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NPC Generator

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Advanced [show]


Olunt Thrahak, Male Dwarf [Permalink]

Personal [hide]

Description: He wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a shield, but if one is not available he will default to his scimitar. He has relatively dark skin and is very physically imposing due to his abundance of muscles. With bright red hair and a scraggly beard. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born in the east. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and he is currently in port desperately looking for someone to get him out

Ideals: Philantrophist. Flaws: Ugly. Bonds: Rich, Immigrant. Occupation: Miner

Voice: Raspy

Attributes [hide]

Olunt Thrahak, Male Dwarf Fighter 3
Medium (4'3") Dwarf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)17 (+3) 17 (+3)10 (+0)
Skills Intimidation +2, Investigation +5
Senses Passive Perception 13
Languages Common, Dwarven, Druidic, Ignan, Halfling
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp. 1 Silk rope.


Social Check DCs


Nim Iranapha, Male Elf [Permalink]

Personal [hide]

Description: He is a mite stocky and wears very tight pants and wife beaters, though occasionally he sports a violet coat. He has auburn hair. His green unseeing eyes seem to look past you.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. When money was particularly tight he was walking through alleys when he overheard a Map Maker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is a bit of a kleptomaniac

Ideals: Impeccable, Artistic. Flaws: Disease. Bonds: Criminal record, Poor. Occupation: Map Maker

Voice: Nasally tone

Attributes [hide]

Nim Iranapha, Male Elf Fighter 3
Medium (5'2") Elf, Neutral Evil (CR 3)
Armor Class 14
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 13 (+1)15 (+2) 15 (+2)17 (+3)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common, Elven, Aquan, Infernal
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 400 gp. 3 Alchemist’s fire. 3 Acid flasks.


Social Check DCs


Morkral Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: This man has the majority of his body covered in plate. He is muscular with a powerful set of arms. His red hair is cut short with large spiked bangs in the front. His face is covered beneath a completely black helmet.

Personality: He dislikes all the random violence that takes place in the south. Animals are drawn to him, and he is able to talk to them.

History: From birth he was tutored by a cruel and relentless mentor. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Pacifist, Gifted. Flaws: Antagonistic. Bonds: Mentor. Occupation: Bricklayer

Voice: Sounds elderly

Attributes [hide]

Morkral Glanhig, Male Dwarf Ranger 6
Medium (4'3") Dwarf, Neutral Good (CR 6)
Armor Class 13
Hit Points 45 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)8 (-1) 11 (+0)10 (+0)
Skills Performance +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Krimmon Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He carries with him a set of shields, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His hair is golden, silky, and of moderate length. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving He plays an instrument quite well.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Hunter work with an outfit from a few towns over. Hunter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Hunter like his mother before him.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Fighting, Joker, Artistic, Gifted. Bonds: Attractive, Job. Occupation: Hunter

Voice: Excited and jittery

Attributes [hide]

Krimmon Warmwater, Male Halfling Adept 5
Small (3'4") Halfling, Lawful Good (CR 5)
Armor Class 13
Hit Points 28 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)13 (+1) 15 (+2)11 (+0)
Skills Athletics +4, Insight +5
Senses Passive Perception 12
Languages Common, Halfling, Druidic
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13321000

Possessions: 300 gp. Sardonyx (60 gp). Eye agate (10 gp). Azurite (10 gp). Blue quartz (10 gp).


Social Check DCs


Melech Covert, Male Tiefling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a well pressed and immaculate suit (or dress). His red hair is thinning but still full. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: He was born in a small island village. His father took him hunting and taught him how to get in the mind of other creatures. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Passionate, Artistic. Flaws: Insomniac. Bonds: Immigrant, Nature. Occupation: Detective

Voice: Sensual and smooth

Attributes [hide]

Melech Covert, Male Tiefling Rogue 8
Medium (5'5") Tiefling, Chaotic Evil (CR 8)
Armor Class 10
Hit Points 38 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)15 (+2) 9 (-1)17 (+3)
Skills Acrobatics +3, Performance +6
Senses Passive Perception 9
Languages Common, Undercommon, Abyssal
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +6

Possessions: 1100 gp. Cloth of gold vestments (100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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