Donaar Kimbatuul, Male Dragonborn [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner. His bronze crest is braided into rings. His eyes are likewise gold. His teeth are white and perfect.
Personality: Overbrimming with self-confidence, Donaar isn't afraid of most anything. He has a strong dislike to people who do not believe in Dragonborn unity. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Born in the south his family was never financially stable. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sai.
Motivation: To reunite with his old friends.
Ideals: Impeccable. Flaws: Fearful. Bonds: Attractive, Poor, Adventurer. Occupation: Navigator
Voice: Booming voice
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Neutral (CR 18)
Armor Class 13
Hit Points 44 (18d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 11 (+0) | 15 (+2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Giant, Orc
Attacks Melee +9 / 5d6+3, Ranged +9 / 5d6+3, Grapple +3
Possessions: 600 pp. Freshwater pearl (14 gp). Chalcedony (60 gp). Chalcedony (60 gp). Onyx (60 gp). Tourmaline (150 gp). Rock crystal (60 gp). Citrine (60 gp). Tiger eye turquoise (14 gp). Smoky quartz (60 gp). Hematite (14 gp). Zircon (60 gp). Blue star sapphire (800 gp). Black pearl (1300 gp). Bloodstone (60 gp). Bloodstone (60 gp). Violet garnet (1300 gp). Carnelian (60 gp). Hematite (14 gp). Deep blue spinel (1300 gp). 1 Major magic item.
Leaf Fang, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'6" when asserting himself. His fur is gray and curly. He wears large thick round spectacles.
Personality: Calm and collected, he is a well trained Actor. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: He served in the navy to pay for his family's outstanding loans. He moved out north to avoid the crime he committed. Days after completing his studies, news broke out that his hometown was attacked by brigands. Leaf was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.
Motivation: He is currently in port desperately looking for someone to get him out; and a rival would like him out of the picture
Bonds: Attractive, Job, Criminal record, Military, Enemies, Slave. Occupation: Actor
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'6") Tabaxi, True Neutral (CR 8)
Armor Class 14
Hit Points 81 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 17 (+3) | 11 (+0) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +7 / 2d10+4, Grapple +4
Possessions: 800 gp.
Koeth Raethran, Male Half-Elf [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head. His attire stands in sharp contrast to his lance, which is beautifully polished and possesses an ornate carving of a rose on it. His black hair is heavily combed to the right. His eyes are a pleasant blue.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His parents enrolled him in a Commoner school at a young age so that he could practice his martial talents. He was granted martial powers by his dying brother.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and find a way to reverse the transformation of his brother
Ideals: Impeccable, Gifted. Flaws: Greedy. Bonds: Family, Slave. Occupation: Junk Dealer
Voice: Hissing voice
Attributes [hide]
Medium (5'1") Half-Elf, Chaotic Good (CR 5)
Armor Class 10
Hit Points 24 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 13 (+1) | 12 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Aquan
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
Possessions: 600 gp. Jade (70 gp).
Paelias Aloro, Male Elf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears clothing that is held on in multiple layers but all of it is in poor condition. His auburn hair is still thick. He tend to wears goggles to shield his eyes.
Personality: He speaks before he thinks and is too direct. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born on a small isolated farm. Paelias abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scythe.
Motivation: To reunite with his old friends; and he's looking for his big break
Ideals: Gifted. Flaws: Impulsive. Bonds: Poor, Nature, Adventurer. Occupation: Shepherd
Voice: German accent
Attributes [hide]
Medium (5'0") Elf, Lawful Good (CR 7)
Armor Class 12
Hit Points 45 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 13 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Halfling
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +4
Possessions: 12000 sp.
Direcris Chumbyxirinnish, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a well pressed and immaculate suit (or dress). His red crest is lengthy and is close to two feet long. He wears crescent spectacles with a black brim.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He is the product a well kept family trust fund and as such has never really known need. Cursed with unlife at a very young age, Direcris has worked very hard to control his curse. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He wants nothing more than to rejoin the army; and he feels threatened by others
Flaws: Antagonistic, Fearful, Disease. Bonds: Rich, Military. Occupation: Cartwright
Voice: American accent
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Evil (CR 14)
Armor Class 12
Hit Points 108 (14d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 14 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Draconic, Elven
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +2
Possessions: 200 pp. Silver-plated steel longsword with jet jewel in hilt (300 gp). Jeweled electrum ring (7000 gp). Gold and topaz bottle stopper cork (1200 gp). Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). Gold music box (3000 gp). A roughly beaten golden orb (50 gp). Eyepatch with mock eye of sapphire and moonstone (2400 gp). Black velvet mask with numerous citrines (50 gp). Large well-done wool tapestry (500 gp). Jeweled gold crown (7000 gp). Large well-done wool tapestry (500 gp). 1 Minor magic item.
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