Senses Passive Perception 12
Languages Common, Halfling, Gnome, Abyssal
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 150 pp. Red spinel (60 gp). Moss agate (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Merihim Clandestine, Male Tiefling [Permalink]

Personal [hide]

Description: This man is very fat, and dresses in black turtlenecks beneath a grey coat with green slacks. He has no hair. He has gleaming, smiling gold eyes.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born into a rich family. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Dilettante. He has set out to sabotage the competition.

Motivation: Expand his business; and he is terrified, and will act out of fear

Ideals: Disciplined. Flaws: Ugly, Fearful. Bonds: Rich, Job. Occupation: Dilettante

Voice: Scottish accent

Attributes [hide]

Merihim Clandestine, Male Tiefling Cleric 7
Medium (6'5") Tiefling, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 51 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)11 (+0) 14 (+2)17 (+3)
Skills Investigation +3, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364321

Possessions: 1000 sp. Large well-done wool tapestry (200 gp).


Social Check DCs


Tod Goldfound, Male Halfling [Permalink]

Personal [hide]

Description: 3'4" and lanky with angular features, he is an attractive figure. He very much looks the part of a Miner. His red hair is heavily combed to the left. He has a tattooed face.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He tends to his Miner job now, and dutifully fulfills any obligations he has.

Motivation: Expand his business; and he seems to be bored by most things

Ideals: Joker, Gifted. Flaws: Mundane. Bonds: Job, Attractive. Occupation: Miner

Voice: Speaks like tongue is numb

Attributes [hide]

Tod Goldfound, Male Halfling Monk 4
Small (3'4") Halfling, Chaotic Good (CR 4)
Armor Class 15
Hit Points 20 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 11 (+0)9 (-1) 11 (+0)17 (+3)
Skills Arcana +1, Deception +5
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 18000 sp. 1 Minor magic item.


Social Check DCs


Gormogord Thorngage, Male Halfling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing the road beaten gear of a warrior. His auburn hair is cut jaggedly and amateurishly. His eyes, though not visible through his cowl, are green.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He does not trust anyone and sleeps with one eye open.

History: He was born a particularly ugly child, much to the horror of his parents. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To get a good night's sleep; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Justice. Flaws: Insomniac, Ugly, Fearful. Bonds: Immigrant. Occupation: Miller

Voice: Mousy voice

Attributes [hide]

Gormogord Thorngage, Male Halfling Adept 7
Small (3'3") Halfling, Lawful Evil (CR 7)
Armor Class 13
Hit Points 38 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)18 (+4) 14 (+2)15 (+2)
Skills Acrobatics +5, Insight +5
Senses Passive Perception 12
Languages Common, Halfling, Sylvan, Aquan, Dwarven, Goblin
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 11000 sp. Alexandrite (800 gp). Coral (160 gp).


Social Check DCs


Naill Netyoive, Male Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. His white hair is cut jaggedly and amateurishly. His ears are large.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He never wears the same outfit twice, unless he absolutely has to.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Naill reached his early adolescence his Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has never given up on his writing dream.

Motivation: Wants to have a good time and be beloved; and he wants nothing more than to rejoin the army

Ideals: Optimist, Artistic. Flaws: Ugly. Bonds: Immigrant, Military. Occupation: Server

Voice: Eastern European accent

Attributes [hide]

Naill Netyoive, Male Elf Aristocrat 2
Medium (4'7") Elf, Chaotic Good (CR 2)
Armor Class 14
Hit Points 9 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 11 (+0)16 (+3) 17 (+3)15 (+2)
Skills Arcana +5, Investigation +5
Senses Passive Perception 13
Languages Common, Elven, Orc, Terran, Aquan
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4

Possessions: 1600 sp.


Social Check DCs

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